summaryrefslogtreecommitdiff
path: root/assets/world/Models/FBX format/road-corner-inner.fbx
blob: e88d2deade36e7daa2bd98aafe73467ffaa87c14 (plain)
ofshex dumpascii
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14a0 78 4e 6f 64 65 39 2b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 xNode9+.......................Pr
14c0 6f 70 65 72 74 69 65 73 37 30 16 15 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 operties70................2.....
14e0 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 ...PS....QuaternionInterpolateS.
1500 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7b 15 00 00 00 00 00 00 07 00 ...enumS....S....I....{.........
1520 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 ......K........PS....RotationOff
1540 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 setS....Vector3DS....VectorS....
1560 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 df 15 00 00 00 D........D........D.............
1580 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 ...........J........PS....Rotati
15a0 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 onPivotS....Vector3DS....VectorS
15c0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 43 ....D........D........D........C
15e0 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 ...............J........PS....Sc
1600 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 alingOffsetS....Vector3DS....Vec
1620 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1640 00 00 00 a6 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 ...................I........PS..
1660 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 ..ScalingPivotS....Vector3DS....
1680 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
16a0 00 00 00 00 00 00 ee 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 ...............................P
16c0 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 S....TranslationActiveS....boolS
16e0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 53 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 ....S....I....S...............K.
1700 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 .......PS....TranslationMinS....
1720 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1740 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b8 17 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1760 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 ...K........PS....TranslationMax
1780 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 S....Vector3DS....VectorS....D..
17a0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fe 17 00 00 00 00 00 00 ......D........D................
17c0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
17e0 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 44 18 onMinXS....boolS....S....I....D.
1800 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
1820 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMinYS....boolS....S....I
1840 00 00 00 00 8a 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....................,........PS.
1860 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMinZS....boolS....
1880 53 00 00 00 00 49 00 00 00 00 d0 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 S....I....................,.....
18a0 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f ...PS....TranslationMaxXS....boo
18c0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 16 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....................
18e0 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 ,........PS....TranslationMaxYS.
1900 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5c 19 00 00 00 00 00 00 05 00 ...boolS....S....I....\.........
1920 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......,........PS....Translation
1940 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a0 19 00 00 MaxZS....boolS....S....I........
1960 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 ............*........PS....Rotat
1980 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ionOrderS....enumS....S....I....
19a0 f0 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 ................6........PS....R
19c0 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f otationSpaceForLimitOnlyS....boo
19e0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 45 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....E...............
1a00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 ;........PS....RotationStiffness
1a20 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 XS....doubleS....NumberS....D...
1a40 00 00 00 00 00 9a 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 .....................;........PS
1a60 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c ....RotationStiffnessYS....doubl
1a80 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ef 1a 00 00 00 00 eS....NumberS....D..............
1aa0 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f ..........;........PS....Rotatio
1ac0 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 nStiffnessZS....doubleS....Numbe
1ae0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 39 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 rS....D........9...............0
1b00 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 ........PS....AxisLenS....double
1b20 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 9b 1b 00 00 00 00 00 S....NumberS....D......$@.......
1b40 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 .........H........PS....PreRotat
1b60 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 ionS....Vector3DS....VectorS....
1b80 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fe 1b 00 00 00 D........D........D.............
1ba0 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f ...........I........PS....PostRo
1bc0 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 tationS....Vector3DS....VectorS.
1be0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 43 1c ...D........D........D........C.
1c00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 ..............+........PS....Rot
1c20 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ationActiveS....boolS....S....I.
1c40 00 00 00 a5 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 ...................H........PS..
1c60 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 ..RotationMinS....Vector3DS....V
1c80 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1ca0 00 00 00 00 00 07 1d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 .....................H........PS
1cc0 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ....RotationMaxS....Vector3DS...
1ce0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1d00 00 00 00 00 00 00 00 4a 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 .......J...............)........
1d20 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 PS....RotationMinXS....boolS....
1d40 53 00 00 00 00 49 00 00 00 00 8d 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 S....I....................).....
1d60 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 ...PS....RotationMinYS....boolS.
1d80 00 00 00 53 00 00 00 00 49 00 00 00 00 d0 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 ...S....I....................)..
1da0 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f ......PS....RotationMinZS....boo
1dc0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 13 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....................
1de0 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 )........PS....RotationMaxXS....
1e00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 56 1e 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I....V............
1e20 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 ...)........PS....RotationMaxYS.
1e40 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 99 1e 00 00 00 00 00 00 05 00 ...boolS....S....I..............
1e60 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 ......)........PS....RotationMax
1e80 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 db 1e 00 00 00 00 00 ZS....boolS....S....I...........
1ea0 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 .........(........PS....InheritT
1ec0 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1f 1f 00 00 00 ypeS....enumS....S....I.........
1ee0 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e ...........*........PS....Scalin
1f00 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 80 gActiveS....boolS....S....I.....
1f20 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 ...............G........PS....Sc
1f40 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 alingMinS....Vector3DS....Vector
1f60 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
1f80 e1 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 ................G........PS....S
1fa0 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f calingMaxS....Vector3DS....Vecto
1fc0 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 rS....D.......?D.......?D.......
1fe0 3f 23 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 ?#...............(........PS....
2000 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ScalingMinXS....boolS....S....I.
2020 00 00 00 65 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ...e...............(........PS..
2040 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMinYS....boolS....S....
2060 49 00 00 00 00 a7 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....................(........PS
2080 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ....ScalingMinZS....boolS....S..
20a0 00 00 49 00 00 00 00 e9 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....................(........
20c0 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMaxXS....boolS....S
20e0 00 00 00 00 49 00 00 00 00 2b 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 ....I....+!..............(......
2100 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ..PS....ScalingMaxYS....boolS...
2120 00 53 00 00 00 00 49 00 00 00 00 6d 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .S....I....m!..............(....
2140 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....ScalingMaxZS....boolS.
2160 00 00 00 53 00 00 00 00 49 00 00 00 00 d8 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 ...S....I.....!..............Q..
2180 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e ......PS....GeometricTranslation
21a0 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 S....Vector3DS....VectorS....D..
21c0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 40 22 00 00 00 00 00 00 ......D........D........@"......
21e0 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 ........N........PS....Geometric
2200 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 RotationS....Vector3DS....Vector
2220 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
2240 a7 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 ."..............M........PS....G
2260 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 eometricScalingS....Vector3DS...
2280 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 .VectorS....D.......?D.......?D.
22a0 00 00 00 00 00 f0 3f f7 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 ......?."..............6........
22c0 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MinDampRangeXS....doubleS.
22e0 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 47 23 00 00 00 00 00 00 05 ...NumberS....D........G#.......
2300 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e .......6........PS....MinDampRan
2320 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geYS....doubleS....NumberS....D.
2340 00 00 00 00 00 00 00 97 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 ........#..............6........
2360 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MinDampRangeZS....doubleS.
2380 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e7 23 00 00 00 00 00 00 05 ...NumberS....D.........#.......
23a0 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e .......6........PS....MaxDampRan
23c0 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geXS....doubleS....NumberS....D.
23e0 00 00 00 00 00 00 00 37 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 .......7$..............6........
2400 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 PS....MaxDampRangeYS....doubleS.
2420 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 87 24 00 00 00 00 00 00 05 ...NumberS....D.........$.......
2440 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e .......6........PS....MaxDampRan
2460 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 geZS....doubleS....NumberS....D.
2480 00 00 00 00 00 00 00 da 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 ........$..............9........
24a0 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c PS....MinDampStrengthXS....doubl
24c0 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2d 25 00 00 00 00 eS....NumberS....D........-%....
24e0 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 ..........9........PS....MinDamp
2500 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 StrengthYS....doubleS....NumberS
2520 00 00 00 00 44 00 00 00 00 00 00 00 00 80 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 ....D.........%..............9..
2540 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 ......PS....MinDampStrengthZS...
2560 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 .doubleS....NumberS....D........
2580 d3 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d .%..............9........PS....M
25a0 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e axDampStrengthXS....doubleS....N
25c0 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 26 26 00 00 00 00 00 00 05 00 00 00 00 umberS....D........&&...........
25e0 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 ...9........PS....MaxDampStrengt
2600 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 hYS....doubleS....NumberS....D..
2620 00 00 00 00 00 00 79 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 ......y&..............9........P
2640 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 S....MaxDampStrengthZS....double
2660 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ca 26 00 00 00 00 00 S....NumberS....D.........&.....
2680 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 .........7........PS....Prefered
26a0 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 AngleXS....doubleS....NumberS...
26c0 00 44 00 00 00 00 00 00 00 00 1b 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 .D.........'..............7.....
26e0 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 ...PS....PreferedAngleYS....doub
2700 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6c 27 00 00 00 leS....NumberS....D........l'...
2720 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 ...........7........PS....Prefer
2740 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 edAngleZS....doubleS....NumberS.
2760 00 00 00 44 00 00 00 00 00 00 00 00 ae 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 ...D.........'..............(...
2780 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 .....PS....LookAtPropertyS....ob
27a0 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 f2 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 jectS....S.....'..............*.
27c0 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 .......PS....UpVectorPropertyS..
27e0 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 2d 28 00 00 00 00 00 00 05 00 00 00 00 00 ..objectS....S....-(............
2800 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 ..!........PS....ShowS....boolS.
2820 00 00 00 53 00 00 00 00 49 01 00 00 00 7f 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 ...S....I.....(..............8..
2840 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 ......PS....NegativePercentShape
2860 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 d1 SupportS....boolS....S....I.....
2880 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 (..............8........PS....De
28a0 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 faultAttributeIndexS....intS....
28c0 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff 0e 29 00 00 00 00 00 00 05 00 00 00 00 00 00 IntegerS....I.....).............
28e0 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 .#........PS....FreezeS....boolS
2900 00 00 00 00 53 00 00 00 00 49 00 00 00 00 4b 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 ....S....I....K)..............#.
2920 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 .......PS....LODBoxS....boolS...
2940 00 53 00 00 00 00 49 00 00 00 00 b3 29 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 .S....I.....)..............N....
2960 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 ....PS....Lcl.TranslationS....Lc
2980 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 l.TranslationS....S....AD.......
29a0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 15 2a 00 00 00 00 00 00 07 00 00 00 00 .D........D.........*...........
29c0 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c ...H........PS....Lcl.RotationS.
29e0 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 ...Lcl.RotationS....S....AD.....
2a00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 75 2a 00 00 00 00 00 00 07 00 00 ...D........D........u*.........
2a20 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 .....F........PS....Lcl.ScalingS
2a40 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 ....Lcl.ScalingS....S....AD.....
2a60 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f c1 2a 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.*.........
2a80 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a .....2........PS....VisibilityS.
2aa0 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 ...VisibilityS....S....AD.......
2ac0 3f 20 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 ?.+..............E........PS....
2ae0 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 Visibility.InheritanceS....Visib
2b00 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 ility.InheritanceS....S....I....
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b60 00 00 00 00 00 00 00 00 00 00 00 4d 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 ...........M....................
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2ba0 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 34 2e ....................CountI....4.
2bc0 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 .......................PropertyT
2be0 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 1b 2e 00 00 00 00 00 00 00 00 00 00 00 emplateS....FbxMesh.............
2c00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 73 2c 00 00 00 00 00 00 ............Properties70s,......
2c20 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 ........A........PS....ColorS...
2c40 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 .ColorRGBS....ColorS....D.......
2c60 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f d1 2c 00 00 00 00 00 00 07 00 00 00 00 ?D.......?D.......?.,...........
2c80 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 ...D........PS....BBoxMinS....Ve
2ca0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
2cc0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 2f 2d 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D......../-.............
2ce0 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 .D........PS....BBoxMaxS....Vect
2d00 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
2d20 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 78 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f ......D........x-............../
2d40 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 ........PS....Primary.Visibility
2d60 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 bc 2d 00 00 00 00 00 00 S....boolS....S....I.....-......
2d80 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 ........*........PS....Casts.Sha
2da0 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 02 2e 00 00 dowsS....boolS....S....I........
2dc0 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 ............,........PS....Recei
2de0 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 ve.ShadowsS....boolS....S....I..
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e40 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 ..............5.................
2e60 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c a0 2e 00 ......ObjectTypeS....Material...
2e80 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 ......................CountI....
2ea0 f3 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 .4.......................Propert
2ec0 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 da yTemplateS....FbxSurfaceLambert.
2ee0 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 4.......................Properti
2f00 65 73 37 30 51 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c es70Q/..............3........PS.
2f20 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 ...ShadingModelS....KStringS....
2f40 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 92 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 S....S....Lambert./.............
2f60 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 .'........PS....MultiLayerS....b
2f80 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 ee 2f 00 00 00 00 00 00 07 00 00 00 00 00 oolS....S....I...../............
2fa0 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 ..B........PS....EmissiveColorS.
2fc0 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 ...ColorS....S....AD........D...
2fe0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3a 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 .....D........:0..............2.
3000 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 .......PS....EmissiveFactorS....
3020 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 95 30 00 00 00 00 NumberS....S....AD.......?.0....
3040 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 ..........A........PS....Ambient
3060 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 ColorS....ColorS....S....AD.....
3080 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f e0 30 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.0.........
30a0 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f .....1........PS....AmbientFacto
30c0 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f rS....NumberS....S....AD.......?
30e0 3b 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 ;1..............A........PS....D
3100 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 iffuseColorS....ColorS....S....A
3120 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 86 31 00 00 00 D.......?D.......?D.......?.1...
3140 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 ...........1........PS....Diffus
3160 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 eFactorS....NumberS....S....AD..
3180 00 00 00 00 f0 3f e1 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .....?.1..............A........P
31a0 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f S....BumpS....Vector3DS....Vecto
31c0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
31e0 00 41 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 .A2..............F........PS....
3200 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f NormalMapS....Vector3DS....Vecto
3220 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
3240 00 8e 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 ..2..............3........PS....
3260 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 BumpFactorS....doubleS....Number
3280 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f ed 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 S....D.......?.2..............E.
32a0 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 .......PS....TransparentColorS..
32c0 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 ..ColorS....S....AD........D....
32e0 00 00 00 00 44 00 00 00 00 00 00 00 00 3d 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 ....D........=3..............6..
3300 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 ......PS....TransparencyFactorS.
3320 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 a4 33 00 ...NumberS....S....AD.........3.
3340 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 .............M........PS....Disp
3360 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 lacementColorS....ColorRGBS....C
3380 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 olorS....D........D........D....
33a0 00 00 00 00 f9 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 .....3..............;........PS.
33c0 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 ...DisplacementFactorS....double
33e0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 66 34 00 00 00 00 00 S....NumberS....D.......?f4.....
3400 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 .........S........PS....VectorDi
3420 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 splacementColorS....ColorRGBS...
3440 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 .ColorS....D........D........D..
3460 00 00 00 00 00 00 c1 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 .......4..............A........P
3480 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 S....VectorDisplacementFactorS..
34a0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 ..doubleS....NumberS....D.......
34c0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ?...............................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3500 00 00 00 00 00 00 00 00 00 00 00 00 dc 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 .............:..................
3520 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 78 74 75 72 65 5e 35 00 00 00 .....ObjectTypeS....Texture^5...
3540 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 c3 3a ....................CountI.....:
3560 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 .......................PropertyT
3580 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 aa 3a 00 00 00 00 emplateS....FbxFileTexture.:....
35a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 04 ...................Properties70.
35c0 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 6..............+........PS....Te
35e0 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 xtureTypeUseS....enumS....S....I
3600 00 00 00 00 4f 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d ....O6..............1........PS.
3620 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ...Texture.alphaS....NumberS....
3640 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 98 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f S....AD.......?.6............../
3660 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 ........PS....CurrentMappingType
3680 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d8 36 00 00 00 00 00 00 S....enumS....S....I.....6......
36a0 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 ........&........PS....WrapModeU
36c0 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 18 37 00 00 00 00 00 00 S....enumS....S....I.....7......
36e0 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 ........&........PS....WrapModeV
3700 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 55 37 00 00 00 00 00 00 S....enumS....S....I....U7......
3720 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 ........#........PS....UVSwapS..
3740 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9c 37 00 00 00 00 00 00 05 00 00 ..boolS....S....I.....7.........
3760 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 .....-........PS....PremultiplyA
3780 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f7 37 00 00 lphaS....boolS....S....I.....7..
37a0 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 ............A........PS....Trans
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37e0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 4f 38 00 00 00 00 00 00 07 .....D........D........O8.......
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3820 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 ...VectorS....S....AD........D..
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38a0 00 00 00 00 f0 3f 11 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 .....?.9..............Q........P
38c0 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 S....TextureRotationPivotS....Ve
38e0 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
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3920 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 .P........PS....TextureScalingPi
3940 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 votS....Vector3DS....VectorS....
3960 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c9 39 00 00 00 D........D........D.........9...
3980 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e ...........4........PS....Curren
39a0 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 tTextureBlendModeS....enumS....S
39c0 00 00 00 00 49 01 00 00 00 0f 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 ....I.....:..............,......
39e0 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 ..PS....UVSetS....KStringS....S.
3a00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 51 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 ...S....defaultQ:..............(
3a20 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f ........PS....UseMaterialS....bo
3a40 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 91 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I.....:.............
3a60 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f .&........PS....UseMipMapS....bo
3a80 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 olS....S....I...................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4e 41 00 00 ............................NA..
3ae0 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 .....................ObjectTypeS
3b00 05 00 00 00 56 69 64 65 6f 2c 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 ....Video,;.....................
3b20 00 05 43 6f 75 6e 74 49 01 00 00 00 35 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 ..CountI....5A..................
3b40 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 .....PropertyTemplateS....FbxVid
3b60 65 6f 1c 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 eo.A.......................Prope
3b80 72 74 69 65 73 37 30 cc 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 rties70.;..............+........
3ba0 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 PS....PathS....KStringS....XRefU
3bc0 72 6c 53 00 00 00 00 53 00 00 00 00 14 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 rlS....S.....<..................
3be0 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 .....PS....RelPathS....KStringS.
3c00 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 6f 3c 00 00 00 00 00 00 07 00 00 00 ...XRefUrlS....S....o<..........
3c20 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c ....A........PS....ColorS....Col
3c40 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 orRGBS....ColorS....D.......?D..
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3c80 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 ........PS....ClipInS....KTimeS.
3ca0 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 fc 3c 00 00 00 00 00 00 05 00 00 ...TimeS....L.........<.........
3cc0 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 .....-........PS....ClipOutS....
3ce0 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 42 3d 00 00 KTimeS....TimeS....L........B=..
3d00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 ............,........PS....Offse
3d20 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 tS....KTimeS....TimeS....L......
3d40 00 00 8e 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 00 00 ...=..............2........PS...
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7120 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
7140 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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