diff options
Diffstat (limited to 'src/votann_battle_simulator')
| -rw-r--r-- | src/votann_battle_simulator/battle_round.clj | 63 |
1 files changed, 19 insertions, 44 deletions
diff --git a/src/votann_battle_simulator/battle_round.clj b/src/votann_battle_simulator/battle_round.clj index f5e55b2..7212e8e 100644 --- a/src/votann_battle_simulator/battle_round.clj +++ b/src/votann_battle_simulator/battle_round.clj @@ -1,7 +1,8 @@ (ns votann-battle-simulator.battle-round (:require [votann-battle-simulator.util :as util] [votann-battle-simulator.weapon-abilities :as weapon-abilities]) - (:import [votann.records.model Model])) + (:import [votann.records.model Model] + [votann.records.weapon Weapon])) (defn resolve-hit-roll [rolls skill] (vec (filter #(>= % skill) rolls))) @@ -25,12 +26,26 @@ (defn resolve-saving-throw-roll [rolls ap save] (vec (filter #(< % (+ ap save)) rolls))) +(defn resolve-damage [^Integer unit-size ^Weapon weapon ^Integer target-size ^Model target battle-modifiers] + (let [rolls (util/roll-d6 (weapon-abilities/resolve-attack-abilities weapon unit-size target-size)) + rolls (weapon-abilities/resolve-hit-dice-abilities weapon rolls) + rolls (weapon-abilities/resolve-hit-modifier-abilities weapon (:hit battle-modifiers) rolls) + hits (resolve-hit-roll rolls (:bs weapon)) + wounds (weapon-abilities/resolve-wound-dice-abilites weapon (util/roll-d6 (count hits)) (:s weapon) (:t target)) + mortal-wounds (count (filter #(= 99 %) wounds)) + wounds (vec (filter #(not= 99 %) wounds)) + wounds (weapon-abilities/resolve-wound-modifier-abilites weapon (:wound battle-modifiers) wounds) + wounds (resolve-wound-roll (util/roll-d6 (count wounds)) (:s weapon) (:t target)) + non-saves (count (resolve-saving-throw-roll (util/roll-d6 (count wounds)) (:ap weapon) (:sv target))) + damage (* (util/resolve-stat-count (:d weapon)) (+ mortal-wounds non-saves))] + damage)) + (defn command-phase []) (defn movement-phase []) -(defn shooting-phase [^Integer unit-size ^Model model ^Integer target-size ^Model target battle-modifiers] - (println "Starting shooting-phase ") +(defn combat-phase [^String phase ^Integer unit-size ^Model model ^Integer target-size ^Model target battle-modifiers] + (println (str "\n----------\nStarting " phase "-phase")) (println (str (:name model) " x" unit-size " target " (:name target) " W: " (:w target) " T: " (:t target) @@ -38,47 +53,7 @@ (for [weapon (:ranged-weapons model)] (do (println (str "\nUsing weapon: " (:name weapon))) - (let [rolls (util/roll-d6 (weapon-abilities/resolve-attack-abilities weapon unit-size target-size)) - rolls (weapon-abilities/resolve-hit-dice-abilities weapon rolls) - rolls (weapon-abilities/resolve-hit-modifier-abilities weapon (:hit battle-modifiers) rolls) - hits (resolve-hit-roll rolls (:bs weapon)) - wounds (weapon-abilities/resolve-wound-dice-abilites weapon (util/roll-d6 (count hits)) (:s weapon) (:t target)) - mortal-wounds (count (filter #(= 99 %) wounds)) - wounds (vec (filter #(not= 99 %) wounds)) - wounds (weapon-abilities/resolve-wound-modifier-abilites weapon (:wound battle-modifiers) wounds) - wounds (resolve-wound-roll (util/roll-d6 (count wounds)) (:s weapon) (:t target)) - non-saves (count (resolve-saving-throw-roll (util/roll-d6 (count wounds)) (:ap weapon) (:sv target))) - damage (* (util/resolve-stat-count (:d weapon)) (+ mortal-wounds non-saves))] - (println (str "Total damage: " damage)) - {:dialog (str (:name model) " x" unit-size " target " (:name target) - " W: " (:w target) - " T: " (:t target) - " SV: " (:sv target)) - :weapon (:name weapon) :damage damage} - )))) - -(defn charge-phase []) - -(defn fight-phase [^Integer unit-size ^Model model ^Integer target-size ^Model target battle-modifiers] - (println "Starting fight-phase ") - (println (str (:name model) " x" unit-size " target " (:name target) - " W: " (:w target) - " T: " (:t target) - " SV: " (:sv target))) - (for [weapon (:melee-weapons model)] - (do - (println (str "\nUsing weapon: " (:name weapon))) - (let [rolls (util/roll-d6 (weapon-abilities/resolve-attack-abilities weapon unit-size target-size)) - rolls (weapon-abilities/resolve-hit-dice-abilities weapon rolls) - rolls (weapon-abilities/resolve-hit-modifier-abilities weapon (:hit battle-modifiers) rolls) - hits (resolve-hit-roll rolls (:bs weapon)) - wounds (weapon-abilities/resolve-wound-dice-abilites weapon (util/roll-d6 (count hits)) (:s weapon) (:t target)) - mortal-wounds (count (filter #(= 99 %) wounds)) - wounds (vec (filter #(not= 99 %) wounds)) - wounds (weapon-abilities/resolve-wound-modifier-abilites weapon (:wound battle-modifiers) wounds) - wounds (resolve-wound-roll (util/roll-d6 (count wounds)) (:s weapon) (:t target)) - non-saves (count (resolve-saving-throw-roll (util/roll-d6 (count wounds)) (:ap weapon) (:sv target))) - damage (* (util/resolve-stat-count (:d weapon)) (+ mortal-wounds non-saves))] + (let [damage (resolve-damage unit-size weapon target-size target battle-modifiers)] (println (str "Total damage: " damage)) {:dialog (str (:name model) " x" unit-size " target " (:name target) " W: " (:w target) |