summaryrefslogtreecommitdiff
path: root/assets/world/Models/FBX format/stall.fbx
blob: f552da530c50d5fc161ad0b3489122cd6dd536b7 (plain)
ofshex dumpascii
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14c0 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 ..2........PS....QuaternionInter
14e0 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 63 15 polateS....enumS....S....I....c.
1500 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 ..............K........PS....Rot
1520 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 ationOffsetS....Vector3DS....Vec
1540 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1560 00 00 00 c7 15 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 ...................J........PS..
1580 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ..RotationPivotS....Vector3DS...
15a0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
15c0 00 00 00 00 00 00 00 2b 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 .......+...............J........
15e0 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 PS....ScalingOffsetS....Vector3D
1600 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
1620 00 00 44 00 00 00 00 00 00 00 00 8e 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 ..D........................I....
1640 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f ....PS....ScalingPivotS....Vecto
1660 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 r3DS....VectorS....D........D...
1680 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d6 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 .....D..........................
16a0 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 .......PS....TranslationActiveS.
16c0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3b 17 00 00 00 00 00 00 07 00 ...boolS....S....I....;.........
16e0 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e ......K........PS....Translation
1700 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 MinS....Vector3DS....VectorS....
1720 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a0 17 00 00 00 D........D........D.............
1740 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c ...........K........PS....Transl
1760 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 ationMaxS....Vector3DS....Vector
1780 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
17a0 e6 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 ................,........PS....T
17c0 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMinXS....boolS....S...
17e0 00 49 00 00 00 00 2c 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I....,...............,........P
1800 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMinYS....boolS..
1820 00 00 53 00 00 00 00 49 00 00 00 00 72 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....r...............,...
1840 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 .....PS....TranslationMinZS....b
1860 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b8 18 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
1880 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 ..,........PS....TranslationMaxX
18a0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fe 18 00 00 00 00 00 00 S....boolS....S....I............
18c0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
18e0 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 44 19 onMaxYS....boolS....S....I....D.
1900 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
1920 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMaxZS....boolS....S....I
1940 00 00 00 00 88 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d ....................*........PS.
1960 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 ...RotationOrderS....enumS....S.
1980 00 00 00 49 00 00 00 00 d8 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 ...I....................6.......
19a0 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 .PS....RotationSpaceForLimitOnly
19c0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 2d 1a 00 00 00 00 00 00 S....boolS....S....I....-.......
19e0 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 ........;........PS....RotationS
1a00 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 tiffnessXS....doubleS....NumberS
1a20 00 00 00 00 44 00 00 00 00 00 00 00 00 82 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 ....D........................;..
1a40 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 ......PS....RotationStiffnessYS.
1a60 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
1a80 00 00 d7 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 ..................;........PS...
1aa0 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 .RotationStiffnessZS....doubleS.
1ac0 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 21 1b 00 00 00 00 00 00 05 ...NumberS....D........!........
1ae0 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 .......0........PS....AxisLenS..
1b00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 ..doubleS....NumberS....D......$
1b20 40 83 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 @................H........PS....
1b40 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 PreRotationS....Vector3DS....Vec
1b60 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1b80 00 00 00 e6 1b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 ...................I........PS..
1ba0 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 ..PostRotationS....Vector3DS....
1bc0 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 VectorS....D........D........D..
1be0 00 00 00 00 00 00 2b 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 ......+...............+........P
1c00 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 S....RotationActiveS....boolS...
1c20 00 53 00 00 00 00 49 00 00 00 00 8d 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 .S....I....................H....
1c40 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 ....PS....RotationMinS....Vector
1c60 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
1c80 00 00 00 00 44 00 00 00 00 00 00 00 00 ef 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 ....D........................H..
1ca0 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 ......PS....RotationMaxS....Vect
1cc0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1ce0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 32 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 ......D........2...............)
1d00 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 ........PS....RotationMinXS....b
1d20 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 75 1d 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....u.............
1d40 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 ..)........PS....RotationMinYS..
1d60 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b8 1d 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
1d80 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a .....)........PS....RotationMinZ
1da0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 fb 1d 00 00 00 00 00 00 S....boolS....S....I............
1dc0 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d ........)........PS....RotationM
1de0 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3e 1e 00 00 00 axXS....boolS....S....I....>....
1e00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 ...........)........PS....Rotati
1e20 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 81 1e onMaxYS....boolS....S....I......
1e40 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 ..............)........PS....Rot
1e60 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ationMaxZS....boolS....S....I...
1e80 00 c3 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .................(........PS....
1ea0 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 InheritTypeS....enumS....S....I.
1ec0 00 00 00 07 1f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 ...................*........PS..
1ee0 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ..ScalingActiveS....boolS....S..
1f00 00 00 49 00 00 00 00 68 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 ..I....h...............G........
1f20 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 PS....ScalingMinS....Vector3DS..
1f40 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
1f60 00 00 00 00 00 00 00 00 c9 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 ........................G.......
1f80 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 .PS....ScalingMaxS....Vector3DS.
1fa0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ...VectorS....D.......?D.......?
1fc0 44 00 00 00 00 00 00 f0 3f 0b 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 D.......?................(......
1fe0 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ..PS....ScalingMinXS....boolS...
2000 00 53 00 00 00 00 49 00 00 00 00 4d 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .S....I....M...............(....
2020 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....ScalingMinYS....boolS.
2040 00 00 00 53 00 00 00 00 49 00 00 00 00 8f 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....................(..
2060 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c ......PS....ScalingMinZS....bool
2080 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d1 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 S....S....I....................(
20a0 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f ........PS....ScalingMaxXS....bo
20c0 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 13 21 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I.....!.............
20e0 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 .(........PS....ScalingMaxYS....
2100 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 55 21 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I....U!...........
2120 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 ...(........PS....ScalingMaxZS..
2140 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c0 21 00 00 00 00 00 00 07 00 00 ..boolS....S....I.....!.........
2160 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 .....Q........PS....GeometricTra
2180 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 nslationS....Vector3DS....Vector
21a0 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
21c0 28 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 ("..............N........PS....G
21e0 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 eometricRotationS....Vector3DS..
2200 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
2220 00 00 00 00 00 00 00 00 8f 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 ........."..............M.......
2240 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 .PS....GeometricScalingS....Vect
2260 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 or3DS....VectorS....D.......?D..
2280 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f df 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 .....?D.......?."..............6
22a0 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 ........PS....MinDampRangeXS....
22c0 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2f doubleS....NumberS....D......../
22e0 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 #..............6........PS....Mi
2300 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 nDampRangeYS....doubleS....Numbe
2320 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 7f 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 rS....D.........#..............6
2340 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 ........PS....MinDampRangeZS....
2360 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cf doubleS....NumberS....D.........
2380 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 #..............6........PS....Ma
23a0 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 xDampRangeXS....doubleS....Numbe
23c0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 1f 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 rS....D.........$..............6
23e0 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 ........PS....MaxDampRangeYS....
2400 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6f doubleS....NumberS....D........o
2420 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 $..............6........PS....Ma
2440 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 xDampRangeZS....doubleS....Numbe
2460 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c2 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 rS....D.........$..............9
2480 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 ........PS....MinDampStrengthXS.
24a0 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
24c0 00 00 15 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 ...%..............9........PS...
24e0 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 .MinDampStrengthYS....doubleS...
2500 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 68 25 00 00 00 00 00 00 05 00 00 .NumberS....D........h%.........
2520 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e .....9........PS....MinDampStren
2540 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gthZS....doubleS....NumberS....D
2560 00 00 00 00 00 00 00 00 bb 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 .........%..............9.......
2580 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 .PS....MaxDampStrengthXS....doub
25a0 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0e 26 00 00 00 leS....NumberS....D.........&...
25c0 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d ...........9........PS....MaxDam
25e0 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 pStrengthYS....doubleS....Number
2600 53 00 00 00 00 44 00 00 00 00 00 00 00 00 61 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 S....D........a&..............9.
2620 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 .......PS....MaxDampStrengthZS..
2640 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
2660 00 b2 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 ..&..............7........PS....
2680 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 PreferedAngleXS....doubleS....Nu
26a0 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 03 27 00 00 00 00 00 00 05 00 00 00 00 00 mberS....D.........'............
26c0 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 ..7........PS....PreferedAngleYS
26e0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2700 00 00 00 54 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 ...T'..............7........PS..
2720 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 ..PreferedAngleZS....doubleS....
2740 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 96 27 00 00 00 00 00 00 04 00 00 00 NumberS....D.........'..........
2760 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 ....(........PS....LookAtPropert
2780 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 da 27 00 00 00 00 00 00 04 00 yS....objectS....S.....'........
27a0 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f ......*........PS....UpVectorPro
27c0 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 15 28 00 00 00 00 pertyS....objectS....S.....(....
27e0 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 ..........!........PS....ShowS..
2800 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 67 28 00 00 00 00 00 00 05 00 00 ..boolS....S....I....g(.........
2820 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 .....8........PS....NegativePerc
2840 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 entShapeSupportS....boolS....S..
2860 00 00 49 01 00 00 00 b9 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 ..I.....(..............8........
2880 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 PS....DefaultAttributeIndexS....
28a0 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff f6 28 00 00 00 00 00 intS....IntegerS....I.....(.....
28c0 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 .........#........PS....FreezeS.
28e0 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 33 29 00 00 00 00 00 00 05 00 ...boolS....S....I....3)........
2900 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 ......#........PS....LODBoxS....
2920 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9b 29 00 00 00 00 00 00 07 00 00 00 00 boolS....S....I.....)...........
2940 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f ...N........PS....Lcl.Translatio
2960 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 nS....Lcl.TranslationS....S....A
2980 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fd 29 00 00 00 D........D........D.........)...
29a0 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f ...........H........PS....Lcl.Ro
29c0 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 tationS....Lcl.RotationS....S...
29e0 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5d 2a 00 .AD........D........D........]*.
2a00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 .............F........PS....Lcl.
2a20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 ScalingS....Lcl.ScalingS....S...
2a40 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f a9 2a 00 .AD.......?D.......?D.......?.*.
2a60 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 .............2........PS....Visi
2a80 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 bilityS....VisibilityS....S....A
2aa0 44 00 00 00 00 00 00 f0 3f 08 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 D.......?.+..............E......
2ac0 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 16 ..PS....Visibility.InheritanceS.
2ae0 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 ...Visibility.InheritanceS....S.
2b00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ...I............................
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 2e 00 00 00 00 00 00 01 00 00 00 00 ...................5............
2b60 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 47 65 6f 6d 65 ............ObjectTypeS....Geome
2b80 74 72 79 a6 2b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e try.+.......................Coun
2ba0 74 49 01 00 00 00 1c 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 tI.............................P
2bc0 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 03 2e 00 00 00 ropertyTemplateS....FbxMesh.....
2be0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 ....................Properties70
2c00 5b 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 [,..............A........PS....C
2c20 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 olorS....ColorRGBS....ColorS....
2c40 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f b9 2c 00 00 00 D.......?D.......?D.......?.,...
2c60 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 ...........D........PS....BBoxMi
2c80 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 nS....Vector3DS....VectorS....D.
2ca0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 17 2d 00 00 00 00 00 .......D........D.........-.....
2cc0 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 .........D........PS....BBoxMaxS
2ce0 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
2d00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 60 2d 00 00 00 00 00 00 05 .....D........D........`-.......
2d20 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 ......./........PS....Primary.Vi
2d40 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 sibilityS....boolS....S....I....
2d60 a4 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 .-..............*........PS....C
2d80 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 asts.ShadowsS....boolS....S....I
2da0 01 00 00 00 ea 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f .....-..............,........PS.
2dc0 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...Receive.ShadowsS....boolS....
2de0 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 S....I..........................
2e00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f4 34 00 00 00 00 00 00 01 00 00 ......................4.........
2e40 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 ..............ObjectTypeS....Mat
2e60 65 72 69 61 6c 88 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f erial.........................Co
2e80 75 6e 74 49 01 00 00 00 db 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 untI.....4......................
2ea0 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 .PropertyTemplateS....FbxSurface
2ec0 4c 61 6d 62 65 72 74 c2 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c Lambert.4.......................
2ee0 50 72 6f 70 65 72 74 69 65 73 37 30 39 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 Properties709/..............3...
2f00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 .....PS....ShadingModelS....KStr
2f20 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 7a 2f 00 00 00 00 00 ingS....S....S....Lambertz/.....
2f40 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 .........'........PS....MultiLay
2f60 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d6 2f 00 00 00 00 erS....boolS....S....I...../....
2f80 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 ..........B........PS....Emissiv
2fa0 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 eColorS....ColorS....S....AD....
2fc0 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 22 30 00 00 00 00 00 00 05 00 ....D........D........"0........
2fe0 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 ......2........PS....EmissiveFac
3000 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 torS....NumberS....S....AD......
3020 f0 3f 7d 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 .?}0..............A........PS...
3040 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 .AmbientColorS....ColorS....S...
3060 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f c8 30 00 .AD.......?D.......?D.......?.0.
3080 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 .............1........PS....Ambi
30a0 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 entFactorS....NumberS....S....AD
30c0 00 00 00 00 00 00 f0 3f 23 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 .......?#1..............A.......
30e0 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 .PS....DiffuseColorS....ColorS..
3100 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 ..S....AD.......?D.......?D.....
3120 99 e9 3f 6e 31 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 ..?n1..............1........PS..
3140 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 ..DiffuseFactorS....NumberS....S
3160 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f c9 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 ....AD.......?.1..............A.
3180 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 .......PS....BumpS....Vector3DS.
31a0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
31c0 44 00 00 00 00 00 00 00 00 29 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 D........)2..............F......
31e0 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ..PS....NormalMapS....Vector3DS.
3200 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
3220 44 00 00 00 00 00 00 00 00 76 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 D........v2..............3......
3240 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ..PS....BumpFactorS....doubleS..
3260 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f d5 32 00 00 00 00 00 00 07 00 ..NumberS....D.......?.2........
3280 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 ......E........PS....Transparent
32a0 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 ColorS....ColorS....S....AD.....
32c0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 25 33 00 00 00 00 00 00 05 00 00 ...D........D........%3.........
32e0 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 .....6........PS....Transparency
3300 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 FactorS....NumberS....S....AD...
3320 00 00 00 00 00 8c 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 ......3..............M........PS
3340 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 ....DisplacementColorS....ColorR
3360 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 GBS....ColorS....D........D.....
3380 00 00 00 44 00 00 00 00 00 00 00 00 e1 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 ...D.........3..............;...
33a0 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 .....PS....DisplacementFactorS..
33c0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 ..doubleS....NumberS....D.......
33e0 3f 4e 34 00 00 00 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 ?N4..............S........PS....
3400 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f VectorDisplacementColorS....Colo
3420 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 rRGBS....ColorS....D........D...
3440 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a9 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 .....D.........4..............A.
3460 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 .......PS....VectorDisplacementF
3480 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 actorS....doubleS....NumberS....
34a0 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D.......?.......................
34c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 c4 3a 00 00 00 00 00 00 01 00 00 00 .....................:..........
3500 00 00 00 00 0c 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 78 74 .............ObjectTypeS....Text
3520 75 72 65 46 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e ureF5.......................Coun
3540 74 49 01 00 00 00 ab 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 tI.....:.......................P
3560 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 ropertyTemplateS....FbxFileTextu
3580 72 65 92 3a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 re.:.......................Prope
35a0 72 74 69 65 73 37 30 ec 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 rties70.5..............+........
35c0 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 PS....TextureTypeUseS....enumS..
35e0 00 00 53 00 00 00 00 49 00 00 00 00 37 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 ..S....I....76..............1...
3600 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d .....PS....Texture.alphaS....Num
3620 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 80 36 00 00 00 00 00 00 05 berS....S....AD.......?.6.......
3640 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 ......./........PS....CurrentMap
3660 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 pingTypeS....enumS....S....I....
3680 c0 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 .6..............&........PS....W
36a0 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 rapModeUS....enumS....S....I....
36c0 00 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 .7..............&........PS....W
36e0 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 rapModeVS....enumS....S....I....
3700 3d 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 =7..............#........PS....U
3720 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 84 37 00 VSwapS....boolS....S....I.....7.
3740 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d .............-........PS....Prem
3760 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 ultiplyAlphaS....boolS....S....I
3780 01 00 00 00 df 37 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b .....7..............A........PS.
37a0 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 ...TranslationS....VectorS....S.
37c0 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 37 ...AD........D........D........7
37e0 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 8..............>........PS....Ro
3800 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 tationS....VectorS....S....AD...
3820 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 8e 38 00 00 00 00 00 00 07 .....D........D.........8.......
3840 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 .......=........PS....ScalingS..
3860 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 ..VectorS....S....AD.......?D...
3880 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f f9 38 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 ....?D.......?.8..............Q.
38a0 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f .......PS....TextureRotationPivo
38c0 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 tS....Vector3DS....VectorS....D.
38e0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 63 39 00 00 00 00 00 .......D........D........c9.....
3900 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 .........P........PS....TextureS
3920 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 calingPivotS....Vector3DS....Vec
3940 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
3960 00 00 00 b1 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 ....9..............4........PS..
3980 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e ..CurrentTextureBlendModeS....en
39a0 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f7 39 00 00 00 00 00 00 05 00 00 00 00 00 00 umS....S....I.....9.............
39c0 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e .,........PS....UVSetS....KStrin
39e0 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 39 3a 00 00 00 00 00 00 05 gS....S....S....default9:.......
3a00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 .......(........PS....UseMateria
3a20 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 79 3a 00 00 00 00 00 lS....boolS....S....I....y:.....
3a40 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 .........&........PS....UseMipMa
3a60 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 pS....boolS....S....I...........
3a80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 36 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a ....6A.......................Obj
3ae0 65 63 74 54 79 70 65 53 05 00 00 00 56 69 64 65 6f 14 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 ectTypeS....Video.;.............
3b00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 1d 41 00 00 00 00 00 00 01 00 00 00 ..........CountI.....A..........
3b20 00 00 00 00 0d 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 .............PropertyTemplateS..
3b40 00 00 46 62 78 56 69 64 65 6f 04 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ..FbxVideo.A....................
3b60 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 b4 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b ...Properties70.;..............+
3b80 00 00 00 00 00 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 ........PS....PathS....KStringS.
3ba0 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 fc 3b 00 00 00 00 00 00 05 00 00 00 ...XRefUrlS....S.....;..........
3bc0 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b .............PS....RelPathS....K
3be0 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 57 3c 00 00 StringS....XRefUrlS....S....W<..
3c00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 ............A........PS....Color
3c20 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 S....ColorRGBS....ColorS....D...
3c40 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 9d 3c 00 00 00 00 00 00 05 ....?D.......?D.......?.<.......
3c60 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 .......,........PS....ClipInS...
3c80 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 e4 3c 00 .KTimeS....TimeS....L.........<.
3ca0 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 .............-........PS....Clip
3cc0 4f 75 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 OutS....KTimeS....TimeS....L....
3ce0 00 00 00 00 2a 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 ....*=..............,........PS.
3d00 00 00 00 4f 66 66 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 ...OffsetS....KTimeS....TimeS...
3d20 00 4c 00 00 00 00 00 00 00 00 76 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 .L........v=..............2.....
3d40 00 00 01 50 53 09 00 00 00 50 6c 61 79 53 70 65 65 64 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ...PS....PlaySpeedS....doubleS..
3d60 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 b8 3d 00 00 00 00 00 00 05 00 ..NumberS....D.........=........
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