summaryrefslogtreecommitdiff
path: root/assets/graveyard/Models/FBX format/fire-basket.fbx
blob: 85a25228cdaab53e4ec8b7bb886ada12a5aa3ac6 (plain)
ofshex dumpascii
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14c0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 ..............2........PS....Qua
14e0 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 ternionInterpolateS....enumS....
1500 53 00 00 00 00 49 00 00 00 00 6f 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 S....I....o...............K.....
1520 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 ...PS....RotationOffsetS....Vect
1540 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1560 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d3 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a ......D........................J
1580 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 ........PS....RotationPivotS....
15a0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
15c0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 37 16 00 00 00 00 00 00 07 00 00 00 00 .D........D........7............
15e0 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 ...J........PS....ScalingOffsetS
1600 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1620 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9a 16 00 00 00 00 00 00 07 .....D........D.................
1640 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 .......I........PS....ScalingPiv
1660 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 otS....Vector3DS....VectorS....D
1680 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e2 16 00 00 00 00 ........D........D..............
16a0 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 ...................PS....Transla
16c0 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 tionActiveS....boolS....S....I..
16e0 00 00 47 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 ..G...............K........PS...
1700 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 .TranslationMinS....Vector3DS...
1720 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1740 00 00 00 00 00 00 00 ac 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 .......................K........
1760 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 PS....TranslationMaxS....Vector3
1780 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
17a0 00 00 00 44 00 00 00 00 00 00 00 00 f2 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ...D........................,...
17c0 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 .....PS....TranslationMinXS....b
17e0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 38 18 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....8.............
1800 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 ..,........PS....TranslationMinY
1820 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7e 18 00 00 00 00 00 00 S....boolS....S....I....~.......
1840 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
1860 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c4 18 onMinZS....boolS....S....I......
1880 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
18a0 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMaxXS....boolS....S....I
18c0 00 00 00 00 0a 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....................,........PS.
18e0 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMaxYS....boolS....
1900 53 00 00 00 00 49 00 00 00 00 50 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 S....I....P...............,.....
1920 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f ...PS....TranslationMaxZS....boo
1940 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 94 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....................
1960 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 *........PS....RotationOrderS...
1980 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e4 19 00 00 00 00 00 00 05 00 00 00 .enumS....S....I................
19a0 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 ....6........PS....RotationSpace
19c0 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 ForLimitOnlyS....boolS....S....I
19e0 00 00 00 00 39 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 ....9...............;........PS.
1a00 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 ...RotationStiffnessXS....double
1a20 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8e 1a 00 00 00 00 00 S....NumberS....D...............
1a40 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e .........;........PS....Rotation
1a60 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 StiffnessYS....doubleS....Number
1a80 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e3 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 S....D........................;.
1aa0 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 .......PS....RotationStiffnessZS
1ac0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
1ae0 00 00 00 2d 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 ...-...............0........PS..
1b00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 ..AxisLenS....doubleS....NumberS
1b20 00 00 00 00 44 00 00 00 00 00 00 24 40 8f 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 ....D......$@................H..
1b40 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 ......PS....PreRotationS....Vect
1b60 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1b80 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f2 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 ......D........................I
1ba0 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 ........PS....PostRotationS....V
1bc0 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ector3DS....VectorS....D........
1be0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 37 1c 00 00 00 00 00 00 05 00 00 00 00 00 D........D........7.............
1c00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 ..+........PS....RotationActiveS
1c20 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 99 1c 00 00 00 00 00 00 07 ....boolS....S....I.............
1c40 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 .......H........PS....RotationMi
1c60 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 nS....Vector3DS....VectorS....D.
1c80 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fb 1c 00 00 00 00 00 .......D........D...............
1ca0 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e .........H........PS....Rotation
1cc0 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 MaxS....Vector3DS....VectorS....
1ce0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3e 1d 00 00 00 D........D........D........>....
1d00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 ...........)........PS....Rotati
1d20 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 81 1d onMinXS....boolS....S....I......
1d40 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 ..............)........PS....Rot
1d60 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ationMinYS....boolS....S....I...
1d80 00 c4 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .................)........PS....
1da0 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 RotationMinZS....boolS....S....I
1dc0 00 00 00 00 07 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c ....................)........PS.
1de0 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ...RotationMaxXS....boolS....S..
1e00 00 00 49 00 00 00 00 4a 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 ..I....J...............)........
1e20 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 PS....RotationMaxYS....boolS....
1e40 53 00 00 00 00 49 00 00 00 00 8d 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 S....I....................).....
1e60 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 ...PS....RotationMaxZS....boolS.
1e80 00 00 00 53 00 00 00 00 49 00 00 00 00 cf 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....................(..
1ea0 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d ......PS....InheritTypeS....enum
1ec0 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 13 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a S....S....I....................*
1ee0 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 ........PS....ScalingActiveS....
1f00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 74 1f 00 00 00 00 00 00 07 00 00 00 00 boolS....S....I....t............
1f20 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 ...G........PS....ScalingMinS...
1f40 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
1f60 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d5 1f 00 00 00 00 00 00 07 00 00 00 ..D........D....................
1f80 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 ....G........PS....ScalingMaxS..
1fa0 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1fc0 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 17 20 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?...........
1fe0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 .....(........PS....ScalingMinXS
2000 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 59 20 00 00 00 00 00 00 05 ....boolS....S....I....Y........
2020 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e .......(........PS....ScalingMin
2040 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9b 20 00 00 00 00 00 YS....boolS....S....I...........
2060 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
2080 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 dd 20 00 00 00 inZS....boolS....S....I.........
20a0 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e ...........(........PS....Scalin
20c0 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1f 21 00 gMaxXS....boolS....S....I.....!.
20e0 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
2100 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 61 ingMaxYS....boolS....S....I....a
2120 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 !..............(........PS....Sc
2140 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMaxZS....boolS....S....I...
2160 00 cc 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 ..!..............Q........PS....
2180 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 GeometricTranslationS....Vector3
21a0 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
21c0 00 00 00 44 00 00 00 00 00 00 00 00 34 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 ...D........4"..............N...
21e0 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 .....PS....GeometricRotationS...
2200 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
2220 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9b 22 00 00 00 00 00 00 07 00 00 00 ..D........D........."..........
2240 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c ....M........PS....GeometricScal
2260 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 ingS....Vector3DS....VectorS....
2280 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f eb 22 00 00 00 D.......?D.......?D.......?."...
22a0 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d ...........6........PS....MinDam
22c0 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeXS....doubleS....NumberS..
22e0 00 00 44 00 00 00 00 00 00 00 00 3b 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D........;#..............6....
2300 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 ....PS....MinDampRangeYS....doub
2320 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8b 23 00 00 00 leS....NumberS....D.........#...
2340 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d ...........6........PS....MinDam
2360 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeZS....doubleS....NumberS..
2380 00 00 44 00 00 00 00 00 00 00 00 db 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D.........#..............6....
23a0 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 ....PS....MaxDampRangeXS....doub
23c0 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2b 24 00 00 00 leS....NumberS....D........+$...
23e0 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d ...........6........PS....MaxDam
2400 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeYS....doubleS....NumberS..
2420 00 00 44 00 00 00 00 00 00 00 00 7b 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D........{$..............6....
2440 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 ....PS....MaxDampRangeZS....doub
2460 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ce 24 00 00 00 leS....NumberS....D.........$...
2480 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d ...........9........PS....MinDam
24a0 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 pStrengthXS....doubleS....Number
24c0 53 00 00 00 00 44 00 00 00 00 00 00 00 00 21 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 S....D........!%..............9.
24e0 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 .......PS....MinDampStrengthYS..
2500 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
2520 00 74 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 .t%..............9........PS....
2540 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 MinDampStrengthZS....doubleS....
2560 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c7 25 00 00 00 00 00 00 05 00 00 00 NumberS....D.........%..........
2580 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 ....9........PS....MaxDampStreng
25a0 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 thXS....doubleS....NumberS....D.
25c0 00 00 00 00 00 00 00 1a 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 ........&..............9........
25e0 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c PS....MaxDampStrengthYS....doubl
2600 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6d 26 00 00 00 00 eS....NumberS....D........m&....
2620 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 ..........9........PS....MaxDamp
2640 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 StrengthZS....doubleS....NumberS
2660 00 00 00 00 44 00 00 00 00 00 00 00 00 be 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 ....D.........&..............7..
2680 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 ......PS....PreferedAngleXS....d
26a0 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0f 27 oubleS....NumberS....D.........'
26c0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 ..............7........PS....Pre
26e0 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 feredAngleYS....doubleS....Numbe
2700 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 60 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 rS....D........`'..............7
2720 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 ........PS....PreferedAngleZS...
2740 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 .doubleS....NumberS....D........
2760 a2 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c .'..............(........PS....L
2780 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 ookAtPropertyS....objectS....S..
27a0 00 00 e6 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 ...'..............*........PS...
27c0 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 .UpVectorPropertyS....objectS...
27e0 00 53 00 00 00 00 21 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 .S....!(..............!........P
2800 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 S....ShowS....boolS....S....I...
2820 00 73 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 .s(..............8........PS....
2840 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 NegativePercentShapeSupportS....
2860 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 c5 28 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.....(...........
2880 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 ...8........PS....DefaultAttribu
28a0 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 teIndexS....intS....IntegerS....
28c0 49 ff ff ff ff 02 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 I.....)..............#........PS
28e0 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 ....FreezeS....boolS....S....I..
2900 00 00 3f 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 ..?)..............#........PS...
2920 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a7 .LODBoxS....boolS....S....I.....
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2a40 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ingS....S....AD.......?D.......?
2a60 44 00 00 00 00 00 00 f0 3f b5 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 D.......?.*..............2......
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2ae0 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 nheritanceS....Visibility.Inheri
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2bc0 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 ...........PropertyTemplateS....
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2c20 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 .....PS....ColorS....ColorRGBS..
2c40 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a ..ColorS....D.......?D.......?D.
2c60 99 99 99 99 99 e9 3f c5 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 ......?.,..............D........
2c80 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 PS....BBoxMinS....Vector3DS....V
2ca0 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
2cc0 00 00 00 00 00 23 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 .....#-..............D........PS
2ce0 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 ....BBoxMaxS....Vector3DS....Vec
2d00 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
2d20 00 00 00 6c 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 ...l-............../........PS..
2d40 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 ..Primary.VisibilityS....boolS..
2d60 00 00 53 00 00 00 00 49 01 00 00 00 b0 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 ..S....I.....-..............*...
2d80 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f .....PS....Casts.ShadowsS....boo
2da0 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f6 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I.....-..............
2dc0 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 ,........PS....Receive.ShadowsS.
2de0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 ...boolS....S....I..............
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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2e40 00 00 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 ..5.......................Object
2e60 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c 94 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 TypeS....Material...............
2e80 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 e7 34 00 00 00 00 00 00 01 00 00 00 ..........CountI.....4..........
2ea0 00 00 00 00 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 .............PropertyTemplateS..
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2ee0 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 45 2f 00 00 00 00 00 00 ............Properties70E/......
2f00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f ........3........PS....ShadingMo
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2f40 6d 62 65 72 74 86 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 mbert./..............'........PS
2f60 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ....MultiLayerS....boolS....S...
2f80 00 49 00 00 00 00 e2 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 .I...../..............B........P
2fa0 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 S....EmissiveColorS....ColorS...
2fc0 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 .S....AD........D........D......
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3000 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 .EmissiveFactorS....NumberS....S
3020 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 89 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 ....AD.......?.0..............A.
3040 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f .......PS....AmbientColorS....Co
3060 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f lorS....S....AD.......?D.......?
3080 44 9a 99 99 99 99 99 c9 3f d4 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 D.......?.0..............1......
30a0 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 ..PS....AmbientFactorS....Number
30c0 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 2f 31 00 00 00 00 00 00 07 00 00 00 S....S....AD.......?/1..........
30e0 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 ....A........PS....DiffuseColorS
3100 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 ....ColorS....S....AD.......?D..
3120 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 7a 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 .....?D.......?z1..............1
3140 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 ........PS....DiffuseFactorS....
3160 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f d5 31 00 00 00 00 NumberS....S....AD.......?.1....
3180 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 ..........A........PS....BumpS..
31a0 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
31c0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 35 32 00 00 00 00 00 00 07 00 00 ...D........D........52.........
31e0 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 .....F........PS....NormalMapS..
3200 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
3220 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 82 32 00 00 00 00 00 00 05 00 00 ...D........D.........2.........
3240 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 .....3........PS....BumpFactorS.
3260 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
3280 f0 3f e1 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 .?.2..............E........PS...
32a0 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 .TransparentColorS....ColorS....
32c0 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 S....AD........D........D.......
32e0 00 31 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 .13..............6........PS....
3300 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 TransparencyFactorS....NumberS..
3320 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 98 33 00 00 00 00 00 00 07 00 00 00 00 00 00 ..S....AD.........3.............
3340 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f .M........PS....DisplacementColo
3360 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 rS....ColorRGBS....ColorS....D..
3380 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ed 33 00 00 00 00 00 00 ......D........D.........3......
33a0 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d ........;........PS....Displacem
33c0 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 entFactorS....doubleS....NumberS
33e0 00 00 00 00 44 00 00 00 00 00 00 f0 3f 5a 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 ....D.......?Z4..............S..
3400 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f ......PS....VectorDisplacementCo
3420 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 lorS....ColorRGBS....ColorS....D
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3460 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 ..........A........PS....VectorD
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34a0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 .NumberS....D.......?...........
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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35a0 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 f8 35 00 00 00 00 00 00 05 00 00 00 00 .......Properties70.5...........
35c0 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 ...+........PS....TextureTypeUse
35e0 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 43 36 00 00 00 00 00 00 S....enumS....S....I....C6......
3600 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 ........1........PS....Texture.a
3620 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 lphaS....NumberS....S....AD.....
3640 00 f0 3f 8c 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 ..?.6............../........PS..
3660 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 ..CurrentMappingTypeS....enumS..
3680 00 00 53 00 00 00 00 49 00 00 00 00 cc 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 ..S....I.....6..............&...
36a0 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 .....PS....WrapModeUS....enumS..
36c0 00 00 53 00 00 00 00 49 00 00 00 00 0c 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 ..S....I.....7..............&...
36e0 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 .....PS....WrapModeVS....enumS..
3700 00 00 53 00 00 00 00 49 00 00 00 00 49 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 ..S....I....I7..............#...
3720 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 .....PS....UVSwapS....boolS....S
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3760 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f ..PS....PremultiplyAlphaS....boo
3780 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 eb 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 lS....S....I.....7..............
37a0 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 A........PS....TranslationS....V
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37e0 00 00 44 00 00 00 00 00 00 00 00 43 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 ..D........C8..............>....
3800 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 ....PS....RotationS....VectorS..
3820 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 ..S....AD........D........D.....
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3860 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 ..ScalingS....VectorS....S....AD
3880 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 05 39 00 00 00 00 .......?D.......?D.......?.9....
38a0 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 ..........Q........PS....Texture
38c0 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 RotationPivotS....Vector3DS....V
38e0 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
3900 00 00 00 00 00 6f 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 .....o9..............P........PS
3920 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 ....TextureScalingPivotS....Vect
3940 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
3960 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 bd 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 ......D.........9..............4
3980 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e ........PS....CurrentTextureBlen
39a0 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 03 3a 00 dModeS....enumS....S....I.....:.
39c0 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 .............,........PS....UVSe
39e0 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 tS....KStringS....S....S....defa
3a00 75 6c 74 45 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ultE:..............(........PS..
3a20 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..UseMaterialS....boolS....S....
3a40 49 00 00 00 00 85 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 I.....:..............&........PS
3a60 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ....UseMipMapS....boolS....S....
3a80 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 I...............................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 ................BA..............
3ae0 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 20 3b 00 .........ObjectTypeS....Video.;.
3b00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 ......................CountI....
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3b40 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 10 41 00 00 00 00 00 00 00 00 yTemplateS....FbxVideo.A........
3b60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 c0 3b 00 00 00 ...............Properties70.;...
3b80 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 ...........+........PS....PathS.
3ba0 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 ...KStringS....XRefUrlS....S....
3bc0 08 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 .<.......................PS....R
3be0 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 elPathS....KStringS....XRefUrlS.
3c00 00 00 00 53 00 00 00 00 63 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 ...S....c<..............A.......
3c20 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f .PS....ColorS....ColorRGBS....Co
3c40 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 lorS....D.......?D.......?D.....
3c60 99 e9 3f a9 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 ..?.<..............,........PS..
3c80 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 ..ClipInS....KTimeS....TimeS....
3ca0 4c 00 00 00 00 00 00 00 00 f0 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 L.........<..............-......
3cc0 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 ..PS....ClipOutS....KTimeS....Ti
3ce0 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 36 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 meS....L........6=..............
3d00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 ,........PS....OffsetS....KTimeS
3d20 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 82 3d 00 00 00 00 00 00 05 00 ....TimeS....L.........=........
3d40 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 ......2........PS....PlaySpeedS.
3d60 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
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