summaryrefslogtreecommitdiff
path: root/assets/graveyard/Models/FBX format/gravestone-round.fbx
blob: e02861b4540a9a5657d608db87b309a5bfe519df (plain)
ofshex dumpascii
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14e0 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 .PS....QuaternionInterpolateS...
1500 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 79 15 00 00 00 00 00 00 07 00 00 00 .enumS....S....I....y...........
1520 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 ....K........PS....RotationOffse
1540 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 tS....Vector3DS....VectorS....D.
1560 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 dd 15 00 00 00 00 00 .......D........D...............
1580 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e .........J........PS....Rotation
15a0 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 PivotS....Vector3DS....VectorS..
15c0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 41 16 00 ..D........D........D........A..
15e0 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c .............J........PS....Scal
1600 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f ingOffsetS....Vector3DS....Vecto
1620 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1640 00 a4 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .................I........PS....
1660 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 ScalingPivotS....Vector3DS....Ve
1680 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ctorS....D........D........D....
16a0 00 00 00 00 ec 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 .............................PS.
16c0 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 ...TranslationActiveS....boolS..
16e0 00 00 53 00 00 00 00 49 00 00 00 00 51 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 ..S....I....Q...............K...
1700 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 .....PS....TranslationMinS....Ve
1720 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
1740 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b6 17 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.......................
1760 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 .K........PS....TranslationMaxS.
1780 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 ...Vector3DS....VectorS....D....
17a0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fc 17 00 00 00 00 00 00 05 00 ....D........D..................
17c0 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
17e0 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 42 18 00 00 MinXS....boolS....S....I....B...
1800 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 ............,........PS....Trans
1820 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 lationMinYS....boolS....S....I..
1840 00 00 88 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ..................,........PS...
1860 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .TranslationMinZS....boolS....S.
1880 00 00 00 49 00 00 00 00 ce 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ...I....................,.......
18a0 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 .PS....TranslationMaxXS....boolS
18c0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 14 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 ....S....I....................,.
18e0 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 .......PS....TranslationMaxYS...
1900 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5a 19 00 00 00 00 00 00 05 00 00 00 .boolS....S....I....Z...........
1920 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 ....,........PS....TranslationMa
1940 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9e 19 00 00 00 00 xZS....boolS....S....I..........
1960 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f ..........*........PS....Rotatio
1980 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ee 19 nOrderS....enumS....S....I......
19a0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 ..............6........PS....Rot
19c0 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 ationSpaceForLimitOnlyS....boolS
19e0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 43 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 ....S....I....C...............;.
1a00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 .......PS....RotationStiffnessXS
1a20 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
1a40 00 00 00 98 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 ...................;........PS..
1a60 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 ..RotationStiffnessYS....doubleS
1a80 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ed 1a 00 00 00 00 00 00 ....NumberS....D................
1aa0 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 ........;........PS....RotationS
1ac0 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 tiffnessZS....doubleS....NumberS
1ae0 00 00 00 00 44 00 00 00 00 00 00 00 00 37 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 ....D........7...............0..
1b00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 ......PS....AxisLenS....doubleS.
1b20 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 99 1b 00 00 00 00 00 00 07 ...NumberS....D......$@.........
1b40 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f .......H........PS....PreRotatio
1b60 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 nS....Vector3DS....VectorS....D.
1b80 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fc 1b 00 00 00 00 00 .......D........D...............
1ba0 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 .........I........PS....PostRota
1bc0 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 tionS....Vector3DS....VectorS...
1be0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 41 1c 00 00 .D........D........D........A...
1c00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 ............+........PS....Rotat
1c20 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ionActiveS....boolS....S....I...
1c40 00 a3 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .................H........PS....
1c60 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 RotationMinS....Vector3DS....Vec
1c80 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1ca0 00 00 00 05 1d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 ...................H........PS..
1cc0 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 ..RotationMaxS....Vector3DS....V
1ce0 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1d00 00 00 00 00 00 48 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 .....H...............)........PS
1d20 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 ....RotationMinXS....boolS....S.
1d40 00 00 00 49 00 00 00 00 8b 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 ...I....................).......
1d60 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 .PS....RotationMinYS....boolS...
1d80 00 53 00 00 00 00 49 00 00 00 00 ce 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 .S....I....................)....
1da0 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 ....PS....RotationMinZS....boolS
1dc0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 11 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 ....S....I....................).
1de0 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f .......PS....RotationMaxXS....bo
1e00 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 54 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I....T..............
1e20 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 .)........PS....RotationMaxYS...
1e40 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 97 1e 00 00 00 00 00 00 05 00 00 00 .boolS....S....I................
1e60 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 ....)........PS....RotationMaxZS
1e80 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d9 1e 00 00 00 00 00 00 05 ....boolS....S....I.............
1ea0 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 .......(........PS....InheritTyp
1ec0 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1d 1f 00 00 00 00 00 eS....enumS....S....I...........
1ee0 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 .........*........PS....ScalingA
1f00 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7e 1f 00 ctiveS....boolS....S....I....~..
1f20 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c .............G........PS....Scal
1f40 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 ingMinS....Vector3DS....VectorS.
1f60 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 df 1f ...D........D........D..........
1f80 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 ..............G........PS....Sca
1fa0 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 lingMaxS....Vector3DS....VectorS
1fc0 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 21 ....D.......?D.......?D.......?!
1fe0 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 ...............(........PS....Sc
2000 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMinXS....boolS....S....I...
2020 00 63 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .c...............(........PS....
2040 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ScalingMinYS....boolS....S....I.
2060 00 00 00 a5 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ...................(........PS..
2080 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMinZS....boolS....S....
20a0 49 00 00 00 00 e7 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....................(........PS
20c0 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ....ScalingMaxXS....boolS....S..
20e0 00 00 49 00 00 00 00 29 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....)!..............(........
2100 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMaxYS....boolS....S
2120 00 00 00 00 49 00 00 00 00 6b 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 ....I....k!..............(......
2140 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ..PS....ScalingMaxZS....boolS...
2160 00 53 00 00 00 00 49 00 00 00 00 d6 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 .S....I.....!..............Q....
2180 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 ....PS....GeometricTranslationS.
21a0 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 ...Vector3DS....VectorS....D....
21c0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3e 22 00 00 00 00 00 00 07 00 ....D........D........>"........
21e0 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f ......N........PS....GeometricRo
2200 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 tationS....Vector3DS....VectorS.
2220 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a5 22 ...D........D........D........."
2240 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f ..............M........PS....Geo
2260 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 metricScalingS....Vector3DS....V
2280 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 ectorS....D.......?D.......?D...
22a0 00 00 00 f0 3f f5 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 ....?."..............6........PS
22c0 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MinDampRangeXS....doubleS...
22e0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 45 23 00 00 00 00 00 00 05 00 00 .NumberS....D........E#.........
2300 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 .....6........PS....MinDampRange
2320 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 YS....doubleS....NumberS....D...
2340 00 00 00 00 00 95 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 ......#..............6........PS
2360 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MinDampRangeZS....doubleS...
2380 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e5 23 00 00 00 00 00 00 05 00 00 .NumberS....D.........#.........
23a0 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 .....6........PS....MaxDampRange
23c0 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 XS....doubleS....NumberS....D...
23e0 00 00 00 00 00 35 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....5$..............6........PS
2400 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MaxDampRangeYS....doubleS...
2420 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 85 24 00 00 00 00 00 00 05 00 00 .NumberS....D.........$.........
2440 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 .....6........PS....MaxDampRange
2460 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 ZS....doubleS....NumberS....D...
2480 00 00 00 00 00 d8 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 ......$..............9........PS
24a0 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 ....MinDampStrengthXS....doubleS
24c0 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2b 25 00 00 00 00 00 00 ....NumberS....D........+%......
24e0 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 ........9........PS....MinDampSt
2500 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 rengthYS....doubleS....NumberS..
2520 00 00 44 00 00 00 00 00 00 00 00 7e 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 ..D........~%..............9....
2540 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 ....PS....MinDampStrengthZS....d
2560 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 d1 25 oubleS....NumberS....D.........%
2580 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 ..............9........PS....Max
25a0 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d DampStrengthXS....doubleS....Num
25c0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 24 26 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D........$&.............
25e0 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 .9........PS....MaxDampStrengthY
2600 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 S....doubleS....NumberS....D....
2620 00 00 00 00 77 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 ....w&..............9........PS.
2640 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 ...MaxDampStrengthZS....doubleS.
2660 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c8 26 00 00 00 00 00 00 05 ...NumberS....D.........&.......
2680 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e .......7........PS....PreferedAn
26a0 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gleXS....doubleS....NumberS....D
26c0 00 00 00 00 00 00 00 00 19 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 .........'..............7.......
26e0 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 .PS....PreferedAngleYS....double
2700 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6a 27 00 00 00 00 00 S....NumberS....D........j'.....
2720 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 .........7........PS....Prefered
2740 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 AngleZS....doubleS....NumberS...
2760 00 44 00 00 00 00 00 00 00 00 ac 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 .D.........'..............(.....
2780 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 ...PS....LookAtPropertyS....obje
27a0 63 74 53 00 00 00 00 53 00 00 00 00 f0 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 ctS....S.....'..............*...
27c0 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 .....PS....UpVectorPropertyS....
27e0 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 2b 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 objectS....S....+(..............
2800 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 !........PS....ShowS....boolS...
2820 00 53 00 00 00 00 49 01 00 00 00 7d 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 .S....I....}(..............8....
2840 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 ....PS....NegativePercentShapeSu
2860 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 cf 28 00 pportS....boolS....S....I.....(.
2880 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 .............8........PS....Defa
28a0 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e ultAttributeIndexS....intS....In
28c0 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff 0c 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 tegerS....I.....)..............#
28e0 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 ........PS....FreezeS....boolS..
2900 00 00 53 00 00 00 00 49 00 00 00 00 49 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 ..S....I....I)..............#...
2920 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 .....PS....LODBoxS....boolS....S
2940 00 00 00 00 49 00 00 00 00 b1 29 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 ....I.....)..............N......
2960 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 ..PS....Lcl.TranslationS....Lcl.
2980 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 TranslationS....S....AD........D
29a0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 13 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.........*.............
29c0 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 .H........PS....Lcl.RotationS...
29e0 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 .Lcl.RotationS....S....AD.......
2a00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 73 2a 00 00 00 00 00 00 07 00 00 00 00 .D........D........s*...........
2a20 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 ...F........PS....Lcl.ScalingS..
2a40 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 ..Lcl.ScalingS....S....AD.......
2a60 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f bf 2a 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?.*...........
2a80 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a 00 00 ...2........PS....VisibilityS...
2aa0 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 1e .VisibilityS....S....AD.......?.
2ac0 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 56 69 +..............E........PS....Vi
2ae0 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 69 6c sibility.InheritanceS....Visibil
2b00 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 ity.InheritanceS....S....I......
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b60 00 00 00 00 00 00 00 00 00 4b 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 .........K......................
2b80 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 47 65 6f 6d 65 74 72 79 bc 2b 00 00 00 00 00 ..ObjectTypeS....Geometry.+.....
2ba0 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 32 2e 00 00 ..................CountI....2...
2bc0 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d .....................PropertyTem
2be0 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 19 2e 00 00 00 00 00 00 00 00 00 00 00 00 00 plateS....FbxMesh...............
2c00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 71 2c 00 00 00 00 00 00 07 00 ..........Properties70q,........
2c20 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 ......A........PS....ColorS....C
2c40 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 olorRGBS....ColorS....D.......?D
2c60 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f cf 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 .......?D.......?.,.............
2c80 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 .D........PS....BBoxMinS....Vect
2ca0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
2cc0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2d 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 ......D........--..............D
2ce0 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 ........PS....BBoxMaxS....Vector
2d00 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
2d20 00 00 00 00 44 00 00 00 00 00 00 00 00 76 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 ....D........v-............../..
2d40 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 ......PS....Primary.VisibilityS.
2d60 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 ba 2d 00 00 00 00 00 00 05 00 ...boolS....S....I.....-........
2d80 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f ......*........PS....Casts.Shado
2da0 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 2e 00 00 00 00 wsS....boolS....S....I..........
2dc0 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 ..........,........PS....Receive
2de0 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 .ShadowsS....boolS....S....I....
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e40 00 00 00 00 00 00 00 00 00 00 00 0a 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 ............5...................
2e60 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c 9e 2e 00 00 00 ....ObjectTypeS....Material.....
2e80 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 f1 34 ....................CountI.....4
2ea0 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 .......................PropertyT
2ec0 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 d8 34 00 emplateS....FbxSurfaceLambert.4.
2ee0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 ......................Properties
2f00 37 30 4f 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 70O/..............3........PS...
2f20 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 .ShadingModelS....KStringS....S.
2f40 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 90 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 ...S....Lambert./..............'
2f60 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f ........PS....MultiLayerS....boo
2f80 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ec 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 lS....S....I...../..............
2fa0 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 B........PS....EmissiveColorS...
2fc0 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 .ColorS....S....AD........D.....
2fe0 00 00 00 44 00 00 00 00 00 00 00 00 38 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 ...D........80..............2...
3000 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 .....PS....EmissiveFactorS....Nu
3020 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 93 30 00 00 00 00 00 00 mberS....S....AD.......?.0......
3040 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f ........A........PS....AmbientCo
3060 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 lorS....ColorS....S....AD.......
3080 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f de 30 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?.0...........
30a0 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 ...1........PS....AmbientFactorS
30c0 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 39 31 ....NumberS....S....AD.......?91
30e0 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 ..............A........PS....Dif
3100 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a fuseColorS....ColorS....S....AD.
3120 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 84 31 00 00 00 00 00 ......?D.......?D.......?.1.....
3140 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 .........1........PS....DiffuseF
3160 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 actorS....NumberS....S....AD....
3180 00 00 f0 3f df 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 ...?.1..............A........PS.
31a0 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 ...BumpS....Vector3DS....VectorS
31c0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3f ....D........D........D........?
31e0 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 2..............F........PS....No
3200 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 rmalMapS....Vector3DS....VectorS
3220 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 8c ....D........D........D.........
3240 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 2..............3........PS....Bu
3260 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 mpFactorS....doubleS....NumberS.
3280 00 00 00 44 00 00 00 00 00 00 f0 3f eb 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 ...D.......?.2..............E...
32a0 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 .....PS....TransparentColorS....
32c0 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 ColorS....S....AD........D......
32e0 00 00 44 00 00 00 00 00 00 00 00 3b 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D........;3..............6....
3300 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 ....PS....TransparencyFactorS...
3320 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 a2 33 00 00 00 .NumberS....S....AD.........3...
3340 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 ...........M........PS....Displa
3360 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c cementColorS....ColorRGBS....Col
3380 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
33a0 00 00 f7 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 ...3..............;........PS...
33c0 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 .DisplacementFactorS....doubleS.
33e0 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 64 34 00 00 00 00 00 00 07 ...NumberS....D.......?d4.......
3400 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 .......S........PS....VectorDisp
3420 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 lacementColorS....ColorRGBS....C
3440 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 olorS....D........D........D....
3460 00 00 00 00 bf 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 .....4..............A........PS.
3480 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 ...VectorDisplacementFactorS....
34a0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 doubleS....NumberS....D.......?.
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3500 00 00 00 00 00 00 00 00 00 00 da 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 ...........:....................
3520 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 78 74 75 72 65 5c 35 00 00 00 00 00 ...ObjectTypeS....Texture\5.....
3540 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 c1 3a 00 00 ..................CountI.....:..
3560 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d .....................PropertyTem
3580 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 a8 3a 00 00 00 00 00 00 plateS....FbxFileTexture.:......
35a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 02 36 00 .................Properties70.6.
35c0 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 .............+........PS....Text
35e0 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 ureTypeUseS....enumS....S....I..
3600 00 00 4d 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 ..M6..............1........PS...
3620 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 .Texture.alphaS....NumberS....S.
3640 00 00 00 41 44 00 00 00 00 00 00 f0 3f 96 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 ...AD.......?.6............../..
3660 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 ......PS....CurrentMappingTypeS.
3680 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d6 36 00 00 00 00 00 00 05 00 ...enumS....S....I.....6........
36a0 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 ......&........PS....WrapModeUS.
36c0 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 16 37 00 00 00 00 00 00 05 00 ...enumS....S....I.....7........
36e0 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 ......&........PS....WrapModeVS.
3700 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 53 37 00 00 00 00 00 00 05 00 ...enumS....S....I....S7........
3720 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 ......#........PS....UVSwapS....
3740 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9a 37 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.....7...........
3760 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 ...-........PS....PremultiplyAlp
3780 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f5 37 00 00 00 00 haS....boolS....S....I.....7....
37a0 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 ..........A........PS....Transla
37c0 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 tionS....VectorS....S....AD.....
37e0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 4d 38 00 00 00 00 00 00 07 00 00 ...D........D........M8.........
3800 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 .....>........PS....RotationS...
3820 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 .VectorS....S....AD........D....
3840 00 00 00 00 44 00 00 00 00 00 00 00 00 a4 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 ....D.........8..............=..
3860 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 ......PS....ScalingS....VectorS.
3880 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 ...S....AD.......?D.......?D....
38a0 00 00 f0 3f 0f 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 ...?.9..............Q........PS.
38c0 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 ...TextureRotationPivotS....Vect
38e0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
3900 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 79 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 ......D........y9..............P
3920 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f ........PS....TextureScalingPivo
3940 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 tS....Vector3DS....VectorS....D.
3960 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c7 39 00 00 00 00 00 .......D........D.........9.....
3980 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 .........4........PS....CurrentT
39a0 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 extureBlendModeS....enumS....S..
39c0 00 00 49 01 00 00 00 0d 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 ..I.....:..............,........
39e0 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 PS....UVSetS....KStringS....S...
3a00 00 53 07 00 00 00 64 65 66 61 75 6c 74 4f 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 .S....defaultO:..............(..
3a20 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c ......PS....UseMaterialS....bool
3a40 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 8f 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 S....S....I.....:..............&
3a60 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c ........PS....UseMipMapS....bool
3a80 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 S....S....I.....................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4c 41 00 00 00 00 ..........................LA....
3ae0 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 ...................ObjectTypeS..
3b00 00 00 56 69 64 65 6f 2a 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 ..Video*;.......................
3b20 43 6f 75 6e 74 49 01 00 00 00 33 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 CountI....3A....................
3b40 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f ...PropertyTemplateS....FbxVideo
3b60 1a 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 .A.......................Propert
3b80 69 65 73 37 30 ca 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 ies70.;..............+........PS
3ba0 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c ....PathS....KStringS....XRefUrl
3bc0 53 00 00 00 00 53 00 00 00 00 12 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 S....S.....<....................
3be0 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 ...PS....RelPathS....KStringS...
3c00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 6d 3c 00 00 00 00 00 00 07 00 00 00 00 00 .XRefUrlS....S....m<............
3c20 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 ..A........PS....ColorS....Color
3c40 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 RGBS....ColorS....D.......?D....
3c60 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f b3 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 ...?D.......?.<..............,..
3c80 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 ......PS....ClipInS....KTimeS...
3ca0 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 fa 3c 00 00 00 00 00 00 05 00 00 00 00 .TimeS....L.........<...........
3cc0 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 ...-........PS....ClipOutS....KT
3ce0 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 40 3d 00 00 00 00 imeS....TimeS....L........@=....
3d00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 ..........,........PS....OffsetS
3d20 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 ....KTimeS....TimeS....L........
3d40 8c 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 .=..............2........PS....P
3d60 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 laySpeedS....doubleS....NumberS.
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3da0 00 00 00 00 01 50 53 0b 00 00 00 46 72 65 65 52 75 6e 6e 69 6e 67 53 04 00 00 00 62 6f 6f 6c 53 .....PS....FreeRunningS....boolS
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