summaryrefslogtreecommitdiff
path: root/assets/survival/Models/FBX format/tree-log.fbx
blob: 4957c9de2349c777caa86cf6c22b645f32ee8bd6 (plain)
ofshex dumpascii
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14c0 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f ........2........PS....Quaternio
14e0 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 nInterpolateS....enumS....S....I
1500 00 00 00 00 69 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e ....i...............K........PS.
1520 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ...RotationOffsetS....Vector3DS.
1540 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1560 44 00 00 00 00 00 00 00 00 cd 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 D........................J......
1580 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 ..PS....RotationPivotS....Vector
15a0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
15c0 00 00 00 00 44 00 00 00 00 00 00 00 00 31 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 ....D........1...............J..
15e0 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 ......PS....ScalingOffsetS....Ve
1600 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
1620 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 94 16 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.......................
1640 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 .I........PS....ScalingPivotS...
1660 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
1680 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 dc 16 00 00 00 00 00 00 05 00 00 00 ..D........D....................
16a0 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 .............PS....TranslationAc
16c0 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 41 17 00 00 tiveS....boolS....S....I....A...
16e0 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 ............K........PS....Trans
1700 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f lationMinS....Vector3DS....Vecto
1720 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1740 00 a6 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 .................K........PS....
1760 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 TranslationMaxS....Vector3DS....
1780 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
17a0 00 00 00 00 00 00 ec 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 ......................,........P
17c0 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMinXS....boolS..
17e0 00 00 53 00 00 00 00 49 00 00 00 00 32 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....2...............,...
1800 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 .....PS....TranslationMinYS....b
1820 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 78 18 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....x.............
1840 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a ..,........PS....TranslationMinZ
1860 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 be 18 00 00 00 00 00 00 S....boolS....S....I............
1880 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
18a0 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 04 19 onMaxXS....boolS....S....I......
18c0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
18e0 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMaxYS....boolS....S....I
1900 00 00 00 00 4a 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....J...............,........PS.
1920 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMaxZS....boolS....
1940 53 00 00 00 00 49 00 00 00 00 8e 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 S....I....................*.....
1960 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 ...PS....RotationOrderS....enumS
1980 00 00 00 00 53 00 00 00 00 49 00 00 00 00 de 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 ....S....I....................6.
19a0 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d .......PS....RotationSpaceForLim
19c0 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 33 1a itOnlyS....boolS....S....I....3.
19e0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 ..............;........PS....Rot
1a00 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ationStiffnessXS....doubleS....N
1a20 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 88 1a 00 00 00 00 00 00 05 00 00 00 00 umberS....D.....................
1a40 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e ...;........PS....RotationStiffn
1a60 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 essYS....doubleS....NumberS....D
1a80 00 00 00 00 00 00 00 00 dd 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 ........................;.......
1aa0 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f .PS....RotationStiffnessZS....do
1ac0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 27 1b 00 ubleS....NumberS....D........'..
1ae0 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 .............0........PS....Axis
1b00 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 LenS....doubleS....NumberS....D.
1b20 00 00 00 00 00 24 40 89 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 .....$@................H........
1b40 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 PS....PreRotationS....Vector3DS.
1b60 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1b80 44 00 00 00 00 00 00 00 00 ec 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 D........................I......
1ba0 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 ..PS....PostRotationS....Vector3
1bc0 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
1be0 00 00 00 44 00 00 00 00 00 00 00 00 31 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 ...D........1...............+...
1c00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f .....PS....RotationActiveS....bo
1c20 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 93 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 olS....S....I...................
1c40 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 .H........PS....RotationMinS....
1c60 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1c80 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 f5 1c 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1ca0 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 ...H........PS....RotationMaxS..
1cc0 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1ce0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 38 1d 00 00 00 00 00 00 05 00 00 ...D........D........8..........
1d00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 .....)........PS....RotationMinX
1d20 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7b 1d 00 00 00 00 00 00 S....boolS....S....I....{.......
1d40 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d ........)........PS....RotationM
1d60 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 be 1d 00 00 00 inYS....boolS....S....I.........
1d80 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 ...........)........PS....Rotati
1da0 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 01 1e onMinZS....boolS....S....I......
1dc0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 ..............)........PS....Rot
1de0 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ationMaxXS....boolS....S....I...
1e00 00 44 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .D...............)........PS....
1e20 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 RotationMaxYS....boolS....S....I
1e40 00 00 00 00 87 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c ....................)........PS.
1e60 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ...RotationMaxZS....boolS....S..
1e80 00 00 49 00 00 00 00 c9 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....................(........
1ea0 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 PS....InheritTypeS....enumS....S
1ec0 00 00 00 00 49 00 00 00 00 0d 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 ....I....................*......
1ee0 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 ..PS....ScalingActiveS....boolS.
1f00 00 00 00 53 00 00 00 00 49 00 00 00 00 6e 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 ...S....I....n...............G..
1f20 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f ......PS....ScalingMinS....Vecto
1f40 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
1f60 00 00 00 00 00 44 00 00 00 00 00 00 00 00 cf 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 .....D........................G.
1f80 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 .......PS....ScalingMaxS....Vect
1fa0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 or3DS....VectorS....D.......?D..
1fc0 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 11 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 .....?D.......?................(
1fe0 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f ........PS....ScalingMinXS....bo
2000 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 53 20 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I....S..............
2020 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 .(........PS....ScalingMinYS....
2040 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 95 20 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.................
2060 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 ...(........PS....ScalingMinZS..
2080 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d7 20 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
20a0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 .....(........PS....ScalingMaxXS
20c0 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 19 21 00 00 00 00 00 00 05 ....boolS....S....I.....!.......
20e0 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 .......(........PS....ScalingMax
2100 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5b 21 00 00 00 00 00 YS....boolS....S....I....[!.....
2120 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
2140 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c6 21 00 00 00 axZS....boolS....S....I.....!...
2160 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 ...........Q........PS....Geomet
2180 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 ricTranslationS....Vector3DS....
21a0 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
21c0 00 00 00 00 00 00 2e 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 ......."..............N........P
21e0 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f S....GeometricRotationS....Vecto
2200 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
2220 00 00 00 00 00 44 00 00 00 00 00 00 00 00 95 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 .....D........."..............M.
2240 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 .......PS....GeometricScalingS..
2260 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
2280 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e5 22 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.".........
22a0 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 .....6........PS....MinDampRange
22c0 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 XS....doubleS....NumberS....D...
22e0 00 00 00 00 00 35 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....5#..............6........PS
2300 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MinDampRangeYS....doubleS...
2320 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 85 23 00 00 00 00 00 00 05 00 00 .NumberS....D.........#.........
2340 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 .....6........PS....MinDampRange
2360 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 ZS....doubleS....NumberS....D...
2380 00 00 00 00 00 d5 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 ......#..............6........PS
23a0 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MaxDampRangeXS....doubleS...
23c0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 25 24 00 00 00 00 00 00 05 00 00 .NumberS....D........%$.........
23e0 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 .....6........PS....MaxDampRange
2400 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 YS....doubleS....NumberS....D...
2420 00 00 00 00 00 75 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....u$..............6........PS
2440 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MaxDampRangeZS....doubleS...
2460 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c8 24 00 00 00 00 00 00 05 00 00 .NumberS....D.........$.........
2480 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e .....9........PS....MinDampStren
24a0 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gthXS....doubleS....NumberS....D
24c0 00 00 00 00 00 00 00 00 1b 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 .........%..............9.......
24e0 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 .PS....MinDampStrengthYS....doub
2500 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6e 25 00 00 00 leS....NumberS....D........n%...
2520 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d ...........9........PS....MinDam
2540 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 pStrengthZS....doubleS....Number
2560 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c1 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 S....D.........%..............9.
2580 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 .......PS....MaxDampStrengthXS..
25a0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
25c0 00 14 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 ..&..............9........PS....
25e0 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 MaxDampStrengthYS....doubleS....
2600 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 67 26 00 00 00 00 00 00 05 00 00 00 NumberS....D........g&..........
2620 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 ....9........PS....MaxDampStreng
2640 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 thZS....doubleS....NumberS....D.
2660 00 00 00 00 00 00 00 b8 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 ........&..............7........
2680 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 PS....PreferedAngleXS....doubleS
26a0 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 09 27 00 00 00 00 00 00 ....NumberS....D.........'......
26c0 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 ........7........PS....PreferedA
26e0 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ngleYS....doubleS....NumberS....
2700 44 00 00 00 00 00 00 00 00 5a 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 D........Z'..............7......
2720 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c ..PS....PreferedAngleZS....doubl
2740 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 9c 27 00 00 00 00 eS....NumberS....D.........'....
2760 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 ..........(........PS....LookAtP
2780 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 e0 27 00 00 ropertyS....objectS....S.....'..
27a0 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 ............*........PS....UpVec
27c0 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 torPropertyS....objectS....S....
27e0 1b 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 .(..............!........PS....S
2800 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 6d 28 00 00 00 howS....boolS....S....I....m(...
2820 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 ...........8........PS....Negati
2840 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 vePercentShapeSupportS....boolS.
2860 00 00 00 53 00 00 00 00 49 01 00 00 00 bf 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 ...S....I.....(..............8..
2880 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 ......PS....DefaultAttributeInde
28a0 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff fc xS....intS....IntegerS....I.....
28c0 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 (..............#........PS....Fr
28e0 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 39 29 00 00 eezeS....boolS....S....I....9)..
2900 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f ............#........PS....LODBo
2920 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a1 29 00 00 00 00 00 xS....boolS....S....I.....).....
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30a0 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 ..AmbientFactorS....NumberS....S
30c0 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 29 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 ....AD.......?)1..............A.
30e0 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f .......PS....DiffuseColorS....Co
3100 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f lorS....S....AD.......?D.......?
3120 44 9a 99 99 99 99 99 e9 3f 74 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 D.......?t1..............1......
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31a0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
31c0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2f 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 ......D......../2..............F
31e0 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 ........PS....NormalMapS....Vect
3200 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
3220 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 7c 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 ......D........|2..............3
3240 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 ........PS....BumpFactorS....dou
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3280 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 ............E........PS....Trans
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32e0 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 ...........6........PS....Transp
3300 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 arencyFactorS....NumberS....S...
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3360 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ColorRGBS....ColorS....D........
3380 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e7 33 00 00 00 00 00 00 05 00 00 00 00 00 D........D.........3............
33a0 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 ..;........PS....DisplacementFac
33c0 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 torS....doubleS....NumberS....D.
33e0 00 00 00 00 00 f0 3f 54 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 ......?T4..............S........
3400 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 PS....VectorDisplacementColorS..
3420 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 ..ColorRGBS....ColorS....D......
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3640 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 ............./........PS....Curr
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3b00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 23 41 00 00 00 00 ................CountI....#A....
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3bc0 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 ...................PS....RelPath
3be0 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 S....KStringS....XRefUrlS....S..
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3c60 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 .............,........PS....Clip
3c80 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 InS....KTimeS....TimeS....L.....
3ca0 00 00 00 ea 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 ....<..............-........PS..
3cc0 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 ..ClipOutS....KTimeS....TimeS...
3ce0 00 4c 00 00 00 00 00 00 00 00 30 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 .L........0=..............,.....
3d00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 ...PS....OffsetS....KTimeS....Ti
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