summaryrefslogtreecommitdiff
path: root/assets/survival/Models/FBX format/structure-metal.fbx
blob: 03733218f0a16c24c24c2a5328dcbe54dc61f6e3 (plain)
ofshex dumpascii
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14c0 74 69 65 73 37 30 12 15 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 ties70................2........P
14e0 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 S....QuaternionInterpolateS....e
1500 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 77 15 00 00 00 00 00 00 07 00 00 00 00 00 numS....S....I....w.............
1520 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 ..K........PS....RotationOffsetS
1540 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1560 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 db 15 00 00 00 00 00 00 07 .....D........D.................
1580 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 .......J........PS....RotationPi
15a0 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 votS....Vector3DS....VectorS....
15c0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3f 16 00 00 00 D........D........D........?....
15e0 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e ...........J........PS....Scalin
1600 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 gOffsetS....Vector3DS....VectorS
1620 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a2 ....D........D........D.........
1640 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 ...............I........PS....Sc
1660 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 alingPivotS....Vector3DS....Vect
1680 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
16a0 00 00 ea 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 ...........................PS...
16c0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 .TranslationActiveS....boolS....
16e0 53 00 00 00 00 49 00 00 00 00 4f 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 S....I....O...............K.....
1700 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 ...PS....TranslationMinS....Vect
1720 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1740 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b4 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b ......D........................K
1760 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 ........PS....TranslationMaxS...
1780 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
17a0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fa 17 00 00 00 00 00 00 05 00 00 00 ..D........D....................
17c0 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 ....,........PS....TranslationMi
17e0 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 40 18 00 00 00 00 nXS....boolS....S....I....@.....
1800 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 ..........,........PS....Transla
1820 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMinYS....boolS....S....I....
1840 86 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 ................,........PS....T
1860 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMinZS....boolS....S...
1880 00 49 00 00 00 00 cc 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I....................,........P
18a0 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMaxXS....boolS..
18c0 00 00 53 00 00 00 00 49 00 00 00 00 12 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....................,...
18e0 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 .....PS....TranslationMaxYS....b
1900 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 58 19 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....X.............
1920 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a ..,........PS....TranslationMaxZ
1940 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9c 19 00 00 00 00 00 00 S....boolS....S....I............
1960 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f ........*........PS....RotationO
1980 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ec 19 00 00 rderS....enumS....S....I........
19a0 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 ............6........PS....Rotat
19c0 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 ionSpaceForLimitOnlyS....boolS..
19e0 00 00 53 00 00 00 00 49 00 00 00 00 41 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 ..S....I....A...............;...
1a00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 .....PS....RotationStiffnessXS..
1a20 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
1a40 00 96 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 .................;........PS....
1a60 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 RotationStiffnessYS....doubleS..
1a80 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 eb 1a 00 00 00 00 00 00 05 00 ..NumberS....D..................
1aa0 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 ......;........PS....RotationSti
1ac0 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 ffnessZS....doubleS....NumberS..
1ae0 00 00 44 00 00 00 00 00 00 00 00 35 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 ..D........5...............0....
1b00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....PS....AxisLenS....doubleS...
1b20 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 97 1b 00 00 00 00 00 00 07 00 00 .NumberS....D......$@...........
1b40 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 .....H........PS....PreRotationS
1b60 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1b80 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fa 1b 00 00 00 00 00 00 07 .....D........D.................
1ba0 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 .......I........PS....PostRotati
1bc0 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 onS....Vector3DS....VectorS....D
1be0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3f 1c 00 00 00 00 ........D........D........?.....
1c00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f ..........+........PS....Rotatio
1c20 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a1 nActiveS....boolS....S....I.....
1c40 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f ...............H........PS....Ro
1c60 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f tationMinS....Vector3DS....Vecto
1c80 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1ca0 00 03 1d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .................H........PS....
1cc0 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 RotationMaxS....Vector3DS....Vec
1ce0 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1d00 00 00 00 46 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 ...F...............)........PS..
1d20 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ..RotationMinXS....boolS....S...
1d40 00 49 00 00 00 00 89 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 .I....................)........P
1d60 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 S....RotationMinYS....boolS....S
1d80 00 00 00 00 49 00 00 00 00 cc 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 ....I....................)......
1da0 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 ..PS....RotationMinZS....boolS..
1dc0 00 00 53 00 00 00 00 49 00 00 00 00 0f 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 ..S....I....................)...
1de0 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c .....PS....RotationMaxXS....bool
1e00 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 52 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 S....S....I....R...............)
1e20 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 ........PS....RotationMaxYS....b
1e40 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 95 1e 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
1e60 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 ..)........PS....RotationMaxZS..
1e80 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d7 1e 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
1ea0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 .....(........PS....InheritTypeS
1ec0 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1b 1f 00 00 00 00 00 00 05 ....enumS....S....I.............
1ee0 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 .......*........PS....ScalingAct
1f00 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7c 1f 00 00 00 iveS....boolS....S....I....|....
1f20 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e ...........G........PS....Scalin
1f40 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 gMinS....Vector3DS....VectorS...
1f60 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 dd 1f 00 00 .D........D........D............
1f80 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 ............G........PS....Scali
1fa0 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 ngMaxS....Vector3DS....VectorS..
1fc0 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 1f 20 00 ..D.......?D.......?D.......?...
1fe0 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
2000 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 61 ingMinXS....boolS....S....I....a
2020 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 ...............(........PS....Sc
2040 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMinYS....boolS....S....I...
2060 00 a3 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .................(........PS....
2080 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ScalingMinZS....boolS....S....I.
20a0 00 00 00 e5 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ...................(........PS..
20c0 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMaxXS....boolS....S....
20e0 49 00 00 00 00 27 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....'!..............(........PS
2100 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ....ScalingMaxYS....boolS....S..
2120 00 00 49 00 00 00 00 69 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....i!..............(........
2140 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMaxZS....boolS....S
2160 00 00 00 00 49 00 00 00 00 d4 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 ....I.....!..............Q......
2180 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 ..PS....GeometricTranslationS...
21a0 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
21c0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3c 22 00 00 00 00 00 00 07 00 00 00 ..D........D........<"..........
21e0 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 ....N........PS....GeometricRota
2200 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 tionS....Vector3DS....VectorS...
2220 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a3 22 00 00 .D........D........D........."..
2240 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 ............M........PS....Geome
2260 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 tricScalingS....Vector3DS....Vec
2280 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 torS....D.......?D.......?D.....
22a0 00 f0 3f f3 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ..?."..............6........PS..
22c0 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MinDampRangeXS....doubleS....N
22e0 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 43 23 00 00 00 00 00 00 05 00 00 00 00 umberS....D........C#...........
2300 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 ...6........PS....MinDampRangeYS
2320 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2340 00 00 00 93 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ....#..............6........PS..
2360 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MinDampRangeZS....doubleS....N
2380 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e3 23 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........#...........
23a0 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 ...6........PS....MaxDampRangeXS
23c0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
23e0 00 00 00 33 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ...3$..............6........PS..
2400 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MaxDampRangeYS....doubleS....N
2420 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 83 24 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........$...........
2440 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 ...6........PS....MaxDampRangeZS
2460 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2480 00 00 00 d6 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 ....$..............9........PS..
24a0 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ..MinDampStrengthXS....doubleS..
24c0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 29 25 00 00 00 00 00 00 05 00 ..NumberS....D........)%........
24e0 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 ......9........PS....MinDampStre
2500 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ngthYS....doubleS....NumberS....
2520 44 00 00 00 00 00 00 00 00 7c 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 D........|%..............9......
2540 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 ..PS....MinDampStrengthZS....dou
2560 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cf 25 00 00 bleS....NumberS....D.........%..
2580 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 ............9........PS....MaxDa
25a0 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 mpStrengthXS....doubleS....Numbe
25c0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 22 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 rS....D........"&..............9
25e0 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 ........PS....MaxDampStrengthYS.
2600 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
2620 00 00 75 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 ..u&..............9........PS...
2640 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 .MaxDampStrengthZS....doubleS...
2660 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c6 26 00 00 00 00 00 00 05 00 00 .NumberS....D.........&.........
2680 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c .....7........PS....PreferedAngl
26a0 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 eXS....doubleS....NumberS....D..
26c0 00 00 00 00 00 00 17 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 .......'..............7........P
26e0 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 S....PreferedAngleYS....doubleS.
2700 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 68 27 00 00 00 00 00 00 05 ...NumberS....D........h'.......
2720 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e .......7........PS....PreferedAn
2740 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gleZS....doubleS....NumberS....D
2760 00 00 00 00 00 00 00 00 aa 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 .........'..............(.......
2780 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 .PS....LookAtPropertyS....object
27a0 53 00 00 00 00 53 00 00 00 00 ee 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 S....S.....'..............*.....
27c0 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 ...PS....UpVectorPropertyS....ob
27e0 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 29 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 jectS....S....)(..............!.
2800 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 .......PS....ShowS....boolS....S
2820 00 00 00 00 49 01 00 00 00 7b 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 ....I....{(..............8......
2840 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 ..PS....NegativePercentShapeSupp
2860 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 cd 28 00 00 00 ortS....boolS....S....I.....(...
2880 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c ...........8........PS....Defaul
28a0 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 tAttributeIndexS....intS....Inte
28c0 67 65 72 53 00 00 00 00 49 ff ff ff ff 0a 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 gerS....I.....)..............#..
28e0 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ......PS....FreezeS....boolS....
2900 53 00 00 00 00 49 00 00 00 00 47 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 S....I....G)..............#.....
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2980 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 anslationS....S....AD........D..
29a0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 11 2a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 ......D.........*..............H
29c0 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c ........PS....Lcl.RotationS....L
29e0 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 cl.RotationS....S....AD........D
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2a20 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 .F........PS....Lcl.ScalingS....
2a40 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 Lcl.ScalingS....S....AD.......?D
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2ac0 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 56 69 73 69 .............E........PS....Visi
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2b00 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 y.InheritanceS....S....I........
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2ba0 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 30 2e 00 00 00 00 ................CountI....0.....
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2be0 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 17 2e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ateS....FbxMesh.................
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2c40 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 orRGBS....ColorS....D.......?D..
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2c80 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 ........PS....BBoxMinS....Vector
2ca0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
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2ce0 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 ......PS....BBoxMaxS....Vector3D
2d00 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
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2d40 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 ....PS....Primary.VisibilityS...
2d60 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 b8 2d 00 00 00 00 00 00 05 00 00 00 .boolS....S....I.....-..........
2d80 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 ....*........PS....Casts.Shadows
2da0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 fe 2d 00 00 00 00 00 00 S....boolS....S....I.....-......
2dc0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 ........,........PS....Receive.S
2de0 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 hadowsS....boolS....S....I......
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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2e40 00 00 00 00 00 00 00 00 00 08 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 ..........5.....................
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2e80 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 ef 34 00 00 ..................CountI.....4..
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2ec0 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 d6 34 00 00 00 plateS....FbxSurfaceLambert.4...
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2f00 4d 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 M/..............3........PS....S
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2f40 00 53 07 00 00 00 4c 61 6d 62 65 72 74 8e 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 .S....Lambert./..............'..
2f60 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 ......PS....MultiLayerS....boolS
2f80 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ea 2f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 ....S....I...../..............B.
2fa0 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 .......PS....EmissiveColorS....C
2fc0 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 olorS....S....AD........D.......
2fe0 00 44 00 00 00 00 00 00 00 00 36 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 .D........60..............2.....
3000 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 ...PS....EmissiveFactorS....Numb
3020 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 91 30 00 00 00 00 00 00 07 00 erS....S....AD.......?.0........
3040 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f ......A........PS....AmbientColo
3060 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 rS....ColorS....S....AD.......?D
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30a0 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 .1........PS....AmbientFactorS..
30c0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 37 31 00 00 ..NumberS....S....AD.......?71..
30e0 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 ............A........PS....Diffu
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3160 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 torS....NumberS....S....AD......
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31a0 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 .BumpS....Vector3DS....VectorS..
31c0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3d 32 00 ..D........D........D........=2.
31e0 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d .............F........PS....Norm
3200 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 alMapS....Vector3DS....VectorS..
3220 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 8a 32 00 ..D........D........D.........2.
3240 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 .............3........PS....Bump
3260 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 FactorS....doubleS....NumberS...
3280 00 44 00 00 00 00 00 00 f0 3f e9 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 .D.......?.2..............E.....
32a0 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f ...PS....TransparentColorS....Co
32c0 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 lorS....S....AD........D........
32e0 44 00 00 00 00 00 00 00 00 39 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D........93..............6......
3300 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e ..PS....TransparencyFactorS....N
3320 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 a0 33 00 00 00 00 00 umberS....S....AD.........3.....
3340 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 .........M........PS....Displace
3360 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 mentColorS....ColorRGBS....Color
3380 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
33a0 f5 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 .3..............;........PS....D
33c0 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 isplacementFactorS....doubleS...
33e0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 62 34 00 00 00 00 00 00 07 00 00 .NumberS....D.......?b4.........
3400 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 .....S........PS....VectorDispla
3420 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c cementColorS....ColorRGBS....Col
3440 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
3460 00 00 bd 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 ...4..............A........PS...
3480 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f .VectorDisplacementFactorS....do
34a0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 ubleS....NumberS....D.......?...
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3500 00 00 00 00 00 00 00 00 d8 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 .........:......................
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3540 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 bf 3a 00 00 00 00 ................CountI.....:....
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3580 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 a6 3a 00 00 00 00 00 00 00 00 ateS....FbxFileTexture.:........
35a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 00 36 00 00 00 ...............Properties70.6...
35c0 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 ...........+........PS....Textur
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3600 4b 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 K6..............1........PS....T
3620 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 exture.alphaS....NumberS....S...
3640 00 41 44 00 00 00 00 00 00 f0 3f 94 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 .AD.......?.6............../....
3660 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 ....PS....CurrentMappingTypeS...
3680 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d4 36 00 00 00 00 00 00 05 00 00 00 .enumS....S....I.....6..........
36a0 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 ....&........PS....WrapModeUS...
36c0 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 14 37 00 00 00 00 00 00 05 00 00 00 .enumS....S....I.....7..........
36e0 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 ....&........PS....WrapModeVS...
3700 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 51 37 00 00 00 00 00 00 05 00 00 00 .enumS....S....I....Q7..........
3720 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f ....#........PS....UVSwapS....bo
3740 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 98 37 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I.....7.............
3760 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 .-........PS....PremultiplyAlpha
3780 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f3 37 00 00 00 00 00 00 S....boolS....S....I.....7......
37a0 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 ........A........PS....Translati
37c0 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 onS....VectorS....S....AD.......
37e0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 4b 38 00 00 00 00 00 00 07 00 00 00 00 .D........D........K8...........
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3820 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 ectorS....S....AD........D......
3840 00 00 44 00 00 00 00 00 00 00 00 a2 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 ..D.........8..............=....
3860 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 ....PS....ScalingS....VectorS...
3880 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 .S....AD.......?D.......?D......
38a0 f0 3f 0d 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 .?.9..............Q........PS...
38c0 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 .TextureRotationPivotS....Vector
38e0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
3900 00 00 00 00 44 00 00 00 00 00 00 00 00 77 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 ....D........w9..............P..
3920 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 ......PS....TextureScalingPivotS
3940 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
3960 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c5 39 00 00 00 00 00 00 05 .....D........D.........9.......
3980 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 .......4........PS....CurrentTex
39a0 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 tureBlendModeS....enumS....S....
39c0 49 01 00 00 00 0b 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 I.....:..............,........PS
39e0 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 ....UVSetS....KStringS....S....S
3a00 07 00 00 00 64 65 66 61 75 6c 74 4d 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 ....defaultM:..............(....
3a20 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....UseMaterialS....boolS.
3a40 00 00 00 53 00 00 00 00 49 00 00 00 00 8d 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 ...S....I.....:..............&..
3a60 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 ......PS....UseMipMapS....boolS.
3a80 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ...S....I.......................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4a 41 00 00 00 00 00 00 ........................JA......
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3b00 56 69 64 65 6f 28 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f Video(;.......................Co
3b20 75 6e 74 49 01 00 00 00 31 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 untI....1A......................
3b40 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 18 41 .PropertyTemplateS....FbxVideo.A
3b60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 .......................Propertie
3b80 73 37 30 c8 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 s70.;..............+........PS..
3ba0 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 ..PathS....KStringS....XRefUrlS.
3bc0 00 00 00 53 00 00 00 00 10 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 ...S.....<......................
3be0 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 .PS....RelPathS....KStringS....X
3c00 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 6b 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 RefUrlS....S....k<..............
3c20 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 A........PS....ColorS....ColorRG
3c40 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 BS....ColorS....D.......?D......
3c60 e9 3f 44 9a 99 99 99 99 99 e9 3f b1 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 .?D.......?.<..............,....
3c80 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 ....PS....ClipInS....KTimeS....T
3ca0 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 f8 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 imeS....L.........<.............
3cc0 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d .-........PS....ClipOutS....KTim
3ce0 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 3e 3d 00 00 00 00 00 00 eS....TimeS....L........>=......
3d00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 ........,........PS....OffsetS..
3d20 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 8a 3d ..KTimeS....TimeS....L.........=
3d40 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 00 50 6c 61 ..............2........PS....Pla
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