summaryrefslogtreecommitdiff
path: root/assets/survival/Models/FBX format/bottle.fbx
blob: 6ef9ab2dbbc2b815abb3d640999ff88b9e186457 (plain)
ofshex dumpascii
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14e0 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 erpolateS....enumS....S....I....
1500 65 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 e...............K........PS....R
1520 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 otationOffsetS....Vector3DS....V
1540 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1560 00 00 00 00 00 c9 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 .....................J........PS
1580 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ....RotationPivotS....Vector3DS.
15a0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
15c0 44 00 00 00 00 00 00 00 00 2d 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 D........-...............J......
15e0 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 ..PS....ScalingOffsetS....Vector
1600 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
1620 00 00 00 00 44 00 00 00 00 00 00 00 00 90 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 ....D........................I..
1640 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 ......PS....ScalingPivotS....Vec
1660 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 tor3DS....VectorS....D........D.
1680 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d8 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D........................
16a0 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 .........PS....TranslationActive
16c0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3d 17 00 00 00 00 00 00 S....boolS....S....I....=.......
16e0 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 ........K........PS....Translati
1700 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 onMinS....Vector3DS....VectorS..
1720 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a2 17 00 ..D........D........D...........
1740 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e .............K........PS....Tran
1760 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 slationMaxS....Vector3DS....Vect
1780 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
17a0 00 00 e8 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ..................,........PS...
17c0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .TranslationMinXS....boolS....S.
17e0 00 00 00 49 00 00 00 00 2e 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 ...I....................,.......
1800 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 .PS....TranslationMinYS....boolS
1820 00 00 00 00 53 00 00 00 00 49 00 00 00 00 74 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 ....S....I....t...............,.
1840 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 .......PS....TranslationMinZS...
1860 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ba 18 00 00 00 00 00 00 05 00 00 00 .boolS....S....I................
1880 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 ....,........PS....TranslationMa
18a0 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 19 00 00 00 00 xXS....boolS....S....I..........
18c0 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 ..........,........PS....Transla
18e0 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMaxYS....boolS....S....I....
1900 46 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 F...............,........PS....T
1920 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMaxZS....boolS....S...
1940 00 49 00 00 00 00 8a 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 .I....................*........P
1960 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 S....RotationOrderS....enumS....
1980 53 00 00 00 00 49 00 00 00 00 da 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 S....I....................6.....
19a0 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e ...PS....RotationSpaceForLimitOn
19c0 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 2f 1a 00 00 00 00 lyS....boolS....S....I..../.....
19e0 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f ..........;........PS....Rotatio
1a00 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 nStiffnessXS....doubleS....Numbe
1a20 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 84 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b rS....D........................;
1a40 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 ........PS....RotationStiffnessY
1a60 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 S....doubleS....NumberS....D....
1a80 00 00 00 00 d9 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 ....................;........PS.
1aa0 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 ...RotationStiffnessZS....double
1ac0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 23 1b 00 00 00 00 00 S....NumberS....D........#......
1ae0 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 .........0........PS....AxisLenS
1b00 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
1b20 00 24 40 85 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 .$@................H........PS..
1b40 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 ..PreRotationS....Vector3DS....V
1b60 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1b80 00 00 00 00 00 e8 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 .....................I........PS
1ba0 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 ....PostRotationS....Vector3DS..
1bc0 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
1be0 00 00 00 00 00 00 00 00 2d 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 ........-...............+.......
1c00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 .PS....RotationActiveS....boolS.
1c20 00 00 00 53 00 00 00 00 49 00 00 00 00 8f 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 ...S....I....................H..
1c40 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 ......PS....RotationMinS....Vect
1c60 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1c80 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f1 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 ......D........................H
1ca0 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 ........PS....RotationMaxS....Ve
1cc0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
1ce0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 34 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 ........D........4..............
1d00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 .)........PS....RotationMinXS...
1d20 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 77 1d 00 00 00 00 00 00 05 00 00 00 .boolS....S....I....w...........
1d40 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 ....)........PS....RotationMinYS
1d60 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ba 1d 00 00 00 00 00 00 05 ....boolS....S....I.............
1d80 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 .......)........PS....RotationMi
1da0 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fd 1d 00 00 00 00 nZS....boolS....S....I..........
1dc0 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f ..........)........PS....Rotatio
1de0 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 40 1e 00 nMaxXS....boolS....S....I....@..
1e00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 .............)........PS....Rota
1e20 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMaxYS....boolS....S....I....
1e40 83 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 ................)........PS....R
1e60 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 otationMaxZS....boolS....S....I.
1e80 00 00 00 c5 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ...................(........PS..
1ea0 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 ..InheritTypeS....enumS....S....
1ec0 49 00 00 00 00 09 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 I....................*........PS
1ee0 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 ....ScalingActiveS....boolS....S
1f00 00 00 00 00 49 00 00 00 00 6a 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 ....I....j...............G......
1f20 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 ..PS....ScalingMinS....Vector3DS
1f40 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
1f60 00 44 00 00 00 00 00 00 00 00 cb 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 .D........................G.....
1f80 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 ...PS....ScalingMaxS....Vector3D
1fa0 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 S....VectorS....D.......?D......
1fc0 f0 3f 44 00 00 00 00 00 00 f0 3f 0d 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .?D.......?................(....
1fe0 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....ScalingMinXS....boolS.
2000 00 00 00 53 00 00 00 00 49 00 00 00 00 4f 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....O...............(..
2020 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c ......PS....ScalingMinYS....bool
2040 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 91 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 S....S....I....................(
2060 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f ........PS....ScalingMinZS....bo
2080 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d3 20 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I...................
20a0 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 .(........PS....ScalingMaxXS....
20c0 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 15 21 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.....!...........
20e0 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 ...(........PS....ScalingMaxYS..
2100 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 57 21 00 00 00 00 00 00 05 00 00 ..boolS....S....I....W!.........
2120 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 .....(........PS....ScalingMaxZS
2140 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c2 21 00 00 00 00 00 00 07 ....boolS....S....I.....!.......
2160 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 .......Q........PS....GeometricT
2180 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 ranslationS....Vector3DS....Vect
21a0 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
21c0 00 00 2a 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 ..*"..............N........PS...
21e0 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 .GeometricRotationS....Vector3DS
2200 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 ....VectorS....D........D.......
2220 00 44 00 00 00 00 00 00 00 00 91 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 .D........."..............M.....
2240 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 ...PS....GeometricScalingS....Ve
2260 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 ctor3DS....VectorS....D.......?D
2280 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e1 22 00 00 00 00 00 00 05 00 00 00 00 00 00 .......?D.......?.".............
22a0 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 .6........PS....MinDampRangeXS..
22c0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
22e0 00 31 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 .1#..............6........PS....
2300 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d MinDampRangeYS....doubleS....Num
2320 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 81 23 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D.........#.............
2340 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 .6........PS....MinDampRangeZS..
2360 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
2380 00 d1 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 ..#..............6........PS....
23a0 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d MaxDampRangeXS....doubleS....Num
23c0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 21 24 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D........!$.............
23e0 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 .6........PS....MaxDampRangeYS..
2400 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
2420 00 71 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 .q$..............6........PS....
2440 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d MaxDampRangeZS....doubleS....Num
2460 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c4 24 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D.........$.............
2480 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 .9........PS....MinDampStrengthX
24a0 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 S....doubleS....NumberS....D....
24c0 00 00 00 00 17 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 .....%..............9........PS.
24e0 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 ...MinDampStrengthYS....doubleS.
2500 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6a 25 00 00 00 00 00 00 05 ...NumberS....D........j%.......
2520 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 .......9........PS....MinDampStr
2540 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 engthZS....doubleS....NumberS...
2560 00 44 00 00 00 00 00 00 00 00 bd 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 .D.........%..............9.....
2580 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f ...PS....MaxDampStrengthXS....do
25a0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 10 26 00 ubleS....NumberS....D.........&.
25c0 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 .............9........PS....MaxD
25e0 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 ampStrengthYS....doubleS....Numb
2600 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 63 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 erS....D........c&..............
2620 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 9........PS....MaxDampStrengthZS
2640 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2660 00 00 00 b4 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 ....&..............7........PS..
2680 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 ..PreferedAngleXS....doubleS....
26a0 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 05 27 00 00 00 00 00 00 05 00 00 00 NumberS....D.........'..........
26c0 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 ....7........PS....PreferedAngle
26e0 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 YS....doubleS....NumberS....D...
2700 00 00 00 00 00 56 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 .....V'..............7........PS
2720 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ....PreferedAngleZS....doubleS..
2740 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 98 27 00 00 00 00 00 00 04 00 ..NumberS....D.........'........
2760 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 ......(........PS....LookAtPrope
2780 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 dc 27 00 00 00 00 00 00 rtyS....objectS....S.....'......
27a0 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 ........*........PS....UpVectorP
27c0 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 17 28 00 00 ropertyS....objectS....S.....(..
27e0 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 ............!........PS....ShowS
2800 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 69 28 00 00 00 00 00 00 05 ....boolS....S....I....i(.......
2820 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 .......8........PS....NegativePe
2840 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 rcentShapeSupportS....boolS....S
2860 00 00 00 00 49 01 00 00 00 bb 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 ....I.....(..............8......
2880 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 ..PS....DefaultAttributeIndexS..
28a0 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff f8 28 00 00 00 ..intS....IntegerS....I.....(...
28c0 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 ...........#........PS....Freeze
28e0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 35 29 00 00 00 00 00 00 S....boolS....S....I....5)......
2900 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 ........#........PS....LODBoxS..
2920 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9d 29 00 00 00 00 00 00 07 00 00 ..boolS....S....I.....).........
2940 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 .....N........PS....Lcl.Translat
2960 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 ionS....Lcl.TranslationS....S...
2980 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ff 29 00 .AD........D........D.........).
29a0 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 .............H........PS....Lcl.
29c0 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 RotationS....Lcl.RotationS....S.
29e0 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5f ...AD........D........D........_
2a00 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 *..............F........PS....Lc
2a20 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 l.ScalingS....Lcl.ScalingS....S.
2a40 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ab ...AD.......?D.......?D.......?.
2a60 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 *..............2........PS....Vi
2a80 73 69 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 sibilityS....VisibilityS....S...
2aa0 00 41 44 00 00 00 00 00 00 f0 3f 0a 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 .AD.......?.+..............E....
2ac0 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 ....PS....Visibility.Inheritance
2ae0 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 S....Visibility.InheritanceS....
2b00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 S....I..........................
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 37 2e 00 00 00 00 00 00 01 00 00 .....................7..........
2b60 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 47 65 6f ..............ObjectTypeS....Geo
2b80 6d 65 74 72 79 a8 2b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f metry.+.......................Co
2ba0 75 6e 74 49 01 00 00 00 1e 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 untI............................
2bc0 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 05 2e 00 .PropertyTemplateS....FbxMesh...
2be0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 ......................Properties
2c00 37 30 5d 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 70],..............A........PS...
2c20 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 .ColorS....ColorRGBS....ColorS..
2c40 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f bb 2c 00 ..D.......?D.......?D.......?.,.
2c60 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 .............D........PS....BBox
2c80 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 MinS....Vector3DS....VectorS....
2ca0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 19 2d 00 00 00 D........D........D.........-...
2cc0 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 ...........D........PS....BBoxMa
2ce0 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 xS....Vector3DS....VectorS....D.
2d00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 62 2d 00 00 00 00 00 .......D........D........b-.....
2d20 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 ........./........PS....Primary.
2d40 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 VisibilityS....boolS....S....I..
2d60 00 00 a6 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 ...-..............*........PS...
2d80 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 .Casts.ShadowsS....boolS....S...
2da0 00 49 01 00 00 00 ec 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I.....-..............,........P
2dc0 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....Receive.ShadowsS....boolS..
2de0 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ..S....I........................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f6 34 00 00 00 00 00 00 01 ........................4.......
2e40 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d ................ObjectTypeS....M
2e60 61 74 65 72 69 61 6c 8a 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 aterial.........................
2e80 43 6f 75 6e 74 49 01 00 00 00 dd 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 CountI.....4....................
2ea0 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 ...PropertyTemplateS....FbxSurfa
2ec0 63 65 4c 61 6d 62 65 72 74 c4 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ceLambert.4.....................
2ee0 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 3b 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 ..Properties70;/..............3.
2f00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 .......PS....ShadingModelS....KS
2f20 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 7c 2f 00 00 00 tringS....S....S....Lambert|/...
2f40 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c ...........'........PS....MultiL
2f60 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d8 2f 00 00 ayerS....boolS....S....I...../..
2f80 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 ............B........PS....Emiss
2fa0 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 iveColorS....ColorS....S....AD..
2fc0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 24 30 00 00 00 00 00 00 ......D........D........$0......
2fe0 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 ........2........PS....EmissiveF
3000 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 actorS....NumberS....S....AD....
3020 00 00 f0 3f 7f 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c ...?.0..............A........PS.
3040 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 ...AmbientColorS....ColorS....S.
3060 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f ca ...AD.......?D.......?D.......?.
3080 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 0..............1........PS....Am
30a0 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 bientFactorS....NumberS....S....
30c0 41 44 00 00 00 00 00 00 f0 3f 25 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 AD.......?%1..............A.....
30e0 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 ...PS....DiffuseColorS....ColorS
3100 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 ....S....AD.......?D.......?D...
3120 99 99 99 e9 3f 70 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 ....?p1..............1........PS
3140 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 ....DiffuseFactorS....NumberS...
3160 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f cb 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 .S....AD.......?.1..............
3180 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 A........PS....BumpS....Vector3D
31a0 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
31c0 00 00 44 00 00 00 00 00 00 00 00 2b 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 ..D........+2..............F....
31e0 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 ....PS....NormalMapS....Vector3D
3200 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
3220 00 00 44 00 00 00 00 00 00 00 00 78 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 ..D........x2..............3....
3240 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 ....PS....BumpFactorS....doubleS
3260 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f d7 32 00 00 00 00 00 00 ....NumberS....D.......?.2......
3280 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 ........E........PS....Transpare
32a0 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 ntColorS....ColorS....S....AD...
32c0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 27 33 00 00 00 00 00 00 05 .....D........D........'3.......
32e0 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e .......6........PS....Transparen
3300 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 cyFactorS....NumberS....S....AD.
3320 00 00 00 00 00 00 00 8e 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 ........3..............M........
3340 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f PS....DisplacementColorS....Colo
3360 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 rRGBS....ColorS....D........D...
3380 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e3 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 .....D.........3..............;.
33a0 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 .......PS....DisplacementFactorS
33c0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
33e0 00 f0 3f 50 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 ..?P4..............S........PS..
3400 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f ..VectorDisplacementColorS....Co
3420 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 lorRGBS....ColorS....D........D.
3440 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ab 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D.........4..............
3460 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e A........PS....VectorDisplacemen
3480 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 tFactorS....doubleS....NumberS..
34a0 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ..D.......?.....................
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 c6 3a 00 00 00 00 00 00 01 00 .......................:........
3500 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 ...............ObjectTypeS....Te
3520 78 74 75 72 65 48 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f xtureH5.......................Co
3540 75 6e 74 49 01 00 00 00 ad 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 untI.....:......................
3560 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 .PropertyTemplateS....FbxFileTex
3580 74 75 72 65 94 3a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f ture.:.......................Pro
35a0 70 65 72 74 69 65 73 37 30 ee 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 perties70.5..............+......
35c0 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 ..PS....TextureTypeUseS....enumS
35e0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 39 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 ....S....I....96..............1.
3600 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e .......PS....Texture.alphaS....N
3620 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 82 36 00 00 00 00 00 umberS....S....AD.......?.6.....
3640 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d ........./........PS....CurrentM
3660 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 appingTypeS....enumS....S....I..
3680 00 00 c2 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 ...6..............&........PS...
36a0 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 .WrapModeUS....enumS....S....I..
36c0 00 00 02 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 ...7..............&........PS...
36e0 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 .WrapModeVS....enumS....S....I..
3700 00 00 3f 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 ..?7..............#........PS...
3720 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 86 .UVSwapS....boolS....S....I.....
3740 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 7..............-........PS....Pr
3760 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 emultiplyAlphaS....boolS....S...
3780 00 49 01 00 00 00 e1 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .I.....7..............A........P
37a0 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 S....TranslationS....VectorS....
37c0 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 S....AD........D........D.......
37e0 00 39 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 00 00 .98..............>........PS....
3800 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 RotationS....VectorS....S....AD.
3820 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 90 38 00 00 00 00 00 .......D........D.........8.....
3840 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 .........=........PS....ScalingS
3860 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 ....VectorS....S....AD.......?D.
3880 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f fb 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 ......?D.......?.8..............
38a0 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 Q........PS....TextureRotationPi
38c0 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 votS....Vector3DS....VectorS....
38e0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 65 39 00 00 00 D........D........D........e9...
3900 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 ...........P........PS....Textur
3920 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 eScalingPivotS....Vector3DS....V
3940 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
3960 00 00 00 00 00 b3 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 ......9..............4........PS
3980 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 ....CurrentTextureBlendModeS....
39a0 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f9 39 00 00 00 00 00 00 05 00 00 00 00 enumS....S....I.....9...........
39c0 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 ...,........PS....UVSetS....KStr
39e0 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 3b 3a 00 00 00 00 00 ingS....S....S....default;:.....
3a00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 .........(........PS....UseMater
3a20 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7b 3a 00 00 00 ialS....boolS....S....I....{:...
3a40 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 ...........&........PS....UseMip
3a60 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 MapS....boolS....S....I.........
3a80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 38 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f ......8A.......................O
3ae0 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 16 3b 00 00 00 00 00 00 01 00 00 00 00 bjectTypeS....Video.;...........
3b00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 1f 41 00 00 00 00 00 00 01 00 ............CountI.....A........
3b20 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 ...............PropertyTemplateS
3b40 08 00 00 00 46 62 78 56 69 64 65 6f 06 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....FbxVideo.A..................
3b60 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 b6 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 .....Properties70.;.............
3b80 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 .+........PS....PathS....KString
3ba0 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 fe 3b 00 00 00 00 00 00 05 00 S....XRefUrlS....S.....;........
3bc0 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 ...............PS....RelPathS...
3be0 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 59 3c .KStringS....XRefUrlS....S....Y<
3c00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c ..............A........PS....Col
3c20 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a orS....ColorRGBS....ColorS....D.
3c40 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 9f 3c 00 00 00 00 00 ......?D.......?D.......?.<.....
3c60 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 .........,........PS....ClipInS.
3c80 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 e6 ...KTimeS....TimeS....L.........
3ca0 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c <..............-........PS....Cl
3cc0 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 ipOutS....KTimeS....TimeS....L..
3ce0 00 00 00 00 00 00 2c 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 ......,=..............,........P
3d00 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 S....OffsetS....KTimeS....TimeS.
3d20 00 00 00 4c 00 00 00 00 00 00 00 00 78 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 ...L........x=..............2...
3d40 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 6f 75 62 6c 65 53 .....PS....PlaySpeedS....doubleS
3d60 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ba 3d 00 00 00 00 00 00 ....NumberS....D.........=......
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