summaryrefslogtreecommitdiff
path: root/assets/graveyard/Models/FBX format/lantern-glass.fbx
blob: 694bceb6db2e306b11cbb4c32386e6d6ade1549f (plain)
ofshex dumpascii
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14e0 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 .QuaternionInterpolateS....enumS
1500 00 00 00 00 53 00 00 00 00 49 00 00 00 00 73 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 ....S....I....s...............K.
1520 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 .......PS....RotationOffsetS....
1540 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1560 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d7 15 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1580 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 ...J........PS....RotationPivotS
15a0 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
15c0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3b 16 00 00 00 00 00 00 07 .....D........D........;........
15e0 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 .......J........PS....ScalingOff
1600 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 setS....Vector3DS....VectorS....
1620 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9e 16 00 00 00 D........D........D.............
1640 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e ...........I........PS....Scalin
1660 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 gPivotS....Vector3DS....VectorS.
1680 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e6 16 ...D........D........D..........
16a0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 .......................PS....Tra
16c0 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 nslationActiveS....boolS....S...
16e0 00 49 00 00 00 00 4b 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 .I....K...............K........P
1700 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 S....TranslationMinS....Vector3D
1720 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
1740 00 00 44 00 00 00 00 00 00 00 00 b0 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 ..D........................K....
1760 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 ....PS....TranslationMaxS....Vec
1780 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
17a0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f6 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D........................
17c0 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 ,........PS....TranslationMinXS.
17e0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3c 18 00 00 00 00 00 00 05 00 ...boolS....S....I....<.........
1800 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
1820 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 82 18 00 00 MinYS....boolS....S....I........
1840 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 ............,........PS....Trans
1860 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 lationMinZS....boolS....S....I..
1880 00 00 c8 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ..................,........PS...
18a0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .TranslationMaxXS....boolS....S.
18c0 00 00 00 49 00 00 00 00 0e 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ...I....................,.......
18e0 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 .PS....TranslationMaxYS....boolS
1900 00 00 00 00 53 00 00 00 00 49 00 00 00 00 54 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 ....S....I....T...............,.
1920 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 .......PS....TranslationMaxZS...
1940 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 98 19 00 00 00 00 00 00 05 00 00 00 .boolS....S....I................
1960 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 ....*........PS....RotationOrder
1980 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e8 19 00 00 00 00 00 00 S....enumS....S....I............
19a0 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 ........6........PS....RotationS
19c0 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 paceForLimitOnlyS....boolS....S.
19e0 00 00 00 49 00 00 00 00 3d 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 ...I....=...............;.......
1a00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f .PS....RotationStiffnessXS....do
1a20 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 92 1a 00 ubleS....NumberS....D...........
1a40 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 .............;........PS....Rota
1a60 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 tionStiffnessYS....doubleS....Nu
1a80 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e7 1a 00 00 00 00 00 00 05 00 00 00 00 00 mberS....D......................
1aa0 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 ..;........PS....RotationStiffne
1ac0 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 ssZS....doubleS....NumberS....D.
1ae0 00 00 00 00 00 00 00 31 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 .......1...............0........
1b00 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d PS....AxisLenS....doubleS....Num
1b20 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 93 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 berS....D......$@...............
1b40 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 .H........PS....PreRotationS....
1b60 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1b80 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f6 1b 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1ba0 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 ...I........PS....PostRotationS.
1bc0 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 ...Vector3DS....VectorS....D....
1be0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3b 1c 00 00 00 00 00 00 05 00 ....D........D........;.........
1c00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 ......+........PS....RotationAct
1c20 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9d 1c 00 00 00 iveS....boolS....S....I.........
1c40 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 ...........H........PS....Rotati
1c60 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 onMinS....Vector3DS....VectorS..
1c80 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ff 1c 00 ..D........D........D...........
1ca0 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 .............H........PS....Rota
1cc0 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 tionMaxS....Vector3DS....VectorS
1ce0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 42 ....D........D........D........B
1d00 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f ...............)........PS....Ro
1d20 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 tationMinXS....boolS....S....I..
1d40 00 00 85 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 ..................)........PS...
1d60 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 .RotationMinYS....boolS....S....
1d80 49 00 00 00 00 c8 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 I....................)........PS
1da0 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 ....RotationMinZS....boolS....S.
1dc0 00 00 00 49 00 00 00 00 0b 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 ...I....................).......
1de0 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 .PS....RotationMaxXS....boolS...
1e00 00 53 00 00 00 00 49 00 00 00 00 4e 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 .S....I....N...............)....
1e20 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 ....PS....RotationMaxYS....boolS
1e40 00 00 00 00 53 00 00 00 00 49 00 00 00 00 91 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 ....S....I....................).
1e60 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f .......PS....RotationMaxZS....bo
1e80 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d3 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I...................
1ea0 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 .(........PS....InheritTypeS....
1ec0 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 17 1f 00 00 00 00 00 00 05 00 00 00 00 enumS....S....I.................
1ee0 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 ...*........PS....ScalingActiveS
1f00 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 78 1f 00 00 00 00 00 00 07 ....boolS....S....I....x........
1f20 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e .......G........PS....ScalingMin
1f40 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 S....Vector3DS....VectorS....D..
1f60 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d9 1f 00 00 00 00 00 00 ......D........D................
1f80 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 ........G........PS....ScalingMa
1fa0 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 xS....Vector3DS....VectorS....D.
1fc0 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 1b 20 00 00 00 00 00 ......?D.......?D.......?.......
1fe0 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
2000 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5d 20 00 00 00 inXS....boolS....S....I....]....
2020 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e ...........(........PS....Scalin
2040 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9f 20 00 gMinYS....boolS....S....I.......
2060 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
2080 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e1 ingMinZS....boolS....S....I.....
20a0 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 ...............(........PS....Sc
20c0 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMaxXS....boolS....S....I...
20e0 00 23 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .#!..............(........PS....
2100 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ScalingMaxYS....boolS....S....I.
2120 00 00 00 65 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ...e!..............(........PS..
2140 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMaxZS....boolS....S....
2160 49 00 00 00 00 d0 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 I.....!..............Q........PS
2180 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 ....GeometricTranslationS....Vec
21a0 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
21c0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 38 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 .......D........8"..............
21e0 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e N........PS....GeometricRotation
2200 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 S....Vector3DS....VectorS....D..
2220 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9f 22 00 00 00 00 00 00 ......D........D........."......
2240 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 ........M........PS....Geometric
2260 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 ScalingS....Vector3DS....VectorS
2280 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ef ....D.......?D.......?D.......?.
22a0 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 "..............6........PS....Mi
22c0 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 nDampRangeXS....doubleS....Numbe
22e0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 3f 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 rS....D........?#..............6
2300 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 ........PS....MinDampRangeYS....
2320 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8f doubleS....NumberS....D.........
2340 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 #..............6........PS....Mi
2360 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 nDampRangeZS....doubleS....Numbe
2380 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 df 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 rS....D.........#..............6
23a0 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 ........PS....MaxDampRangeXS....
23c0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2f doubleS....NumberS....D......../
23e0 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 $..............6........PS....Ma
2400 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 xDampRangeYS....doubleS....Numbe
2420 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 7f 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 rS....D.........$..............6
2440 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 ........PS....MaxDampRangeZS....
2460 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 d2 doubleS....NumberS....D.........
2480 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 $..............9........PS....Mi
24a0 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 nDampStrengthXS....doubleS....Nu
24c0 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 25 25 00 00 00 00 00 00 05 00 00 00 00 00 mberS....D........%%............
24e0 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 ..9........PS....MinDampStrength
2500 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 YS....doubleS....NumberS....D...
2520 00 00 00 00 00 78 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 .....x%..............9........PS
2540 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 ....MinDampStrengthZS....doubleS
2560 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cb 25 00 00 00 00 00 00 ....NumberS....D.........%......
2580 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 ........9........PS....MaxDampSt
25a0 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 rengthXS....doubleS....NumberS..
25c0 00 00 44 00 00 00 00 00 00 00 00 1e 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 ..D.........&..............9....
25e0 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 ....PS....MaxDampStrengthYS....d
2600 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 71 26 oubleS....NumberS....D........q&
2620 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 ..............9........PS....Max
2640 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d DampStrengthZS....doubleS....Num
2660 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c2 26 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D.........&.............
2680 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 .7........PS....PreferedAngleXS.
26a0 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
26c0 00 00 13 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 ...'..............7........PS...
26e0 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e .PreferedAngleYS....doubleS....N
2700 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 64 27 00 00 00 00 00 00 05 00 00 00 00 umberS....D........d'...........
2720 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a ...7........PS....PreferedAngleZ
2740 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 S....doubleS....NumberS....D....
2760 00 00 00 00 a6 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e .....'..............(........PS.
2780 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 ...LookAtPropertyS....objectS...
27a0 00 53 00 00 00 00 ea 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 .S.....'..............*........P
27c0 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 S....UpVectorPropertyS....object
27e0 53 00 00 00 00 53 00 00 00 00 25 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 S....S....%(..............!.....
2800 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ...PS....ShowS....boolS....S....
2820 49 01 00 00 00 77 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 I....w(..............8........PS
2840 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 ....NegativePercentShapeSupportS
2860 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 c9 28 00 00 00 00 00 00 05 ....boolS....S....I.....(.......
2880 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 .......8........PS....DefaultAtt
28a0 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 ributeIndexS....intS....IntegerS
28c0 00 00 00 00 49 ff ff ff ff 06 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 ....I.....)..............#......
28e0 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ..PS....FreezeS....boolS....S...
2900 00 49 00 00 00 00 43 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 .I....C)..............#........P
2920 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 S....LODBoxS....boolS....S....I.
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2980 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 ationS....S....AD........D......
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29c0 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 ....PS....Lcl.RotationS....Lcl.R
29e0 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 otationS....S....AD........D....
2a00 00 00 00 00 44 00 00 00 00 00 00 00 00 6d 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 ....D........m*..............F..
2a20 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 ......PS....Lcl.ScalingS....Lcl.
2a40 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 ScalingS....S....AD.......?D....
2a60 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f b9 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 ...?D.......?.*..............2..
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2aa0 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 18 2b 00 00 00 00 00 ilityS....S....AD.......?.+.....
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2ba0 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 2c 2e 00 00 00 00 00 00 01 00 ............CountI....,.........
2bc0 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 ...............PropertyTemplateS
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2c20 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 A........PS....ColorS....ColorRG
2c40 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 BS....ColorS....D.......?D......
2c60 e9 3f 44 9a 99 99 99 99 99 e9 3f c9 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 .?D.......?.,..............D....
2c80 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ....PS....BBoxMinS....Vector3DS.
2ca0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
2cc0 44 00 00 00 00 00 00 00 00 27 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 D........'-..............D......
2ce0 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ..PS....BBoxMaxS....Vector3DS...
2d00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
2d20 00 00 00 00 00 00 00 70 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 .......p-............../........
2d40 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f PS....Primary.VisibilityS....boo
2d60 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 b4 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I.....-..............
2d80 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 *........PS....Casts.ShadowsS...
2da0 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 fa 2d 00 00 00 00 00 00 05 00 00 00 .boolS....S....I.....-..........
2dc0 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f ....,........PS....Receive.Shado
2de0 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 wsS....boolS....S....I..........
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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2e40 00 00 00 00 00 04 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 ......5.......................Ob
2e60 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c 98 2e 00 00 00 00 00 00 01 00 00 jectTypeS....Material...........
2e80 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 eb 34 00 00 00 00 00 00 ..............CountI.....4......
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2f00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 ............3........PS....Shadi
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2f40 00 00 4c 61 6d 62 65 72 74 8a 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 ..Lambert./..............'......
2f60 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ..PS....MultiLayerS....boolS....
2f80 53 00 00 00 00 49 00 00 00 00 e6 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 S....I...../..............B.....
2fa0 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 ...PS....EmissiveColorS....Color
2fc0 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 S....S....AD........D........D..
2fe0 00 00 00 00 00 00 32 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 ......20..............2........P
3000 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 S....EmissiveFactorS....NumberS.
3020 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 8d 30 00 00 00 00 00 00 07 00 00 00 00 00 ...S....AD.......?.0............
3040 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 ..A........PS....AmbientColorS..
3060 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 ..ColorS....S....AD.......?D....
3080 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f d8 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 ...?D.......?.0..............1..
30a0 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 ......PS....AmbientFactorS....Nu
30c0 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 33 31 00 00 00 00 00 00 mberS....S....AD.......?31......
30e0 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f ........A........PS....DiffuseCo
3100 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 lorS....ColorS....S....AD.......
3120 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 7e 31 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?~1...........
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3160 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f d9 31 ....NumberS....S....AD.......?.1
3180 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d ..............A........PS....Bum
31a0 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 pS....Vector3DS....VectorS....D.
31c0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 39 32 00 00 00 00 00 .......D........D........92.....
31e0 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 .........F........PS....NormalMa
3200 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 pS....Vector3DS....VectorS....D.
3220 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 86 32 00 00 00 00 00 .......D........D.........2.....
3240 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 .........3........PS....BumpFact
3260 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 orS....doubleS....NumberS....D..
3280 00 00 00 00 f0 3f e5 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 .....?.2..............E........P
32a0 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 S....TransparentColorS....ColorS
32c0 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ....S....AD........D........D...
32e0 00 00 00 00 00 35 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....53..............6........PS
3300 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 ....TransparencyFactorS....Numbe
3320 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 9c 33 00 00 00 00 00 00 07 00 00 rS....S....AD.........3.........
3340 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 .....M........PS....Displacement
3360 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 ColorS....ColorRGBS....ColorS...
3380 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f1 33 00 00 .D........D........D.........3..
33a0 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c ............;........PS....Displ
33c0 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d acementFactorS....doubleS....Num
33e0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 5e 34 00 00 00 00 00 00 07 00 00 00 00 00 00 berS....D.......?^4.............
3400 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 .S........PS....VectorDisplaceme
3420 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 ntColorS....ColorRGBS....ColorS.
3440 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b9 34 ...D........D........D.........4
3460 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 ..............A........PS....Vec
3480 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 torDisplacementFactorS....double
34a0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 S....NumberS....D.......?.......
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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3540 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 bb 3a 00 00 00 00 00 00 01 00 ............CountI.....:........
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3580 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 a2 3a 00 00 00 00 00 00 00 00 00 00 00 00 ....FbxFileTexture.:............
35a0 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 fc 35 00 00 00 00 00 00 05 ...........Properties70.5.......
35c0 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 .......+........PS....TextureTyp
35e0 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 47 36 00 00 eUseS....enumS....S....I....G6..
3600 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 ............1........PS....Textu
3620 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 re.alphaS....NumberS....S....AD.
3640 00 00 00 00 00 f0 3f 90 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 ......?.6............../........
3660 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 PS....CurrentMappingTypeS....enu
3680 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d0 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I.....6..............
36a0 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 &........PS....WrapModeUS....enu
36c0 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 10 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I.....7..............
36e0 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 &........PS....WrapModeVS....enu
3700 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 4d 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I....M7..............
3720 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 #........PS....UVSwapS....boolS.
3740 00 00 00 53 00 00 00 00 49 00 00 00 00 94 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 ...S....I.....7..............-..
3760 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 ......PS....PremultiplyAlphaS...
3780 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 ef 37 00 00 00 00 00 00 07 00 00 00 .boolS....S....I.....7..........
37a0 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 ....A........PS....TranslationS.
37c0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 ...VectorS....S....AD........D..
37e0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 47 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e ......D........G8..............>
3800 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f ........PS....RotationS....Vecto
3820 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 rS....S....AD........D........D.
3840 00 00 00 00 00 00 00 9e 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 ........8..............=........
3860 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 PS....ScalingS....VectorS....S..
3880 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 09 39 ..AD.......?D.......?D.......?.9
38a0 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 ..............Q........PS....Tex
38c0 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 tureRotationPivotS....Vector3DS.
38e0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
3900 44 00 00 00 00 00 00 00 00 73 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 D........s9..............P......
3920 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 ..PS....TextureScalingPivotS....
3940 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
3960 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c1 39 00 00 00 00 00 00 05 00 00 00 00 .D........D.........9...........
3980 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 ...4........PS....CurrentTexture
39a0 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 BlendModeS....enumS....S....I...
39c0 00 07 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 ..:..............,........PS....
39e0 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 UVSetS....KStringS....S....S....
3a00 64 65 66 61 75 6c 74 49 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 defaultI:..............(........
3a20 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....UseMaterialS....boolS....S
3a40 00 00 00 00 49 00 00 00 00 89 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 ....I.....:..............&......
3a60 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 ..PS....UseMipMapS....boolS....S
3a80 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....I...........................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 41 00 00 00 00 00 00 01 00 00 00 ....................FA..........
3ae0 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 .............ObjectTypeS....Vide
3b00 6f 24 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 o$;.......................CountI
3b20 01 00 00 00 2d 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f ....-A.......................Pro
3b40 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 14 41 00 00 00 00 pertyTemplateS....FbxVideo.A....
3b60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 c4 ...................Properties70.
3b80 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 ;..............+........PS....Pa
3ba0 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 thS....KStringS....XRefUrlS....S
3bc0 00 00 00 00 0c 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 .....<.......................PS.
3be0 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 ...RelPathS....KStringS....XRefU
3c00 72 6c 53 00 00 00 00 53 00 00 00 00 67 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 rlS....S....g<..............A...
3c20 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 .....PS....ColorS....ColorRGBS..
3c40 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a ..ColorS....D.......?D.......?D.
3c60 99 99 99 99 99 e9 3f ad 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 ......?.<..............,........
3c80 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 PS....ClipInS....KTimeS....TimeS
3ca0 00 00 00 00 4c 00 00 00 00 00 00 00 00 f4 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 ....L.........<..............-..
3cc0 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 ......PS....ClipOutS....KTimeS..
3ce0 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 3a 3d 00 00 00 00 00 00 05 00 00 00 ..TimeS....L........:=..........
3d00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 ....,........PS....OffsetS....KT
3d20 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 86 3d 00 00 00 00 imeS....TimeS....L.........=....
3d40 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 ..........2........PS....PlaySpe
3d60 65 64 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 edS....doubleS....NumberS....D..
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