summaryrefslogtreecommitdiff
path: root/assets/dungeon/Models/FBX format/wall-half.fbx
blob: 82926168241f2df7124a3b153303ecd63530233b (plain)
ofshex dumpascii
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14e0 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 ionInterpolateS....enumS....S...
1500 00 49 00 00 00 00 6b 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 .I....k...............K........P
1520 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 S....RotationOffsetS....Vector3D
1540 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
1560 00 00 44 00 00 00 00 00 00 00 00 cf 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 ..D........................J....
1580 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 ....PS....RotationPivotS....Vect
15a0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
15c0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 33 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a ......D........3...............J
15e0 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 ........PS....ScalingOffsetS....
1600 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1620 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 96 16 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1640 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 ...I........PS....ScalingPivotS.
1660 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 ...Vector3DS....VectorS....D....
1680 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 de 16 00 00 00 00 00 00 05 00 ....D........D..................
16a0 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ...............PS....Translation
16c0 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 43 17 ActiveS....boolS....S....I....C.
16e0 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 ..............K........PS....Tra
1700 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 nslationMinS....Vector3DS....Vec
1720 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1740 00 00 00 a8 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 ...................K........PS..
1760 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 ..TranslationMaxS....Vector3DS..
1780 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
17a0 00 00 00 00 00 00 00 00 ee 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ........................,.......
17c0 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 .PS....TranslationMinXS....boolS
17e0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 34 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 ....S....I....4...............,.
1800 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 .......PS....TranslationMinYS...
1820 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7a 18 00 00 00 00 00 00 05 00 00 00 .boolS....S....I....z...........
1840 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 ....,........PS....TranslationMi
1860 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c0 18 00 00 00 00 nZS....boolS....S....I..........
1880 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 ..........,........PS....Transla
18a0 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMaxXS....boolS....S....I....
18c0 06 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 ................,........PS....T
18e0 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMaxYS....boolS....S...
1900 00 49 00 00 00 00 4c 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I....L...............,........P
1920 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMaxZS....boolS..
1940 00 00 53 00 00 00 00 49 00 00 00 00 90 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 ..S....I....................*...
1960 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 .....PS....RotationOrderS....enu
1980 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e0 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I....................
19a0 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 6........PS....RotationSpaceForL
19c0 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 imitOnlyS....boolS....S....I....
19e0 35 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 5...............;........PS....R
1a00 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 otationStiffnessXS....doubleS...
1a20 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8a 1a 00 00 00 00 00 00 05 00 00 .NumberS....D...................
1a40 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 .....;........PS....RotationStif
1a60 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 fnessYS....doubleS....NumberS...
1a80 00 44 00 00 00 00 00 00 00 00 df 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 .D........................;.....
1aa0 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 ...PS....RotationStiffnessZS....
1ac0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 29 doubleS....NumberS....D........)
1ae0 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 ...............0........PS....Ax
1b00 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 isLenS....doubleS....NumberS....
1b20 44 00 00 00 00 00 00 24 40 8b 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 D......$@................H......
1b40 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 ..PS....PreRotationS....Vector3D
1b60 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
1b80 00 00 44 00 00 00 00 00 00 00 00 ee 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 ..D........................I....
1ba0 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f ....PS....PostRotationS....Vecto
1bc0 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
1be0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 33 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 .....D........3...............+.
1c00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 .......PS....RotationActiveS....
1c20 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 95 1c 00 00 00 00 00 00 07 00 00 00 00 boolS....S....I.................
1c40 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 ...H........PS....RotationMinS..
1c60 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1c80 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f7 1c 00 00 00 00 00 00 07 00 00 ...D........D...................
1ca0 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 .....H........PS....RotationMaxS
1cc0 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1ce0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3a 1d 00 00 00 00 00 00 05 .....D........D........:........
1d00 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 .......)........PS....RotationMi
1d20 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7d 1d 00 00 00 00 nXS....boolS....S....I....}.....
1d40 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f ..........)........PS....Rotatio
1d60 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c0 1d 00 nMinYS....boolS....S....I.......
1d80 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 .............)........PS....Rota
1da0 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMinZS....boolS....S....I....
1dc0 03 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 ................)........PS....R
1de0 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 otationMaxXS....boolS....S....I.
1e00 00 00 00 46 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 ...F...............)........PS..
1e20 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ..RotationMaxYS....boolS....S...
1e40 00 49 00 00 00 00 89 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 .I....................)........P
1e60 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 S....RotationMaxZS....boolS....S
1e80 00 00 00 00 49 00 00 00 00 cb 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 ....I....................(......
1ea0 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 ..PS....InheritTypeS....enumS...
1ec0 00 53 00 00 00 00 49 00 00 00 00 0f 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 .S....I....................*....
1ee0 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c ....PS....ScalingActiveS....bool
1f00 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 70 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 S....S....I....p...............G
1f20 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 ........PS....ScalingMinS....Vec
1f40 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
1f60 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d1 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 .......D........................
1f80 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 G........PS....ScalingMaxS....Ve
1fa0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 ctor3DS....VectorS....D.......?D
1fc0 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 13 20 00 00 00 00 00 00 05 00 00 00 00 00 00 .......?D.......?...............
1fe0 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 .(........PS....ScalingMinXS....
2000 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 55 20 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I....U............
2020 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 ...(........PS....ScalingMinYS..
2040 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 97 20 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
2060 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 .....(........PS....ScalingMinZS
2080 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d9 20 00 00 00 00 00 00 05 ....boolS....S....I.............
20a0 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 .......(........PS....ScalingMax
20c0 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1b 21 00 00 00 00 00 XS....boolS....S....I.....!.....
20e0 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
2100 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5d 21 00 00 00 axYS....boolS....S....I....]!...
2120 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e ...........(........PS....Scalin
2140 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c8 21 00 gMaxZS....boolS....S....I.....!.
2160 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d .............Q........PS....Geom
2180 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 etricTranslationS....Vector3DS..
21a0 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
21c0 00 00 00 00 00 00 00 00 30 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 ........0"..............N.......
21e0 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 .PS....GeometricRotationS....Vec
2200 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
2220 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 97 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 .......D........."..............
2240 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 M........PS....GeometricScalingS
2260 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
2280 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e7 22 00 00 00 00 00 00 05 ....?D.......?D.......?.".......
22a0 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e .......6........PS....MinDampRan
22c0 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geXS....doubleS....NumberS....D.
22e0 00 00 00 00 00 00 00 37 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 .......7#..............6........
2300 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MinDampRangeYS....doubleS.
2320 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 87 23 00 00 00 00 00 00 05 ...NumberS....D.........#.......
2340 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e .......6........PS....MinDampRan
2360 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geZS....doubleS....NumberS....D.
2380 00 00 00 00 00 00 00 d7 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 ........#..............6........
23a0 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MaxDampRangeXS....doubleS.
23c0 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 27 24 00 00 00 00 00 00 05 ...NumberS....D........'$.......
23e0 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e .......6........PS....MaxDampRan
2400 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geYS....doubleS....NumberS....D.
2420 00 00 00 00 00 00 00 77 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 .......w$..............6........
2440 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MaxDampRangeZS....doubleS.
2460 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ca 24 00 00 00 00 00 00 05 ...NumberS....D.........$.......
2480 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 .......9........PS....MinDampStr
24a0 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 engthXS....doubleS....NumberS...
24c0 00 44 00 00 00 00 00 00 00 00 1d 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 .D.........%..............9.....
24e0 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f ...PS....MinDampStrengthYS....do
2500 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 70 25 00 ubleS....NumberS....D........p%.
2520 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 .............9........PS....MinD
2540 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 ampStrengthZS....doubleS....Numb
2560 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c3 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 erS....D.........%..............
2580 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 9........PS....MaxDampStrengthXS
25a0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
25c0 00 00 00 16 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 ....&..............9........PS..
25e0 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ..MaxDampStrengthYS....doubleS..
2600 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 69 26 00 00 00 00 00 00 05 00 ..NumberS....D........i&........
2620 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 ......9........PS....MaxDampStre
2640 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ngthZS....doubleS....NumberS....
2660 44 00 00 00 00 00 00 00 00 ba 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 D.........&..............7......
2680 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c ..PS....PreferedAngleXS....doubl
26a0 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0b 27 00 00 00 00 eS....NumberS....D.........'....
26c0 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 ..........7........PS....Prefere
26e0 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 dAngleYS....doubleS....NumberS..
2700 00 00 44 00 00 00 00 00 00 00 00 5c 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 ..D........\'..............7....
2720 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 ....PS....PreferedAngleZS....dou
2740 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 9e 27 00 00 bleS....NumberS....D.........'..
2760 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 ............(........PS....LookA
2780 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 e2 27 tPropertyS....objectS....S.....'
27a0 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 ..............*........PS....UpV
27c0 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 ectorPropertyS....objectS....S..
27e0 00 00 1d 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 ...(..............!........PS...
2800 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 6f 28 00 .ShowS....boolS....S....I....o(.
2820 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 .............8........PS....Nega
2840 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c tivePercentShapeSupportS....bool
2860 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 c1 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 S....S....I.....(..............8
2880 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e ........PS....DefaultAttributeIn
28a0 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff dexS....intS....IntegerS....I...
28c0 ff fe 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 ..(..............#........PS....
28e0 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3b 29 FreezeS....boolS....S....I....;)
2900 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 ..............#........PS....LOD
2920 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a3 29 00 00 00 BoxS....boolS....S....I.....)...
2940 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 ...........N........PS....Lcl.Tr
2960 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 anslationS....Lcl.TranslationS..
2980 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 ..S....AD........D........D.....
29a0 00 00 00 05 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 ....*..............H........PS..
29c0 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 ..Lcl.RotationS....Lcl.RotationS
29e0 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ....S....AD........D........D...
2a00 00 00 00 00 00 65 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 .....e*..............F........PS
2a20 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 ....Lcl.ScalingS....Lcl.ScalingS
2a40 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 ....S....AD.......?D.......?D...
2a60 00 00 00 f0 3f b1 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 ....?.*..............2........PS
2a80 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 ....VisibilityS....VisibilityS..
2aa0 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 10 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 ..S....AD.......?.+.............
2ac0 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 .E........PS....Visibility.Inher
2ae0 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 itanceS....Visibility.Inheritanc
2b00 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 eS....S....I....................
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2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3d 2e 00 00 00 ...........................=....
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2ba0 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 24 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 ....CountI....$.................
2bc0 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d .......PropertyTemplateS....FbxM
2be0 65 73 68 0b 2e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 esh.........................Prop
2c00 65 72 74 69 65 73 37 30 63 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 erties70c,..............A.......
2c20 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f .PS....ColorS....ColorRGBS....Co
2c40 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 lorS....D.......?D.......?D.....
2c60 99 e9 3f c1 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 ..?.,..............D........PS..
2c80 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f ..BBoxMinS....Vector3DS....Vecto
2ca0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
2cc0 00 1f 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 ..-..............D........PS....
2ce0 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 BBoxMaxS....Vector3DS....VectorS
2d00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 68 ....D........D........D........h
2d20 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 -............../........PS....Pr
2d40 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 imary.VisibilityS....boolS....S.
2d60 00 00 00 49 01 00 00 00 ac 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 ...I.....-..............*.......
2d80 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 .PS....Casts.ShadowsS....boolS..
2da0 00 00 53 00 00 00 00 49 01 00 00 00 f2 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I.....-..............,...
2dc0 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 .....PS....Receive.ShadowsS....b
2de0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 oolS....S....I..................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 fc 34 00 ..............................4.
2e40 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 ......................ObjectType
2e60 53 08 00 00 00 4d 61 74 65 72 69 61 6c 90 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 S....Material...................
2e80 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 e3 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 ......CountI.....4..............
2ea0 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 .........PropertyTemplateS....Fb
2ec0 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 ca 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 xSurfaceLambert.4...............
2ee0 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 41 2f 00 00 00 00 00 00 05 00 00 00 ........Properties70A/..........
2f00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 ....3........PS....ShadingModelS
2f20 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 ....KStringS....S....S....Lamber
2f40 74 82 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 t./..............'........PS....
2f60 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 MultiLayerS....boolS....S....I..
2f80 00 00 de 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 .../..............B........PS...
2fa0 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 .EmissiveColorS....ColorS....S..
2fc0 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2a 30 ..AD........D........D........*0
2fe0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 ..............2........PS....Emi
3000 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 ssiveFactorS....NumberS....S....
3020 41 44 00 00 00 00 00 00 f0 3f 85 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 AD.......?.0..............A.....
3040 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 ...PS....AmbientColorS....ColorS
3060 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 ....S....AD.......?D.......?D...
3080 99 99 99 c9 3f d0 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 ....?.0..............1........PS
30a0 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 ....AmbientFactorS....NumberS...
30c0 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 2b 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 .S....AD.......?+1..............
30e0 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 A........PS....DiffuseColorS....
3100 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 ColorS....S....AD.......?D......
3120 e9 3f 44 9a 99 99 99 99 99 e9 3f 76 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 .?D.......?v1..............1....
3140 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 ....PS....DiffuseFactorS....Numb
3160 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f d1 31 00 00 00 00 00 00 07 00 erS....S....AD.......?.1........
3180 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 ......A........PS....BumpS....Ve
31a0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
31c0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 31 32 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D........12.............
31e0 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 .F........PS....NormalMapS....Ve
3200 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
3220 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 7e 32 00 00 00 00 00 00 05 00 00 00 00 00 00 ........D........~2.............
3240 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 .3........PS....BumpFactorS....d
3260 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f dd 32 oubleS....NumberS....D.......?.2
3280 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 ..............E........PS....Tra
32a0 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 nsparentColorS....ColorS....S...
32c0 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2d 33 00 .AD........D........D........-3.
32e0 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e .............6........PS....Tran
3300 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 sparencyFactorS....NumberS....S.
3320 00 00 00 41 44 00 00 00 00 00 00 00 00 94 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 ...AD.........3..............M..
3340 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 ......PS....DisplacementColorS..
3360 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 ..ColorRGBS....ColorS....D......
3380 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e9 33 00 00 00 00 00 00 05 00 00 00 ..D........D.........3..........
33a0 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 ....;........PS....DisplacementF
33c0 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 actorS....doubleS....NumberS....
33e0 44 00 00 00 00 00 00 f0 3f 56 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 D.......?V4..............S......
3400 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 ..PS....VectorDisplacementColorS
3420 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 ....ColorRGBS....ColorS....D....
3440 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b1 34 00 00 00 00 00 00 05 00 ....D........D.........4........
3460 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c ......A........PS....VectorDispl
3480 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d acementFactorS....doubleS....Num
34a0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 berS....D.......?...............
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 cc 3a 00 00 .............................:..
3500 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 .....................ObjectTypeS
3520 07 00 00 00 54 65 78 74 75 72 65 4e 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 ....TextureN5...................
3540 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 b3 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 ....CountI.....:................
3560 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 .......PropertyTemplateS....FbxF
3580 69 6c 65 54 65 78 74 75 72 65 9a 3a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ileTexture.:....................
35a0 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 f4 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b ...Properties70.5..............+
35c0 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 ........PS....TextureTypeUseS...
35e0 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3f 36 00 00 00 00 00 00 05 00 00 00 .enumS....S....I....?6..........
3600 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 ....1........PS....Texture.alpha
3620 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 88 S....NumberS....S....AD.......?.
3640 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 6............../........PS....Cu
3660 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 rrentMappingTypeS....enumS....S.
3680 00 00 00 49 00 00 00 00 c8 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 ...I.....6..............&.......
36a0 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 .PS....WrapModeUS....enumS....S.
36c0 00 00 00 49 00 00 00 00 08 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 ...I.....7..............&.......
36e0 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 .PS....WrapModeVS....enumS....S.
3700 00 00 00 49 00 00 00 00 45 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 ...I....E7..............#.......
3720 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 .PS....UVSwapS....boolS....S....
3740 49 00 00 00 00 8c 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 I.....7..............-........PS
3760 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 ....PremultiplyAlphaS....boolS..
3780 00 00 53 00 00 00 00 49 01 00 00 00 e7 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 ..S....I.....7..............A...
37a0 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f .....PS....TranslationS....Vecto
37c0 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 rS....S....AD........D........D.
37e0 00 00 00 00 00 00 00 3f 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 .......?8..............>........
3800 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 PS....RotationS....VectorS....S.
3820 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 96 ...AD........D........D.........
3840 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 8..............=........PS....Sc
3860 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 alingS....VectorS....S....AD....
3880 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 01 39 00 00 00 00 00 00 07 00 ...?D.......?D.......?.9........
38a0 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 ......Q........PS....TextureRota
38c0 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f tionPivotS....Vector3DS....Vecto
38e0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
3900 00 6b 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 .k9..............P........PS....
3920 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 TextureScalingPivotS....Vector3D
3940 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
3960 00 00 44 00 00 00 00 00 00 00 00 b9 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 ..D.........9..............4....
3980 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 ....PS....CurrentTextureBlendMod
39a0 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 ff 39 00 00 00 00 00 eS....enumS....S....I.....9.....
39c0 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 .........,........PS....UVSetS..
39e0 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 41 ..KStringS....S....S....defaultA
3a00 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 :..............(........PS....Us
3a20 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 eMaterialS....boolS....S....I...
3a40 00 81 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 ..:..............&........PS....
3a60 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 UseMipMapS....boolS....S....I...
3a80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 3e 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 ............>A..................
3ae0 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 1c 3b 00 00 00 00 00 .....ObjectTypeS....Video.;.....
3b00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 25 41 00 00 ..................CountI....%A..
3b20 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d .....................PropertyTem
3b40 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 0c 41 00 00 00 00 00 00 00 00 00 00 00 00 plateS....FbxVideo.A............
3b60 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 bc 3b 00 00 00 00 00 00 05 ...........Properties70.;.......
3b80 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b .......+........PS....PathS....K
3ba0 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 04 3c 00 00 StringS....XRefUrlS....S.....<..
3bc0 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 .....................PS....RelPa
3be0 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 thS....KStringS....XRefUrlS....S
3c00 00 00 00 00 5f 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 ...._<..............A........PS.
3c20 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 ...ColorS....ColorRGBS....ColorS
3c40 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f a5 ....D.......?D.......?D.......?.
3c60 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c <..............,........PS....Cl
3c80 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 ipInS....KTimeS....TimeS....L...
3ca0 00 00 00 00 00 ec 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 ......<..............-........PS
3cc0 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 ....ClipOutS....KTimeS....TimeS.
3ce0 00 00 00 4c 00 00 00 00 00 00 00 00 32 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ...L........2=..............,...
3d00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 .....PS....OffsetS....KTimeS....
3d20 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 7e 3d 00 00 00 00 00 00 05 00 00 00 00 00 TimeS....L........~=............
3d40 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 ..2........PS....PlaySpeedS....d
3d60 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c0 3d oubleS....NumberS....D.........=
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