summaryrefslogtreecommitdiff
path: root/assets/graveyard/Models/FBX format/brick-wall.fbx
blob: 4b7673fe1af9d7ba7f4ad330ab471252e7b15923 (plain)
ofshex dumpascii
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14e0 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 rnionInterpolateS....enumS....S.
1500 00 00 00 49 00 00 00 00 6d 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 ...I....m...............K.......
1520 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 .PS....RotationOffsetS....Vector
1540 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
1560 00 00 00 00 44 00 00 00 00 00 00 00 00 d1 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 ....D........................J..
1580 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 ......PS....RotationPivotS....Ve
15a0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
15c0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 35 16 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D........5..............
15e0 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 .J........PS....ScalingOffsetS..
1600 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1620 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 98 16 00 00 00 00 00 00 07 00 00 ...D........D...................
1640 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 .....I........PS....ScalingPivot
1660 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 S....Vector3DS....VectorS....D..
1680 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e0 16 00 00 00 00 00 00 ......D........D................
16a0 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 .................PS....Translati
16c0 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 onActiveS....boolS....S....I....
16e0 45 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 E...............K........PS....T
1700 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 ranslationMinS....Vector3DS....V
1720 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1740 00 00 00 00 00 aa 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 .....................K........PS
1760 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 ....TranslationMaxS....Vector3DS
1780 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
17a0 00 44 00 00 00 00 00 00 00 00 f0 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 .D........................,.....
17c0 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f ...PS....TranslationMinXS....boo
17e0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 36 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....6...............
1800 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 ,........PS....TranslationMinYS.
1820 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7c 18 00 00 00 00 00 00 05 00 ...boolS....S....I....|.........
1840 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
1860 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c2 18 00 00 MinZS....boolS....S....I........
1880 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 ............,........PS....Trans
18a0 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 lationMaxXS....boolS....S....I..
18c0 00 00 08 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ..................,........PS...
18e0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .TranslationMaxYS....boolS....S.
1900 00 00 00 49 00 00 00 00 4e 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ...I....N...............,.......
1920 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 .PS....TranslationMaxZS....boolS
1940 00 00 00 00 53 00 00 00 00 49 00 00 00 00 92 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 ....S....I....................*.
1960 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 .......PS....RotationOrderS....e
1980 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e2 19 00 00 00 00 00 00 05 00 00 00 00 00 numS....S....I..................
19a0 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f ..6........PS....RotationSpaceFo
19c0 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 rLimitOnlyS....boolS....S....I..
19e0 00 00 37 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 ..7...............;........PS...
1a00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 .RotationStiffnessXS....doubleS.
1a20 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8c 1a 00 00 00 00 00 00 05 ...NumberS....D.................
1a40 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 .......;........PS....RotationSt
1a60 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 iffnessYS....doubleS....NumberS.
1a80 00 00 00 44 00 00 00 00 00 00 00 00 e1 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 ...D........................;...
1aa0 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 .....PS....RotationStiffnessZS..
1ac0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
1ae0 00 2b 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 .+...............0........PS....
1b00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 AxisLenS....doubleS....NumberS..
1b20 00 00 44 00 00 00 00 00 00 24 40 8d 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 ..D......$@................H....
1b40 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 ....PS....PreRotationS....Vector
1b60 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
1b80 00 00 00 00 44 00 00 00 00 00 00 00 00 f0 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 ....D........................I..
1ba0 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 ......PS....PostRotationS....Vec
1bc0 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
1be0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 35 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D........5...............
1c00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 +........PS....RotationActiveS..
1c20 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 97 1c 00 00 00 00 00 00 07 00 00 ..boolS....S....I...............
1c40 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 .....H........PS....RotationMinS
1c60 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1c80 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f9 1c 00 00 00 00 00 00 07 .....D........D.................
1ca0 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 .......H........PS....RotationMa
1cc0 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 xS....Vector3DS....VectorS....D.
1ce0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3c 1d 00 00 00 00 00 .......D........D........<......
1d00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e .........)........PS....Rotation
1d20 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7f 1d 00 00 MinXS....boolS....S....I........
1d40 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 ............)........PS....Rotat
1d60 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c2 ionMinYS....boolS....S....I.....
1d80 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f ...............)........PS....Ro
1da0 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 tationMinZS....boolS....S....I..
1dc0 00 00 05 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 ..................)........PS...
1de0 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 .RotationMaxXS....boolS....S....
1e00 49 00 00 00 00 48 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 I....H...............)........PS
1e20 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 ....RotationMaxYS....boolS....S.
1e40 00 00 00 49 00 00 00 00 8b 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 ...I....................).......
1e60 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 .PS....RotationMaxZS....boolS...
1e80 00 53 00 00 00 00 49 00 00 00 00 cd 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .S....I....................(....
1ea0 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 ....PS....InheritTypeS....enumS.
1ec0 00 00 00 53 00 00 00 00 49 00 00 00 00 11 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 ...S....I....................*..
1ee0 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f ......PS....ScalingActiveS....bo
1f00 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 72 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 olS....S....I....r..............
1f20 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 .G........PS....ScalingMinS....V
1f40 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ector3DS....VectorS....D........
1f60 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d3 1f 00 00 00 00 00 00 07 00 00 00 00 00 D........D......................
1f80 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 ..G........PS....ScalingMaxS....
1fa0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 Vector3DS....VectorS....D.......
1fc0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 15 20 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?.............
1fe0 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 ...(........PS....ScalingMinXS..
2000 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 57 20 00 00 00 00 00 00 05 00 00 ..boolS....S....I....W..........
2020 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 .....(........PS....ScalingMinYS
2040 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 99 20 00 00 00 00 00 00 05 ....boolS....S....I.............
2060 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e .......(........PS....ScalingMin
2080 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 db 20 00 00 00 00 00 ZS....boolS....S....I...........
20a0 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
20c0 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1d 21 00 00 00 axXS....boolS....S....I.....!...
20e0 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e ...........(........PS....Scalin
2100 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5f 21 00 gMaxYS....boolS....S....I...._!.
2120 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
2140 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ca ingMaxZS....boolS....S....I.....
2160 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 !..............Q........PS....Ge
2180 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 ometricTranslationS....Vector3DS
21a0 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
21c0 00 44 00 00 00 00 00 00 00 00 32 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 .D........2"..............N.....
21e0 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 ...PS....GeometricRotationS....V
2200 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ector3DS....VectorS....D........
2220 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 99 22 00 00 00 00 00 00 07 00 00 00 00 00 D........D........."............
2240 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e ..M........PS....GeometricScalin
2260 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 gS....Vector3DS....VectorS....D.
2280 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e9 22 00 00 00 00 00 ......?D.......?D.......?.".....
22a0 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 .........6........PS....MinDampR
22c0 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeXS....doubleS....NumberS....
22e0 44 00 00 00 00 00 00 00 00 39 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D........9#..............6......
2300 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MinDampRangeYS....double
2320 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 89 23 00 00 00 00 00 S....NumberS....D.........#.....
2340 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 .........6........PS....MinDampR
2360 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeZS....doubleS....NumberS....
2380 44 00 00 00 00 00 00 00 00 d9 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D.........#..............6......
23a0 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MaxDampRangeXS....double
23c0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 29 24 00 00 00 00 00 S....NumberS....D........)$.....
23e0 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 .........6........PS....MaxDampR
2400 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeYS....doubleS....NumberS....
2420 44 00 00 00 00 00 00 00 00 79 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D........y$..............6......
2440 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MaxDampRangeZS....double
2460 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cc 24 00 00 00 00 00 S....NumberS....D.........$.....
2480 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 .........9........PS....MinDampS
24a0 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 trengthXS....doubleS....NumberS.
24c0 00 00 00 44 00 00 00 00 00 00 00 00 1f 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 ...D.........%..............9...
24e0 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 .....PS....MinDampStrengthYS....
2500 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 72 doubleS....NumberS....D........r
2520 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 %..............9........PS....Mi
2540 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 nDampStrengthZS....doubleS....Nu
2560 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c5 25 00 00 00 00 00 00 05 00 00 00 00 00 mberS....D.........%............
2580 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 ..9........PS....MaxDampStrength
25a0 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 XS....doubleS....NumberS....D...
25c0 00 00 00 00 00 18 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 ......&..............9........PS
25e0 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 ....MaxDampStrengthYS....doubleS
2600 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6b 26 00 00 00 00 00 00 ....NumberS....D........k&......
2620 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 ........9........PS....MaxDampSt
2640 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 rengthZS....doubleS....NumberS..
2660 00 00 44 00 00 00 00 00 00 00 00 bc 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 ..D.........&..............7....
2680 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 ....PS....PreferedAngleXS....dou
26a0 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0d 27 00 00 bleS....NumberS....D.........'..
26c0 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 ............7........PS....Prefe
26e0 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 redAngleYS....doubleS....NumberS
2700 00 00 00 00 44 00 00 00 00 00 00 00 00 5e 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 ....D........^'..............7..
2720 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 ......PS....PreferedAngleZS....d
2740 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 a0 27 oubleS....NumberS....D.........'
2760 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f ..............(........PS....Loo
2780 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 kAtPropertyS....objectS....S....
27a0 e4 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 .'..............*........PS....U
27c0 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 pVectorPropertyS....objectS....S
27e0 00 00 00 00 1f 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 .....(..............!........PS.
2800 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 71 ...ShowS....boolS....S....I....q
2820 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 (..............8........PS....Ne
2840 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f gativePercentShapeSupportS....bo
2860 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 c3 28 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I.....(.............
2880 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 .8........PS....DefaultAttribute
28a0 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff IndexS....intS....IntegerS....I.
28c0 ff ff ff 00 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 ....)..............#........PS..
28e0 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ..FreezeS....boolS....S....I....
2900 3d 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c =)..............#........PS....L
2920 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a5 29 00 ODBoxS....boolS....S....I.....).
2940 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 .............N........PS....Lcl.
2960 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 TranslationS....Lcl.TranslationS
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29c0 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f ....Lcl.RotationS....Lcl.Rotatio
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2a20 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e PS....Lcl.ScalingS....Lcl.Scalin
2a40 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 gS....S....AD.......?D.......?D.
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2a80 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 PS....VisibilityS....VisibilityS
2aa0 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 12 2b 00 00 00 00 00 00 05 00 00 00 00 ....S....AD.......?.+...........
2ac0 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 ...E........PS....Visibility.Inh
2ae0 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 eritanceS....Visibility.Inherita
2b00 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 nceS....S....I..................
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2be0 78 4d 65 73 68 0d 2e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 xMesh.........................Pr
2c00 6f 70 65 72 74 69 65 73 37 30 65 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 operties70e,..............A.....
2c20 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 ...PS....ColorS....ColorRGBS....
2c40 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 ColorS....D.......?D.......?D...
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2c80 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 ....BBoxMinS....Vector3DS....Vec
2ca0 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
2cc0 00 00 00 21 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 ...!-..............D........PS..
2ce0 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f ..BBoxMaxS....Vector3DS....Vecto
2d00 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
2d20 00 6a 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 .j-............../........PS....
2d40 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 Primary.VisibilityS....boolS....
2d60 53 00 00 00 00 49 01 00 00 00 ae 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 S....I.....-..............*.....
2d80 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 ...PS....Casts.ShadowsS....boolS
2da0 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f4 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 ....S....I.....-..............,.
2dc0 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 .......PS....Receive.ShadowsS...
2de0 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 .boolS....S....I................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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2e60 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c 92 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 peS....Material.................
2e80 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 e5 34 00 00 00 00 00 00 01 00 00 00 00 00 ........CountI.....4............
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2f00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 ......3........PS....ShadingMode
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2f40 65 72 74 84 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 ert./..............'........PS..
2f60 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 ..MultiLayerS....boolS....S....I
2f80 00 00 00 00 e0 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d ...../..............B........PS.
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2fc0 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ....AD........D........D........
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3000 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 missiveFactorS....NumberS....S..
3020 00 00 41 44 00 00 00 00 00 00 f0 3f 87 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 ..AD.......?.0..............A...
3040 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f .....PS....AmbientColorS....Colo
3060 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a rS....S....AD.......?D.......?D.
3080 99 99 99 99 99 c9 3f d2 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 ......?.0..............1........
30a0 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 PS....AmbientFactorS....NumberS.
30c0 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 2d 31 00 00 00 00 00 00 07 00 00 00 00 00 ...S....AD.......?-1............
30e0 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 ..A........PS....DiffuseColorS..
3100 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 ..ColorS....S....AD.......?D....
3120 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 78 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 ...?D.......?x1..............1..
3140 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 ......PS....DiffuseFactorS....Nu
3160 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f d3 31 00 00 00 00 00 00 mberS....S....AD.......?.1......
3180 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 ........A........PS....BumpS....
31a0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
31c0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 33 32 00 00 00 00 00 00 07 00 00 00 00 .D........D........32...........
31e0 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 ...F........PS....NormalMapS....
3200 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
3220 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 80 32 00 00 00 00 00 00 05 00 00 00 00 .D........D.........2...........
3240 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 ...3........PS....BumpFactorS...
3260 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f .doubleS....NumberS....D.......?
3280 df 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 .2..............E........PS....T
32a0 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 ransparentColorS....ColorS....S.
32c0 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2f ...AD........D........D......../
32e0 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 3..............6........PS....Tr
3300 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ansparencyFactorS....NumberS....
3320 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 96 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d S....AD.........3..............M
3340 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 ........PS....DisplacementColorS
3360 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 ....ColorRGBS....ColorS....D....
3380 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 eb 33 00 00 00 00 00 00 05 00 ....D........D.........3........
33a0 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e ......;........PS....Displacemen
33c0 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 tFactorS....doubleS....NumberS..
33e0 00 00 44 00 00 00 00 00 00 f0 3f 58 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 ..D.......?X4..............S....
3400 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f ....PS....VectorDisplacementColo
3420 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 rS....ColorRGBS....ColorS....D..
3440 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b3 34 00 00 00 00 00 00 ......D........D.........4......
3460 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 ........A........PS....VectorDis
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34a0 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 umberS....D.......?.............
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ce 3a ...............................:
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35c0 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 .+........PS....TextureTypeUseS.
35e0 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 41 36 00 00 00 00 00 00 05 00 ...enumS....S....I....A6........
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3620 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 haS....NumberS....S....AD.......
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36a0 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 ...PS....WrapModeUS....enumS....
36c0 53 00 00 00 00 49 00 00 00 00 0a 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 S....I.....7..............&.....
36e0 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 ...PS....WrapModeVS....enumS....
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3720 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ...PS....UVSwapS....boolS....S..
3740 00 00 49 00 00 00 00 8e 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 ..I.....7..............-........
3760 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 PS....PremultiplyAlphaS....boolS
3780 00 00 00 00 53 00 00 00 00 49 01 00 00 00 e9 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 ....S....I.....7..............A.
37a0 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 .......PS....TranslationS....Vec
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3800 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 ..PS....RotationS....VectorS....
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3860 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 ScalingS....VectorS....S....AD..
3880 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 03 39 00 00 00 00 00 00 .....?D.......?D.......?.9......
38a0 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f ........Q........PS....TextureRo
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39a0 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 01 3a 00 00 00 odeS....enumS....S....I.....:...
39c0 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 ...........,........PS....UVSetS
39e0 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c ....KStringS....S....S....defaul
3a00 74 43 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 tC:..............(........PS....
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3a40 00 00 00 83 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 ....:..............&........PS..
3a60 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ..UseMipMapS....boolS....S....I.
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3b00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 27 41 ....................CountI....'A
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3b40 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 0e 41 00 00 00 00 00 00 00 00 00 00 emplateS....FbxVideo.A..........
3b60 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 be 3b 00 00 00 00 00 .............Properties70.;.....
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3ba0 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 06 3c .KStringS....XRefUrlS....S.....<
3bc0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c .......................PS....Rel
3be0 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 PathS....KStringS....XRefUrlS...
3c00 00 53 00 00 00 00 61 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .S....a<..............A........P
3c20 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f S....ColorS....ColorRGBS....Colo
3c40 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 rS....D.......?D.......?D.......
3c60 3f a7 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 ?.<..............,........PS....
3c80 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 ClipInS....KTimeS....TimeS....L.
3ca0 00 00 00 00 00 00 00 ee 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 ........<..............-........
3cc0 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 PS....ClipOutS....KTimeS....Time
3ce0 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 34 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 S....L........4=..............,.
3d00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 .......PS....OffsetS....KTimeS..
3d20 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 80 3d 00 00 00 00 00 00 05 00 00 00 ..TimeS....L.........=..........
3d40 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 ....2........PS....PlaySpeedS...
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