summaryrefslogtreecommitdiff
path: root/assets/graveyard/Models/FBX format/crypt-b.fbx
blob: 8ae0e05b49fe88baa89709e53932ca139d9b4c84 (plain)
ofshex dumpascii
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14c0 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 ......2........PS....QuaternionI
14e0 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 nterpolateS....enumS....S....I..
1500 00 00 67 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 ..g...............K........PS...
1520 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 .RotationOffsetS....Vector3DS...
1540 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1560 00 00 00 00 00 00 00 cb 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 .......................J........
1580 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 PS....RotationPivotS....Vector3D
15a0 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
15c0 00 00 44 00 00 00 00 00 00 00 00 2f 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 ..D......../...............J....
15e0 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 ....PS....ScalingOffsetS....Vect
1600 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1620 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 92 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 ......D........................I
1640 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 ........PS....ScalingPivotS....V
1660 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ector3DS....VectorS....D........
1680 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 da 16 00 00 00 00 00 00 05 00 00 00 00 00 D........D......................
16a0 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 ...........PS....TranslationActi
16c0 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3f 17 00 00 00 00 veS....boolS....S....I....?.....
16e0 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 ..........K........PS....Transla
1700 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 tionMinS....Vector3DS....VectorS
1720 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a4 ....D........D........D.........
1740 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 ...............K........PS....Tr
1760 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 anslationMaxS....Vector3DS....Ve
1780 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ctorS....D........D........D....
17a0 00 00 00 00 ea 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....................,........PS.
17c0 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMinXS....boolS....
17e0 53 00 00 00 00 49 00 00 00 00 30 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 S....I....0...............,.....
1800 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f ...PS....TranslationMinYS....boo
1820 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 76 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....v...............
1840 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 ,........PS....TranslationMinZS.
1860 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 bc 18 00 00 00 00 00 00 05 00 ...boolS....S....I..............
1880 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
18a0 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 02 19 00 00 MaxXS....boolS....S....I........
18c0 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 ............,........PS....Trans
18e0 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 lationMaxYS....boolS....S....I..
1900 00 00 48 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ..H...............,........PS...
1920 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .TranslationMaxZS....boolS....S.
1940 00 00 00 49 00 00 00 00 8c 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 ...I....................*.......
1960 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 .PS....RotationOrderS....enumS..
1980 00 00 53 00 00 00 00 49 00 00 00 00 dc 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 ..S....I....................6...
19a0 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 .....PS....RotationSpaceForLimit
19c0 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 31 1a 00 00 OnlyS....boolS....S....I....1...
19e0 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 ............;........PS....Rotat
1a00 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d ionStiffnessXS....doubleS....Num
1a20 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 86 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D.......................
1a40 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 .;........PS....RotationStiffnes
1a60 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 sYS....doubleS....NumberS....D..
1a80 00 00 00 00 00 00 db 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 ......................;........P
1aa0 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 S....RotationStiffnessZS....doub
1ac0 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 25 1b 00 00 00 leS....NumberS....D........%....
1ae0 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 ...........0........PS....AxisLe
1b00 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 nS....doubleS....NumberS....D...
1b20 00 00 00 24 40 87 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 ...$@................H........PS
1b40 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ....PreRotationS....Vector3DS...
1b60 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1b80 00 00 00 00 00 00 00 ea 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 .......................I........
1ba0 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 PS....PostRotationS....Vector3DS
1bc0 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
1be0 00 44 00 00 00 00 00 00 00 00 2f 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 .D......../...............+.....
1c00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c ...PS....RotationActiveS....bool
1c20 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 91 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 S....S....I....................H
1c40 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 ........PS....RotationMinS....Ve
1c60 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
1c80 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f3 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.......................
1ca0 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 .H........PS....RotationMaxS....
1cc0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1ce0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 36 1d 00 00 00 00 00 00 05 00 00 00 00 .D........D........6............
1d00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 ...)........PS....RotationMinXS.
1d20 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 79 1d 00 00 00 00 00 00 05 00 ...boolS....S....I....y.........
1d40 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e ......)........PS....RotationMin
1d60 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 bc 1d 00 00 00 00 00 YS....boolS....S....I...........
1d80 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e .........)........PS....Rotation
1da0 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ff 1d 00 00 MinZS....boolS....S....I........
1dc0 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 ............)........PS....Rotat
1de0 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 42 ionMaxXS....boolS....S....I....B
1e00 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f ...............)........PS....Ro
1e20 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 tationMaxYS....boolS....S....I..
1e40 00 00 85 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 ..................)........PS...
1e60 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 .RotationMaxZS....boolS....S....
1e80 49 00 00 00 00 c7 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....................(........PS
1ea0 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 ....InheritTypeS....enumS....S..
1ec0 00 00 49 00 00 00 00 0b 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 ..I....................*........
1ee0 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 PS....ScalingActiveS....boolS...
1f00 00 53 00 00 00 00 49 00 00 00 00 6c 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 .S....I....l...............G....
1f20 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 ....PS....ScalingMinS....Vector3
1f40 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
1f60 00 00 00 44 00 00 00 00 00 00 00 00 cd 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 ...D........................G...
1f80 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 .....PS....ScalingMaxS....Vector
1fa0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 3DS....VectorS....D.......?D....
1fc0 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 0f 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...?D.......?................(..
1fe0 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c ......PS....ScalingMinXS....bool
2000 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 51 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 S....S....I....Q...............(
2020 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f ........PS....ScalingMinYS....bo
2040 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 93 20 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I...................
2060 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 .(........PS....ScalingMinZS....
2080 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d5 20 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.................
20a0 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 ...(........PS....ScalingMaxXS..
20c0 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 17 21 00 00 00 00 00 00 05 00 00 ..boolS....S....I.....!.........
20e0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 .....(........PS....ScalingMaxYS
2100 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 59 21 00 00 00 00 00 00 05 ....boolS....S....I....Y!.......
2120 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 .......(........PS....ScalingMax
2140 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c4 21 00 00 00 00 00 ZS....boolS....S....I.....!.....
2160 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 .........Q........PS....Geometri
2180 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 cTranslationS....Vector3DS....Ve
21a0 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ctorS....D........D........D....
21c0 00 00 00 00 2c 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 ....,"..............N........PS.
21e0 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 ...GeometricRotationS....Vector3
2200 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
2220 00 00 00 44 00 00 00 00 00 00 00 00 93 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 ...D........."..............M...
2240 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 .....PS....GeometricScalingS....
2260 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 Vector3DS....VectorS....D.......
2280 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e3 22 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?."...........
22a0 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 ...6........PS....MinDampRangeXS
22c0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
22e0 00 00 00 33 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ...3#..............6........PS..
2300 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MinDampRangeYS....doubleS....N
2320 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 83 23 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........#...........
2340 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 ...6........PS....MinDampRangeZS
2360 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2380 00 00 00 d3 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ....#..............6........PS..
23a0 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MaxDampRangeXS....doubleS....N
23c0 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 23 24 00 00 00 00 00 00 05 00 00 00 00 umberS....D........#$...........
23e0 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 ...6........PS....MaxDampRangeYS
2400 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2420 00 00 00 73 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ...s$..............6........PS..
2440 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MaxDampRangeZS....doubleS....N
2460 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c6 24 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........$...........
2480 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 ...9........PS....MinDampStrengt
24a0 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 hXS....doubleS....NumberS....D..
24c0 00 00 00 00 00 00 19 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 .......%..............9........P
24e0 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 S....MinDampStrengthYS....double
2500 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6c 25 00 00 00 00 00 S....NumberS....D........l%.....
2520 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 .........9........PS....MinDampS
2540 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 trengthZS....doubleS....NumberS.
2560 00 00 00 44 00 00 00 00 00 00 00 00 bf 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 ...D.........%..............9...
2580 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 .....PS....MaxDampStrengthXS....
25a0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 12 doubleS....NumberS....D.........
25c0 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 &..............9........PS....Ma
25e0 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 xDampStrengthYS....doubleS....Nu
2600 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 65 26 00 00 00 00 00 00 05 00 00 00 00 00 mberS....D........e&............
2620 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 ..9........PS....MaxDampStrength
2640 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 ZS....doubleS....NumberS....D...
2660 00 00 00 00 00 b6 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 ......&..............7........PS
2680 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ....PreferedAngleXS....doubleS..
26a0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 07 27 00 00 00 00 00 00 05 00 ..NumberS....D.........'........
26c0 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 ......7........PS....PreferedAng
26e0 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 leYS....doubleS....NumberS....D.
2700 00 00 00 00 00 00 00 58 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 .......X'..............7........
2720 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 PS....PreferedAngleZS....doubleS
2740 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 9a 27 00 00 00 00 00 00 ....NumberS....D.........'......
2760 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f ........(........PS....LookAtPro
2780 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 de 27 00 00 00 00 pertyS....objectS....S.....'....
27a0 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f ..........*........PS....UpVecto
27c0 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 19 28 rPropertyS....objectS....S.....(
27e0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f ..............!........PS....Sho
2800 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 6b 28 00 00 00 00 00 wS....boolS....S....I....k(.....
2820 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 .........8........PS....Negative
2840 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 PercentShapeSupportS....boolS...
2860 00 53 00 00 00 00 49 01 00 00 00 bd 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 .S....I.....(..............8....
2880 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 ....PS....DefaultAttributeIndexS
28a0 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff fa 28 00 ....intS....IntegerS....I.....(.
28c0 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 .............#........PS....Free
28e0 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 37 29 00 00 00 00 zeS....boolS....S....I....7)....
2900 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 ..........#........PS....LODBoxS
2920 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9f 29 00 00 00 00 00 00 07 ....boolS....S....I.....).......
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2980 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 01 ...AD........D........D.........
29a0 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 *..............H........PS....Lc
29c0 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 l.RotationS....Lcl.RotationS....
29e0 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 S....AD........D........D.......
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2a20 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 Lcl.ScalingS....Lcl.ScalingS....
2a40 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 S....AD.......?D.......?D.......
2a60 3f ad 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 ?.*..............2........PS....
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2aa0 00 00 00 41 44 00 00 00 00 00 00 f0 3f 0c 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 ...AD.......?.+..............E..
2ac0 00 00 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e ......PS....Visibility.Inheritan
2ae0 63 65 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 ceS....Visibility.InheritanceS..
2b00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ..S....I........................
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2c00 65 73 37 30 5f 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 es70_,..............A........PS.
2c20 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 ...ColorS....ColorRGBS....ColorS
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2c60 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 ,..............D........PS....BB
2c80 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 oxMinS....Vector3DS....VectorS..
2ca0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 1b 2d 00 ..D........D........D.........-.
2cc0 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 .............D........PS....BBox
2ce0 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 MaxS....Vector3DS....VectorS....
2d00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 64 2d 00 00 00 D........D........D........d-...
2d20 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 .........../........PS....Primar
2d40 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 y.VisibilityS....boolS....S....I
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2da0 00 00 00 49 01 00 00 00 ee 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ...I.....-..............,.......
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2de0 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....S....I......................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f8 34 00 00 00 00 00 ..........................4.....
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2e60 00 4d 61 74 65 72 69 61 6c 8c 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 .Material.......................
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2f00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 3........PS....ShadingModelS....
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2f40 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 .............'........PS....Mult
2f60 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 da 2f iLayerS....boolS....S....I...../
2f80 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 ..............B........PS....Emi
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2fc0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 26 30 00 00 00 00 ........D........D........&0....
2fe0 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 ..........2........PS....Emissiv
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3020 00 00 00 00 f0 3f 81 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .....?.0..............A........P
3040 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 S....AmbientColorS....ColorS....
3060 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 S....AD.......?D.......?D.......
3080 3f cc 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 ?.0..............1........PS....
30a0 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 AmbientFactorS....NumberS....S..
30c0 00 00 41 44 00 00 00 00 00 00 f0 3f 27 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 ..AD.......?'1..............A...
30e0 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f .....PS....DiffuseColorS....Colo
3100 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a rS....S....AD.......?D.......?D.
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3140 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 PS....DiffuseFactorS....NumberS.
3160 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f cd 31 00 00 00 00 00 00 07 00 00 00 00 00 ...S....AD.......?.1............
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31a0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
31c0 00 00 00 00 44 00 00 00 00 00 00 00 00 2d 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 ....D........-2..............F..
31e0 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 ......PS....NormalMapS....Vector
3200 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
3220 00 00 00 00 44 00 00 00 00 00 00 00 00 7a 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 ....D........z2..............3..
3240 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c ......PS....BumpFactorS....doubl
3260 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f d9 32 00 00 00 00 eS....NumberS....D.......?.2....
3280 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 ..........E........PS....Transpa
32a0 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 rentColorS....ColorS....S....AD.
32c0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 29 33 00 00 00 00 00 .......D........D........)3.....
32e0 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 .........6........PS....Transpar
3300 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 encyFactorS....NumberS....S....A
3320 44 00 00 00 00 00 00 00 00 90 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 D.........3..............M......
3340 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f ..PS....DisplacementColorS....Co
3360 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 lorRGBS....ColorS....D........D.
3380 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e5 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D.........3..............
33a0 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f ;........PS....DisplacementFacto
33c0 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 rS....doubleS....NumberS....D...
33e0 00 00 00 f0 3f 52 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 ....?R4..............S........PS
3400 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 ....VectorDisplacementColorS....
3420 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ColorRGBS....ColorS....D........
3440 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ad 34 00 00 00 00 00 00 05 00 00 00 00 00 D........D.........4............
3460 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d ..A........PS....VectorDisplacem
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34a0 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....D.......?...................
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 c8 3a 00 00 00 00 00 00 .........................:......
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3520 54 65 78 74 75 72 65 4a 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 TextureJ5.......................
3540 43 6f 75 6e 74 49 01 00 00 00 af 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 CountI.....:....................
3560 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 ...PropertyTemplateS....FbxFileT
3580 65 78 74 75 72 65 96 3a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 exture.:.......................P
35a0 72 6f 70 65 72 74 69 65 73 37 30 f0 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 roperties70.5..............+....
35c0 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 ....PS....TextureTypeUseS....enu
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3600 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 1........PS....Texture.alphaS...
3620 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 84 36 00 00 00 .NumberS....S....AD.......?.6...
3640 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e .........../........PS....Curren
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36a0 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 ...WrapModeUS....enumS....S....I
36c0 00 00 00 00 04 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 .....7..............&........PS.
36e0 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 ...WrapModeVS....enumS....S....I
3700 00 00 00 00 41 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 ....A7..............#........PS.
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3740 00 88 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 ..7..............-........PS....
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37a0 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 .PS....TranslationS....VectorS..
37c0 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 ..S....AD........D........D.....
37e0 00 00 00 3b 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 ...;8..............>........PS..
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3840 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e ...........=........PS....Scalin
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38a0 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e ..Q........PS....TextureRotation
38c0 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 PivotS....Vector3DS....VectorS..
38e0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 67 39 00 ..D........D........D........g9.
3900 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 .............P........PS....Text
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3940 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
3960 00 00 00 00 00 00 00 b5 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 ........9..............4........
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39a0 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 fb 39 00 00 00 00 00 00 05 00 00 ..enumS....S....I.....9.........
39c0 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 .....,........PS....UVSetS....KS
39e0 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 3d 3a 00 00 00 tringS....S....S....default=:...
3a00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 ...........(........PS....UseMat
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3a40 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d .............&........PS....UseM
3a60 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 ipMapS....boolS....S....I.......
3a80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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3ac0 00 00 00 00 00 00 00 00 3a 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 ........:A......................
3ae0 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 18 3b 00 00 00 00 00 00 01 00 00 .ObjectTypeS....Video.;.........
3b00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 21 41 00 00 00 00 00 00 ..............CountI....!A......
3b20 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 .................PropertyTemplat
3b40 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 08 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 eS....FbxVideo.A................
3b60 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 b8 3b 00 00 00 00 00 00 05 00 00 00 00 .......Properties70.;...........
3b80 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 ...+........PS....PathS....KStri
3ba0 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 00 3c 00 00 00 00 00 00 ngS....XRefUrlS....S.....<......
3bc0 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 .................PS....RelPathS.
3be0 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 ...KStringS....XRefUrlS....S....
3c00 5b 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 [<..............A........PS....C
3c20 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 olorS....ColorRGBS....ColorS....
3c40 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f a1 3c 00 00 00 D.......?D.......?D.......?.<...
3c60 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e ...........,........PS....ClipIn
3c80 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 S....KTimeS....TimeS....L.......
3ca0 00 e8 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 ..<..............-........PS....
3cc0 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c ClipOutS....KTimeS....TimeS....L
3ce0 00 00 00 00 00 00 00 00 2e 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 .........=..............,.......
3d00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 .PS....OffsetS....KTimeS....Time
3d20 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 7a 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 S....L........z=..............2.
3d40 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 6f 75 62 6c .......PS....PlaySpeedS....doubl
3d60 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 bc 3d 00 00 00 00 eS....NumberS....D.........=....
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