summaryrefslogtreecommitdiff
path: root/assets/survival/Models/FBX format/tent.fbx
blob: 65f2448d142605ef1de3e16b9304c662bd213fbe (plain)
ofshex dumpascii
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14c0 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 2........PS....QuaternionInterpo
14e0 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 61 15 00 00 lateS....enumS....S....I....a...
1500 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 ............K........PS....Rotat
1520 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f ionOffsetS....Vector3DS....Vecto
1540 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1560 00 c5 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 .................J........PS....
1580 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 RotationPivotS....Vector3DS....V
15a0 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
15c0 00 00 00 00 00 29 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 .....)...............J........PS
15e0 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ....ScalingOffsetS....Vector3DS.
1600 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1620 44 00 00 00 00 00 00 00 00 8c 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 D........................I......
1640 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 ..PS....ScalingPivotS....Vector3
1660 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
1680 00 00 00 44 00 00 00 00 00 00 00 00 d4 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 ...D............................
16a0 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 .....PS....TranslationActiveS...
16c0 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 39 17 00 00 00 00 00 00 07 00 00 00 .boolS....S....I....9...........
16e0 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 ....K........PS....TranslationMi
1700 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 nS....Vector3DS....VectorS....D.
1720 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9e 17 00 00 00 00 00 .......D........D...............
1740 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 .........K........PS....Translat
1760 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 ionMaxS....Vector3DS....VectorS.
1780 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e4 17 ...D........D........D..........
17a0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
17c0 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMinXS....boolS....S....I
17e0 00 00 00 00 2a 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....*...............,........PS.
1800 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMinYS....boolS....
1820 53 00 00 00 00 49 00 00 00 00 70 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 S....I....p...............,.....
1840 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f ...PS....TranslationMinZS....boo
1860 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b6 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....................
1880 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 ,........PS....TranslationMaxXS.
18a0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fc 18 00 00 00 00 00 00 05 00 ...boolS....S....I..............
18c0 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
18e0 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 42 19 00 00 MaxYS....boolS....S....I....B...
1900 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 ............,........PS....Trans
1920 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 lationMaxZS....boolS....S....I..
1940 00 00 86 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 ..................*........PS...
1960 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 .RotationOrderS....enumS....S...
1980 00 49 00 00 00 00 d6 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 .I....................6........P
19a0 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 S....RotationSpaceForLimitOnlyS.
19c0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 2b 1a 00 00 00 00 00 00 05 00 ...boolS....S....I....+.........
19e0 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 ......;........PS....RotationSti
1a00 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 ffnessXS....doubleS....NumberS..
1a20 00 00 44 00 00 00 00 00 00 00 00 80 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 ..D........................;....
1a40 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 ....PS....RotationStiffnessYS...
1a60 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 .doubleS....NumberS....D........
1a80 d5 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 ................;........PS....R
1aa0 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 otationStiffnessZS....doubleS...
1ac0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 1f 1b 00 00 00 00 00 00 05 00 00 .NumberS....D...................
1ae0 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 .....0........PS....AxisLenS....
1b00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 81 doubleS....NumberS....D......$@.
1b20 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 ...............H........PS....Pr
1b40 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f eRotationS....Vector3DS....Vecto
1b60 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1b80 00 e4 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .................I........PS....
1ba0 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 PostRotationS....Vector3DS....Ve
1bc0 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ctorS....D........D........D....
1be0 00 00 00 00 29 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e ....)...............+........PS.
1c00 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 ...RotationActiveS....boolS....S
1c20 00 00 00 00 49 00 00 00 00 8b 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 ....I....................H......
1c40 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 ..PS....RotationMinS....Vector3D
1c60 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
1c80 00 00 44 00 00 00 00 00 00 00 00 ed 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 ..D........................H....
1ca0 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 ....PS....RotationMaxS....Vector
1cc0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
1ce0 00 00 00 00 44 00 00 00 00 00 00 00 00 30 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 ....D........0...............)..
1d00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f ......PS....RotationMinXS....boo
1d20 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 73 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....s...............
1d40 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 )........PS....RotationMinYS....
1d60 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b6 1d 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.................
1d80 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 ...)........PS....RotationMinZS.
1da0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f9 1d 00 00 00 00 00 00 05 00 ...boolS....S....I..............
1dc0 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 ......)........PS....RotationMax
1de0 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3c 1e 00 00 00 00 00 XS....boolS....S....I....<......
1e00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e .........)........PS....Rotation
1e20 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7f 1e 00 00 MaxYS....boolS....S....I........
1e40 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 ............)........PS....Rotat
1e60 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c1 ionMaxZS....boolS....S....I.....
1e80 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e ...............(........PS....In
1ea0 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 heritTypeS....enumS....S....I...
1ec0 00 05 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 .................*........PS....
1ee0 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ScalingActiveS....boolS....S....
1f00 49 00 00 00 00 66 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 I....f...............G........PS
1f20 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 ....ScalingMinS....Vector3DS....
1f40 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
1f60 00 00 00 00 00 00 c7 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 ......................G........P
1f80 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 S....ScalingMaxS....Vector3DS...
1fa0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 .VectorS....D.......?D.......?D.
1fc0 00 00 00 00 00 f0 3f 09 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ......?................(........
1fe0 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMinXS....boolS....S
2000 00 00 00 00 49 00 00 00 00 4b 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 ....I....K...............(......
2020 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ..PS....ScalingMinYS....boolS...
2040 00 53 00 00 00 00 49 00 00 00 00 8d 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .S....I....................(....
2060 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....ScalingMinZS....boolS.
2080 00 00 00 53 00 00 00 00 49 00 00 00 00 cf 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....................(..
20a0 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c ......PS....ScalingMaxXS....bool
20c0 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 11 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 S....S....I.....!..............(
20e0 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f ........PS....ScalingMaxYS....bo
2100 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 53 21 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I....S!.............
2120 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 .(........PS....ScalingMaxZS....
2140 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 be 21 00 00 00 00 00 00 07 00 00 00 00 boolS....S....I.....!...........
2160 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 ...Q........PS....GeometricTrans
2180 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 lationS....Vector3DS....VectorS.
21a0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 26 22 ...D........D........D........&"
21c0 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f ..............N........PS....Geo
21e0 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 metricRotationS....Vector3DS....
2200 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
2220 00 00 00 00 00 00 8d 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 ......."..............M........P
2240 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 S....GeometricScalingS....Vector
2260 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 3DS....VectorS....D.......?D....
2280 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f dd 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 ...?D.......?."..............6..
22a0 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f ......PS....MinDampRangeXS....do
22c0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2d 23 00 ubleS....NumberS....D........-#.
22e0 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 .............6........PS....MinD
2300 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 ampRangeYS....doubleS....NumberS
2320 00 00 00 00 44 00 00 00 00 00 00 00 00 7d 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 ....D........}#..............6..
2340 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f ......PS....MinDampRangeZS....do
2360 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cd 23 00 ubleS....NumberS....D.........#.
2380 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 .............6........PS....MaxD
23a0 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 ampRangeXS....doubleS....NumberS
23c0 00 00 00 00 44 00 00 00 00 00 00 00 00 1d 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 ....D.........$..............6..
23e0 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f ......PS....MaxDampRangeYS....do
2400 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6d 24 00 ubleS....NumberS....D........m$.
2420 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 .............6........PS....MaxD
2440 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 ampRangeZS....doubleS....NumberS
2460 00 00 00 00 44 00 00 00 00 00 00 00 00 c0 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 ....D.........$..............9..
2480 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 ......PS....MinDampStrengthXS...
24a0 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 .doubleS....NumberS....D........
24c0 13 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d .%..............9........PS....M
24e0 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e inDampStrengthYS....doubleS....N
2500 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 66 25 00 00 00 00 00 00 05 00 00 00 00 umberS....D........f%...........
2520 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 ...9........PS....MinDampStrengt
2540 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 hZS....doubleS....NumberS....D..
2560 00 00 00 00 00 00 b9 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 .......%..............9........P
2580 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 S....MaxDampStrengthXS....double
25a0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0c 26 00 00 00 00 00 S....NumberS....D.........&.....
25c0 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 .........9........PS....MaxDampS
25e0 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 trengthYS....doubleS....NumberS.
2600 00 00 00 44 00 00 00 00 00 00 00 00 5f 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 ...D........_&..............9...
2620 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 .....PS....MaxDampStrengthZS....
2640 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 b0 doubleS....NumberS....D.........
2660 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 &..............7........PS....Pr
2680 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 eferedAngleXS....doubleS....Numb
26a0 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 01 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 erS....D.........'..............
26c0 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 7........PS....PreferedAngleYS..
26e0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
2700 00 52 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 .R'..............7........PS....
2720 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 PreferedAngleZS....doubleS....Nu
2740 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 94 27 00 00 00 00 00 00 04 00 00 00 00 00 mberS....D.........'............
2760 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 ..(........PS....LookAtPropertyS
2780 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 d8 27 00 00 00 00 00 00 04 00 00 00 ....objectS....S.....'..........
27a0 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 ....*........PS....UpVectorPrope
27c0 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 13 28 00 00 00 00 00 00 rtyS....objectS....S.....(......
27e0 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 ........!........PS....ShowS....
2800 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 65 28 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I....e(...........
2820 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e ...8........PS....NegativePercen
2840 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 tShapeSupportS....boolS....S....
2860 49 01 00 00 00 b7 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 I.....(..............8........PS
2880 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e ....DefaultAttributeIndexS....in
28a0 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff f4 28 00 00 00 00 00 00 05 tS....IntegerS....I.....(.......
28c0 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 .......#........PS....FreezeS...
28e0 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 31 29 00 00 00 00 00 00 05 00 00 00 .boolS....S....I....1)..........
2900 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f ....#........PS....LODBoxS....bo
2920 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 99 29 00 00 00 00 00 00 07 00 00 00 00 00 00 olS....S....I.....).............
2940 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 .N........PS....Lcl.TranslationS
2960 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 ....Lcl.TranslationS....S....AD.
2980 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fb 29 00 00 00 00 00 .......D........D.........).....
29a0 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 .........H........PS....Lcl.Rota
29c0 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 tionS....Lcl.RotationS....S....A
29e0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5b 2a 00 00 00 D........D........D........[*...
2a00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 ...........F........PS....Lcl.Sc
2a20 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 alingS....Lcl.ScalingS....S....A
2a40 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f a7 2a 00 00 00 D.......?D.......?D.......?.*...
2a60 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 ...........2........PS....Visibi
2a80 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 44 00 lityS....VisibilityS....S....AD.
2aa0 00 00 00 00 00 f0 3f 06 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 ......?.+..............E........
2ac0 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 PS....Visibility.InheritanceS...
2ae0 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 .Visibility.InheritanceS....S...
2b00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 .I..............................
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 .................3..............
2b60 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 47 65 6f 6d 65 74 72 ..........ObjectTypeS....Geometr
2b80 79 a4 2b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 y.+.......................CountI
2ba0 01 00 00 00 1a 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f .............................Pro
2bc0 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 01 2e 00 00 00 00 00 pertyTemplateS....FbxMesh.......
2be0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 59 2c ..................Properties70Y,
2c00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c ..............A........PS....Col
2c20 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a orS....ColorRGBS....ColorS....D.
2c40 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f b7 2c 00 00 00 00 00 ......?D.......?D.......?.,.....
2c60 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 .........D........PS....BBoxMinS
2c80 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
2ca0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 15 2d 00 00 00 00 00 00 07 .....D........D.........-.......
2cc0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 .......D........PS....BBoxMaxS..
2ce0 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
2d00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5e 2d 00 00 00 00 00 00 05 00 00 ...D........D........^-.........
2d20 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 ...../........PS....Primary.Visi
2d40 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 a2 2d bilityS....boolS....S....I.....-
2d60 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 ..............*........PS....Cas
2d80 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 ts.ShadowsS....boolS....S....I..
2da0 00 00 e8 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 ...-..............,........PS...
2dc0 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 .Receive.ShadowsS....boolS....S.
2de0 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ...I............................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f2 34 00 00 00 00 00 00 01 00 00 00 00 ....................4...........
2e40 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 ............ObjectTypeS....Mater
2e60 69 61 6c 86 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e ial.........................Coun
2e80 74 49 01 00 00 00 d9 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 10 50 tI.....4.......................P
2ea0 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 ropertyTemplateS....FbxSurfaceLa
2ec0 6d 62 65 72 74 c0 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 mbert.4.......................Pr
2ee0 6f 70 65 72 74 69 65 73 37 30 37 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 operties707/..............3.....
2f00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 69 6e ...PS....ShadingModelS....KStrin
2f20 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 78 2f 00 00 00 00 00 00 05 gS....S....S....Lambertx/.......
2f40 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 .......'........PS....MultiLayer
2f60 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d4 2f 00 00 00 00 00 00 S....boolS....S....I...../......
2f80 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 ........B........PS....EmissiveC
2fa0 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 olorS....ColorS....S....AD......
2fc0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 20 30 00 00 00 00 00 00 05 00 00 00 ..D........D.........0..........
2fe0 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f ....2........PS....EmissiveFacto
3000 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f rS....NumberS....S....AD.......?
3020 7b 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 {0..............A........PS....A
3040 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 mbientColorS....ColorS....S....A
3060 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f c6 30 00 00 00 D.......?D.......?D.......?.0...
3080 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e ...........1........PS....Ambien
30a0 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 tFactorS....NumberS....S....AD..
30c0 00 00 00 00 f0 3f 21 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .....?!1..............A........P
30e0 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 S....DiffuseColorS....ColorS....
3100 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 S....AD.......?D.......?D.......
3120 3f 6c 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 ?l1..............1........PS....
3140 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 DiffuseFactorS....NumberS....S..
3160 00 00 41 44 00 00 00 00 00 00 f0 3f c7 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 ..AD.......?.1..............A...
3180 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 .....PS....BumpS....Vector3DS...
31a0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
31c0 00 00 00 00 00 00 00 27 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 .......'2..............F........
31e0 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 PS....NormalMapS....Vector3DS...
3200 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
3220 00 00 00 00 00 00 00 74 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 .......t2..............3........
3240 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 PS....BumpFactorS....doubleS....
3260 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f d3 32 00 00 00 00 00 00 07 00 00 00 NumberS....D.......?.2..........
3280 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f ....E........PS....TransparentCo
32a0 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 lorS....ColorS....S....AD.......
32c0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 23 33 00 00 00 00 00 00 05 00 00 00 00 .D........D........#3...........
32e0 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 ...6........PS....TransparencyFa
3300 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 ctorS....NumberS....S....AD.....
3320 00 00 00 8a 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 ....3..............M........PS..
3340 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 ..DisplacementColorS....ColorRGB
3360 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 S....ColorS....D........D.......
3380 00 44 00 00 00 00 00 00 00 00 df 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 .D.........3..............;.....
33a0 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 ...PS....DisplacementFactorS....
33c0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 4c doubleS....NumberS....D.......?L
33e0 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 4..............S........PS....Ve
3400 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 ctorDisplacementColorS....ColorR
3420 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 GBS....ColorS....D........D.....
3440 00 00 00 44 00 00 00 00 00 00 00 00 a7 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 ...D.........4..............A...
3460 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 .....PS....VectorDisplacementFac
3480 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 torS....doubleS....NumberS....D.
34a0 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ......?.........................
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 c2 3a 00 00 00 00 00 00 01 00 00 00 00 00 ...................:............
3500 00 00 0c 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 78 74 75 72 ...........ObjectTypeS....Textur
3520 65 44 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 eD5.......................CountI
3540 01 00 00 00 a9 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f .....:.......................Pro
3560 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 pertyTemplateS....FbxFileTexture
3580 90 3a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 .:.......................Propert
35a0 69 65 73 37 30 ea 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 ies70.5..............+........PS
35c0 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 ....TextureTypeUseS....enumS....
35e0 53 00 00 00 00 49 00 00 00 00 35 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 S....I....56..............1.....
3600 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 ...PS....Texture.alphaS....Numbe
3620 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 7e 36 00 00 00 00 00 00 05 00 00 rS....S....AD.......?~6.........
3640 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 ...../........PS....CurrentMappi
3660 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 be 36 ngTypeS....enumS....S....I.....6
3680 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 ..............&........PS....Wra
36a0 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fe 36 pModeUS....enumS....S....I.....6
36c0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 ..............&........PS....Wra
36e0 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3b 37 pModeVS....enumS....S....I....;7
3700 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 ..............#........PS....UVS
3720 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 82 37 00 00 00 wapS....boolS....S....I.....7...
3740 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c ...........-........PS....Premul
3760 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 tiplyAlphaS....boolS....S....I..
3780 00 00 dd 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 ...7..............A........PS...
37a0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 .TranslationS....VectorS....S...
37c0 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 35 38 00 .AD........D........D........58.
37e0 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 .............>........PS....Rota
3800 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 tionS....VectorS....S....AD.....
3820 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 8c 38 00 00 00 00 00 00 07 00 00 ...D........D.........8.........
3840 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 .....=........PS....ScalingS....
3860 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 VectorS....S....AD.......?D.....
3880 00 f0 3f 44 00 00 00 00 00 00 f0 3f f7 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 ..?D.......?.8..............Q...
38a0 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 .....PS....TextureRotationPivotS
38c0 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
38e0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 61 39 00 00 00 00 00 00 07 .....D........D........a9.......
3900 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 .......P........PS....TextureSca
3920 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f lingPivotS....Vector3DS....Vecto
3940 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
3960 00 af 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 ..9..............4........PS....
3980 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d CurrentTextureBlendModeS....enum
39a0 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f5 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c S....S....I.....9..............,
39c0 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 ........PS....UVSetS....KStringS
39e0 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 37 3a 00 00 00 00 00 00 05 00 00 ....S....S....default7:.........
3a00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 .....(........PS....UseMaterialS
3a20 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 77 3a 00 00 00 00 00 00 05 ....boolS....S....I....w:.......
3a40 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 .......&........PS....UseMipMapS
3a60 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 ....boolS....S....I.............
3a80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 34 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 ..4A.......................Objec
3ae0 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 12 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 tTypeS....Video.;...............
3b00 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 1b 41 00 00 00 00 00 00 01 00 00 00 00 00 ........CountI.....A............
3b20 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 ...........PropertyTemplateS....
3b40 46 62 78 56 69 64 65 6f 02 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FbxVideo.A......................
3b60 0c 50 72 6f 70 65 72 74 69 65 73 37 30 b2 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 .Properties70.;..............+..
3b80 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 ......PS....PathS....KStringS...
3ba0 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 fa 3b 00 00 00 00 00 00 05 00 00 00 00 00 .XRefUrlS....S.....;............
3bc0 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 ...........PS....RelPathS....KSt
3be0 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 55 3c 00 00 00 00 ringS....XRefUrlS....S....U<....
3c00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 ..........A........PS....ColorS.
3c20 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 ...ColorRGBS....ColorS....D.....
3c40 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 9b 3c 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.<.........
3c60 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b .....,........PS....ClipInS....K
3c80 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 e2 3c 00 00 00 TimeS....TimeS....L.........<...
3ca0 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 ...........-........PS....ClipOu
3cc0 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 tS....KTimeS....TimeS....L......
3ce0 00 00 28 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 ..(=..............,........PS...
3d00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c .OffsetS....KTimeS....TimeS....L
3d20 00 00 00 00 00 00 00 00 74 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 ........t=..............2.......
3d40 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 .PS....PlaySpeedS....doubleS....
3d60 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 b6 3d 00 00 00 00 00 00 05 00 00 00 NumberS....D.........=..........
3d80 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 46 72 65 65 52 75 6e 6e 69 6e 67 53 04 ....(........PS....FreeRunningS.
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