summaryrefslogtreecommitdiff
path: root/assets/world/Models/FBX format/stairs-full-corner-outer.fbx
blob: 22cee467d8f71d3318b36f20fd38da2fcef989d5 (plain)
ofshex dumpascii
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14e0 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f ........2........PS....Quaternio
1500 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 nInterpolateS....enumS....S....I
1520 00 00 00 00 89 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e ....................K........PS.
1540 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ...RotationOffsetS....Vector3DS.
1560 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1580 44 00 00 00 00 00 00 00 00 ed 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 D........................J......
15a0 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 ..PS....RotationPivotS....Vector
15c0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
15e0 00 00 00 00 44 00 00 00 00 00 00 00 00 51 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 ....D........Q...............J..
1600 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 ......PS....ScalingOffsetS....Ve
1620 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
1640 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b4 16 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.......................
1660 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 .I........PS....ScalingPivotS...
1680 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
16a0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fc 16 00 00 00 00 00 00 05 00 00 00 ..D........D....................
16c0 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 .............PS....TranslationAc
16e0 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 61 17 00 00 tiveS....boolS....S....I....a...
1700 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 ............K........PS....Trans
1720 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f lationMinS....Vector3DS....Vecto
1740 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1760 00 c6 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 .................K........PS....
1780 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 TranslationMaxS....Vector3DS....
17a0 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
17c0 00 00 00 00 00 00 0c 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 ......................,........P
17e0 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMinXS....boolS..
1800 00 00 53 00 00 00 00 49 00 00 00 00 52 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....R...............,...
1820 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 .....PS....TranslationMinYS....b
1840 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 98 18 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
1860 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a ..,........PS....TranslationMinZ
1880 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 de 18 00 00 00 00 00 00 S....boolS....S....I............
18a0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
18c0 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 24 19 onMaxXS....boolS....S....I....$.
18e0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
1900 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMaxYS....boolS....S....I
1920 00 00 00 00 6a 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f ....j...............,........PS.
1940 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMaxZS....boolS....
1960 53 00 00 00 00 49 00 00 00 00 ae 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 S....I....................*.....
1980 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 ...PS....RotationOrderS....enumS
19a0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fe 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 ....S....I....................6.
19c0 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d .......PS....RotationSpaceForLim
19e0 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 53 1a itOnlyS....boolS....S....I....S.
1a00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 ..............;........PS....Rot
1a20 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ationStiffnessXS....doubleS....N
1a40 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 a8 1a 00 00 00 00 00 00 05 00 00 00 00 umberS....D.....................
1a60 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e ...;........PS....RotationStiffn
1a80 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 essYS....doubleS....NumberS....D
1aa0 00 00 00 00 00 00 00 00 fd 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 ........................;.......
1ac0 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f .PS....RotationStiffnessZS....do
1ae0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 47 1b 00 ubleS....NumberS....D........G..
1b00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 .............0........PS....Axis
1b20 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 LenS....doubleS....NumberS....D.
1b40 00 00 00 00 00 24 40 a9 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 .....$@................H........
1b60 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 PS....PreRotationS....Vector3DS.
1b80 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1ba0 44 00 00 00 00 00 00 00 00 0c 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 D........................I......
1bc0 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 ..PS....PostRotationS....Vector3
1be0 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
1c00 00 00 00 44 00 00 00 00 00 00 00 00 51 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 ...D........Q...............+...
1c20 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f .....PS....RotationActiveS....bo
1c40 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b3 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 olS....S....I...................
1c60 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 .H........PS....RotationMinS....
1c80 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
1ca0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 15 1d 00 00 00 00 00 00 07 00 00 00 00 .D........D.....................
1cc0 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 ...H........PS....RotationMaxS..
1ce0 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1d00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 58 1d 00 00 00 00 00 00 05 00 00 ...D........D........X..........
1d20 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 .....)........PS....RotationMinX
1d40 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9b 1d 00 00 00 00 00 00 S....boolS....S....I............
1d60 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d ........)........PS....RotationM
1d80 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 de 1d 00 00 00 inYS....boolS....S....I.........
1da0 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 ...........)........PS....Rotati
1dc0 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 21 1e onMinZS....boolS....S....I....!.
1de0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 ..............)........PS....Rot
1e00 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ationMaxXS....boolS....S....I...
1e20 00 64 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .d...............)........PS....
1e40 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 RotationMaxYS....boolS....S....I
1e60 00 00 00 00 a7 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c ....................)........PS.
1e80 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ...RotationMaxZS....boolS....S..
1ea0 00 00 49 00 00 00 00 e9 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....................(........
1ec0 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 PS....InheritTypeS....enumS....S
1ee0 00 00 00 00 49 00 00 00 00 2d 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 ....I....-...............*......
1f00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 ..PS....ScalingActiveS....boolS.
1f20 00 00 00 53 00 00 00 00 49 00 00 00 00 8e 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 ...S....I....................G..
1f40 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f ......PS....ScalingMinS....Vecto
1f60 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
1f80 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ef 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 .....D........................G.
1fa0 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 .......PS....ScalingMaxS....Vect
1fc0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 or3DS....VectorS....D.......?D..
1fe0 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 31 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 .....?D.......?1...............(
2000 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f ........PS....ScalingMinXS....bo
2020 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 73 20 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I....s..............
2040 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 .(........PS....ScalingMinYS....
2060 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b5 20 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.................
2080 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 ...(........PS....ScalingMinZS..
20a0 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f7 20 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
20c0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 .....(........PS....ScalingMaxXS
20e0 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 39 21 00 00 00 00 00 00 05 ....boolS....S....I....9!.......
2100 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 .......(........PS....ScalingMax
2120 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7b 21 00 00 00 00 00 YS....boolS....S....I....{!.....
2140 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
2160 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 e6 21 00 00 00 axZS....boolS....S....I.....!...
2180 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 ...........Q........PS....Geomet
21a0 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 ricTranslationS....Vector3DS....
21c0 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
21e0 00 00 00 00 00 00 4e 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 ......N"..............N........P
2200 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f S....GeometricRotationS....Vecto
2220 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
2240 00 00 00 00 00 44 00 00 00 00 00 00 00 00 b5 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 .....D........."..............M.
2260 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 .......PS....GeometricScalingS..
2280 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
22a0 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 05 23 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.#.........
22c0 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 .....6........PS....MinDampRange
22e0 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 XS....doubleS....NumberS....D...
2300 00 00 00 00 00 55 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....U#..............6........PS
2320 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MinDampRangeYS....doubleS...
2340 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 a5 23 00 00 00 00 00 00 05 00 00 .NumberS....D.........#.........
2360 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 .....6........PS....MinDampRange
2380 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 ZS....doubleS....NumberS....D...
23a0 00 00 00 00 00 f5 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 ......#..............6........PS
23c0 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MaxDampRangeXS....doubleS...
23e0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 45 24 00 00 00 00 00 00 05 00 00 .NumberS....D........E$.........
2400 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 .....6........PS....MaxDampRange
2420 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 YS....doubleS....NumberS....D...
2440 00 00 00 00 00 95 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 ......$..............6........PS
2460 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....MaxDampRangeZS....doubleS...
2480 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e8 24 00 00 00 00 00 00 05 00 00 .NumberS....D.........$.........
24a0 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e .....9........PS....MinDampStren
24c0 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gthXS....doubleS....NumberS....D
24e0 00 00 00 00 00 00 00 00 3b 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 ........;%..............9.......
2500 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 .PS....MinDampStrengthYS....doub
2520 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 8e 25 00 00 00 leS....NumberS....D.........%...
2540 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d ...........9........PS....MinDam
2560 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 pStrengthZS....doubleS....Number
2580 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e1 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 S....D.........%..............9.
25a0 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 .......PS....MaxDampStrengthXS..
25c0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
25e0 00 34 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 .4&..............9........PS....
2600 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 MaxDampStrengthYS....doubleS....
2620 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 87 26 00 00 00 00 00 00 05 00 00 00 NumberS....D.........&..........
2640 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 ....9........PS....MaxDampStreng
2660 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 thZS....doubleS....NumberS....D.
2680 00 00 00 00 00 00 00 d8 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 ........&..............7........
26a0 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 PS....PreferedAngleXS....doubleS
26c0 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 29 27 00 00 00 00 00 00 ....NumberS....D........)'......
26e0 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 ........7........PS....PreferedA
2700 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ngleYS....doubleS....NumberS....
2720 44 00 00 00 00 00 00 00 00 7a 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 D........z'..............7......
2740 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c ..PS....PreferedAngleZS....doubl
2760 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 bc 27 00 00 00 00 eS....NumberS....D.........'....
2780 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 ..........(........PS....LookAtP
27a0 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 00 28 00 00 ropertyS....objectS....S.....(..
27c0 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 ............*........PS....UpVec
27e0 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 torPropertyS....objectS....S....
2800 3b 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 ;(..............!........PS....S
2820 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 8d 28 00 00 00 howS....boolS....S....I.....(...
2840 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 ...........8........PS....Negati
2860 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 vePercentShapeSupportS....boolS.
2880 00 00 00 53 00 00 00 00 49 01 00 00 00 df 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 ...S....I.....(..............8..
28a0 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 ......PS....DefaultAttributeInde
28c0 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff 1c xS....intS....IntegerS....I.....
28e0 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 )..............#........PS....Fr
2900 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 59 29 00 00 eezeS....boolS....S....I....Y)..
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30c0 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 ..AmbientFactorS....NumberS....S
30e0 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 49 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 ....AD.......?I1..............A.
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3200 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 ........PS....NormalMapS....Vect
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32a0 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 ............E........PS....Trans
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3380 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ColorRGBS....ColorS....D........
33a0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 07 34 00 00 00 00 00 00 05 00 00 00 00 00 D........D.........4............
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33e0 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 torS....doubleS....NumberS....D.
3400 00 00 00 00 00 f0 3f 74 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 ......?t4..............S........
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3be0 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 ...................PS....RelPath
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3c80 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 .............,........PS....Clip
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3cc0 00 00 00 0a 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 ....=..............-........PS..
3ce0 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 ..ClipOutS....KTimeS....TimeS...
3d00 00 4c 00 00 00 00 00 00 00 00 50 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 .L........P=..............,.....
3d20 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 ...PS....OffsetS....KTimeS....Ti
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