summaryrefslogtreecommitdiff
path: root/assets/world/Models/FBX format/wall-doorway-round.fbx
blob: 599407d0b73bc42ea83e748e13b63d2ab8f9fcf4 (plain)
ofshex dumpascii
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14c0 50 72 6f 70 65 72 74 69 65 73 37 30 18 15 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 Properties70................2...
14e0 00 00 00 00 01 50 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 .....PS....QuaternionInterpolate
1500 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7d 15 00 00 00 00 00 00 S....enumS....S....I....}.......
1520 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f ........K........PS....RotationO
1540 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 ffsetS....Vector3DS....VectorS..
1560 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e1 15 00 ..D........D........D...........
1580 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 .............J........PS....Rota
15a0 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f tionPivotS....Vector3DS....Vecto
15c0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
15e0 00 45 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 .E...............J........PS....
1600 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 ScalingOffsetS....Vector3DS....V
1620 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ectorS....D........D........D...
1640 00 00 00 00 00 a8 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 .....................I........PS
1660 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 ....ScalingPivotS....Vector3DS..
1680 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ..VectorS....D........D........D
16a0 00 00 00 00 00 00 00 00 f0 16 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 ................................
16c0 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f .PS....TranslationActiveS....boo
16e0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 55 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 lS....S....I....U...............
1700 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 K........PS....TranslationMinS..
1720 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
1740 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ba 17 00 00 00 00 00 00 07 00 00 ...D........D...................
1760 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d .....K........PS....TranslationM
1780 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 axS....Vector3DS....VectorS....D
17a0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 18 00 00 00 00 ........D........D..............
17c0 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 ..........,........PS....Transla
17e0 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMinXS....boolS....S....I....
1800 46 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 F...............,........PS....T
1820 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMinYS....boolS....S...
1840 00 49 00 00 00 00 8c 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I....................,........P
1860 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMinZS....boolS..
1880 00 00 53 00 00 00 00 49 00 00 00 00 d2 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....................,...
18a0 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 .....PS....TranslationMaxXS....b
18c0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 18 19 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
18e0 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 ..,........PS....TranslationMaxY
1900 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 5e 19 00 00 00 00 00 00 S....boolS....S....I....^.......
1920 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
1940 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 a2 19 onMaxZS....boolS....S....I......
1960 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 ..............*........PS....Rot
1980 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 ationOrderS....enumS....S....I..
19a0 00 00 f2 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 ..................6........PS...
19c0 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 .RotationSpaceForLimitOnlyS....b
19e0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 47 1a 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....G.............
1a00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 ..;........PS....RotationStiffne
1a20 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 ssXS....doubleS....NumberS....D.
1a40 00 00 00 00 00 00 00 9c 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 .......................;........
1a60 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 PS....RotationStiffnessYS....dou
1a80 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 f1 1a 00 00 bleS....NumberS....D............
1aa0 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 ............;........PS....Rotat
1ac0 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d ionStiffnessZS....doubleS....Num
1ae0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 3b 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 berS....D........;..............
1b00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 .0........PS....AxisLenS....doub
1b20 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 9d 1b 00 00 00 leS....NumberS....D......$@.....
1b40 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 ...........H........PS....PreRot
1b60 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 ationS....Vector3DS....VectorS..
1b80 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 1c 00 ..D........D........D...........
1ba0 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 .............I........PS....Post
1bc0 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 RotationS....Vector3DS....Vector
1be0 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
1c00 45 1c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 E...............+........PS....R
1c20 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 otationActiveS....boolS....S....
1c40 49 00 00 00 00 a7 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 I....................H........PS
1c60 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ....RotationMinS....Vector3DS...
1c80 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1ca0 00 00 00 00 00 00 00 09 1d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 .......................H........
1cc0 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 PS....RotationMaxS....Vector3DS.
1ce0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
1d00 44 00 00 00 00 00 00 00 00 4c 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 D........L...............)......
1d20 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 ..PS....RotationMinXS....boolS..
1d40 00 00 53 00 00 00 00 49 00 00 00 00 8f 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 ..S....I....................)...
1d60 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c .....PS....RotationMinYS....bool
1d80 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d2 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 S....S....I....................)
1da0 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 ........PS....RotationMinZS....b
1dc0 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 15 1e 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
1de0 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 ..)........PS....RotationMaxXS..
1e00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 58 1e 00 00 00 00 00 00 05 00 00 ..boolS....S....I....X..........
1e20 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 .....)........PS....RotationMaxY
1e40 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9b 1e 00 00 00 00 00 00 S....boolS....S....I............
1e60 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d ........)........PS....RotationM
1e80 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 dd 1e 00 00 00 axZS....boolS....S....I.........
1ea0 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 ...........(........PS....Inheri
1ec0 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 21 1f 00 tTypeS....enumS....S....I....!..
1ee0 00 00 00 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c .............*........PS....Scal
1f00 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ingActiveS....boolS....S....I...
1f20 00 82 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 .................G........PS....
1f40 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 ScalingMinS....Vector3DS....Vect
1f60 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
1f80 00 00 e3 1f 00 00 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 ..................G........PS...
1fa0 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 .ScalingMaxS....Vector3DS....Vec
1fc0 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 torS....D.......?D.......?D.....
1fe0 00 f0 3f 25 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ..?%...............(........PS..
2000 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMinXS....boolS....S....
2020 49 00 00 00 00 67 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....g...............(........PS
2040 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ....ScalingMinYS....boolS....S..
2060 00 00 49 00 00 00 00 a9 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I....................(........
2080 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMinZS....boolS....S
20a0 00 00 00 00 49 00 00 00 00 eb 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 ....I....................(......
20c0 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 ..PS....ScalingMaxXS....boolS...
20e0 00 53 00 00 00 00 49 00 00 00 00 2d 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 .S....I....-!..............(....
2100 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....ScalingMaxYS....boolS.
2120 00 00 00 53 00 00 00 00 49 00 00 00 00 6f 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....o!..............(..
2140 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c ......PS....ScalingMaxZS....bool
2160 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 da 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 S....S....I.....!..............Q
2180 00 00 00 00 00 00 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 ........PS....GeometricTranslati
21a0 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 onS....Vector3DS....VectorS....D
21c0 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 42 22 00 00 00 00 ........D........D........B"....
21e0 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 ..........N........PS....Geometr
2200 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 icRotationS....Vector3DS....Vect
2220 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
2240 00 00 a9 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 ..."..............M........PS...
2260 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 .GeometricScalingS....Vector3DS.
2280 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ...VectorS....D.......?D.......?
22a0 44 00 00 00 00 00 00 f0 3f f9 22 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D.......?."..............6......
22c0 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MinDampRangeXS....double
22e0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 49 23 00 00 00 00 00 S....NumberS....D........I#.....
2300 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 .........6........PS....MinDampR
2320 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeYS....doubleS....NumberS....
2340 44 00 00 00 00 00 00 00 00 99 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D.........#..............6......
2360 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MinDampRangeZS....double
2380 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e9 23 00 00 00 00 00 S....NumberS....D.........#.....
23a0 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 .........6........PS....MaxDampR
23c0 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeXS....doubleS....NumberS....
23e0 44 00 00 00 00 00 00 00 00 39 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 D........9$..............6......
2400 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 ..PS....MaxDampRangeYS....double
2420 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 89 24 00 00 00 00 00 S....NumberS....D.........$.....
2440 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 .........6........PS....MaxDampR
2460 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 angeZS....doubleS....NumberS....
2480 44 00 00 00 00 00 00 00 00 dc 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 D.........$..............9......
24a0 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 ..PS....MinDampStrengthXS....dou
24c0 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2f 25 00 00 bleS....NumberS....D......../%..
24e0 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 ............9........PS....MinDa
2500 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 mpStrengthYS....doubleS....Numbe
2520 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 82 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 rS....D.........%..............9
2540 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 ........PS....MinDampStrengthZS.
2560 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
2580 00 00 d5 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 ...%..............9........PS...
25a0 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 .MaxDampStrengthXS....doubleS...
25c0 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 28 26 00 00 00 00 00 00 05 00 00 .NumberS....D........(&.........
25e0 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e .....9........PS....MaxDampStren
2600 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gthYS....doubleS....NumberS....D
2620 00 00 00 00 00 00 00 00 7b 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 ........{&..............9.......
2640 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 .PS....MaxDampStrengthZS....doub
2660 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cc 26 00 00 00 leS....NumberS....D.........&...
2680 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 ...........7........PS....Prefer
26a0 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 edAngleXS....doubleS....NumberS.
26c0 00 00 00 44 00 00 00 00 00 00 00 00 1d 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 ...D.........'..............7...
26e0 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f .....PS....PreferedAngleYS....do
2700 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6e 27 00 ubleS....NumberS....D........n'.
2720 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 .............7........PS....Pref
2740 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 eredAngleZS....doubleS....Number
2760 53 00 00 00 00 44 00 00 00 00 00 00 00 00 b0 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 S....D.........'..............(.
2780 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 .......PS....LookAtPropertyS....
27a0 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 f4 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 objectS....S.....'..............
27c0 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 *........PS....UpVectorPropertyS
27e0 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 2f 28 00 00 00 00 00 00 05 00 00 00 ....objectS....S..../(..........
2800 00 00 00 00 21 00 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c ....!........PS....ShowS....bool
2820 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 81 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 S....S....I.....(..............8
2840 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 ........PS....NegativePercentSha
2860 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 peSupportS....boolS....S....I...
2880 00 d3 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 ..(..............8........PS....
28a0 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 DefaultAttributeIndexS....intS..
28c0 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 49 ff ff ff ff 10 29 00 00 00 00 00 00 05 00 00 00 00 ..IntegerS....I.....)...........
28e0 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f ...#........PS....FreezeS....boo
2900 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 4d 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....M)..............
2920 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 #........PS....LODBoxS....boolS.
2940 00 00 00 53 00 00 00 00 49 00 00 00 00 b5 29 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 ...S....I.....)..............N..
2960 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 ......PS....Lcl.TranslationS....
2980 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 Lcl.TranslationS....S....AD.....
29a0 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 17 2a 00 00 00 00 00 00 07 00 00 ...D........D.........*.........
29c0 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e .....H........PS....Lcl.Rotation
29e0 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 S....Lcl.RotationS....S....AD...
2a00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 77 2a 00 00 00 00 00 00 07 .....D........D........w*.......
2a20 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e .......F........PS....Lcl.Scalin
2a40 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 gS....Lcl.ScalingS....S....AD...
2a60 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f c3 2a 00 00 00 00 00 00 05 ....?D.......?D.......?.*.......
2a80 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 .......2........PS....Visibility
2aa0 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 S....VisibilityS....S....AD.....
2ac0 00 f0 3f 22 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 ..?"+..............E........PS..
2ae0 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 ..Visibility.InheritanceS....Vis
2b00 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 ibility.InheritanceS....S....I..
2b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2b60 00 00 00 00 00 00 00 00 00 00 00 00 00 4f 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 .............O..................
2b80 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 47 65 6f 6d 65 74 72 79 c0 2b 00 ......ObjectTypeS....Geometry.+.
2ba0 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 ......................CountI....
2bc0 36 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 6........................Propert
2be0 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4d 65 73 68 1d 2e 00 00 00 00 00 00 00 00 00 yTemplateS....FbxMesh...........
2c00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 75 2c 00 00 00 00 ..............Properties70u,....
2c20 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 ..........A........PS....ColorS.
2c40 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 ...ColorRGBS....ColorS....D.....
2c60 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f d3 2c 00 00 00 00 00 00 07 00 00 ..?D.......?D.......?.,.........
2c80 00 00 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 .....D........PS....BBoxMinS....
2ca0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
2cc0 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 31 2d 00 00 00 00 00 00 07 00 00 00 00 .D........D........1-...........
2ce0 00 00 00 44 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 ...D........PS....BBoxMaxS....Ve
2d00 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ctor3DS....VectorS....D........D
2d20 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 7a 2d 00 00 00 00 00 00 05 00 00 00 00 00 00 ........D........z-.............
2d40 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 ./........PS....Primary.Visibili
2d60 74 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 be 2d 00 00 00 00 tyS....boolS....S....I.....-....
2d80 00 00 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 ..........*........PS....Casts.S
2da0 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 04 2e hadowsS....boolS....S....I......
2dc0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 ..............,........PS....Rec
2de0 65 69 76 65 20 53 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 eive.ShadowsS....boolS....S....I
2e00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
2e40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0e 35 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d ................5...............
2e60 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c a2 ........ObjectTypeS....Material.
2e80 2e 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 ........................CountI..
2ea0 00 00 f5 34 00 00 00 00 00 00 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 ...4.......................Prope
2ec0 72 74 79 54 65 6d 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 rtyTemplateS....FbxSurfaceLamber
2ee0 74 dc 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 t.4.......................Proper
2f00 74 69 65 73 37 30 53 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 ties70S/..............3........P
2f20 53 0c 00 00 00 53 68 61 64 69 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 S....ShadingModelS....KStringS..
2f40 00 00 53 00 00 00 00 53 07 00 00 00 4c 61 6d 62 65 72 74 94 2f 00 00 00 00 00 00 05 00 00 00 00 ..S....S....Lambert./...........
2f60 00 00 00 27 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 ...'........PS....MultiLayerS...
2f80 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f0 2f 00 00 00 00 00 00 07 00 00 00 .boolS....S....I...../..........
2fa0 00 00 00 00 42 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 ....B........PS....EmissiveColor
2fc0 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 S....ColorS....S....AD........D.
2fe0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3c 30 00 00 00 00 00 00 05 00 00 00 00 00 00 00 .......D........<0..............
3000 32 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 2........PS....EmissiveFactorS..
3020 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 97 30 00 00 ..NumberS....S....AD.......?.0..
3040 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 ............A........PS....Ambie
3060 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 ntColorS....ColorS....S....AD...
3080 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f e2 30 00 00 00 00 00 00 05 ....?D.......?D.......?.0.......
30a0 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 .......1........PS....AmbientFac
30c0 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 torS....NumberS....S....AD......
30e0 f0 3f 3d 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 .?=1..............A........PS...
3100 00 44 69 66 66 75 73 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 .DiffuseColorS....ColorS....S...
3120 00 41 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 88 31 00 .AD.......?D.......?D.......?.1.
3140 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 .............1........PS....Diff
3160 75 73 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 useFactorS....NumberS....S....AD
3180 00 00 00 00 00 00 f0 3f e3 31 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 .......?.1..............A.......
31a0 01 50 53 04 00 00 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 .PS....BumpS....Vector3DS....Vec
31c0 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
31e0 00 00 00 43 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 ...C2..............F........PS..
3200 00 00 4e 6f 72 6d 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 ..NormalMapS....Vector3DS....Vec
3220 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
3240 00 00 00 90 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 ....2..............3........PS..
3260 00 00 42 75 6d 70 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 ..BumpFactorS....doubleS....Numb
3280 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f ef 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 erS....D.......?.2..............
32a0 45 00 00 00 00 00 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 E........PS....TransparentColorS
32c0 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 ....ColorS....S....AD........D..
32e0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3f 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 ......D........?3..............6
3300 00 00 00 00 00 00 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 ........PS....TransparencyFactor
3320 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 a6 S....NumberS....S....AD.........
3340 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 3..............M........PS....Di
3360 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 splacementColorS....ColorRGBS...
3380 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 .ColorS....D........D........D..
33a0 00 00 00 00 00 00 fb 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 .......3..............;........P
33c0 53 12 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 S....DisplacementFactorS....doub
33e0 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 68 34 00 00 00 leS....NumberS....D.......?h4...
3400 00 00 00 07 00 00 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 ...........S........PS....Vector
3420 44 69 73 70 6c 61 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 DisplacementColorS....ColorRGBS.
3440 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 ...ColorS....D........D........D
3460 00 00 00 00 00 00 00 00 c3 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 .........4..............A.......
3480 01 50 53 18 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 .PS....VectorDisplacementFactorS
34a0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
34c0 00 f0 3f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ..?.............................
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3500 00 00 00 00 00 00 00 00 00 00 00 00 00 00 de 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 ...............:................
3520 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 07 00 00 00 54 65 78 74 75 72 65 60 35 00 .......ObjectTypeS....Texture`5.
3540 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 ......................CountI....
3560 c5 3a 00 00 00 00 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 .:.......................Propert
3580 79 54 65 6d 70 6c 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 ac 3a 00 00 yTemplateS....FbxFileTexture.:..
35a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 .....................Properties7
35c0 30 06 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 0.6..............+........PS....
35e0 54 65 78 74 75 72 65 54 79 70 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 TextureTypeUseS....enumS....S...
3600 00 49 00 00 00 00 51 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 .I....Q6..............1........P
3620 53 0d 00 00 00 54 65 78 74 75 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 S....Texture.alphaS....NumberS..
3640 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 9a 36 00 00 00 00 00 00 05 00 00 00 00 00 00 ..S....AD.......?.6.............
3660 00 2f 00 00 00 00 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 ./........PS....CurrentMappingTy
3680 70 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 da 36 00 00 00 00 peS....enumS....S....I.....6....
36a0 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 ..........&........PS....WrapMod
36c0 65 55 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1a 37 00 00 00 00 eUS....enumS....S....I.....7....
36e0 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 ..........&........PS....WrapMod
3700 65 56 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 57 37 00 00 00 00 eVS....enumS....S....I....W7....
3720 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 ..........#........PS....UVSwapS
3740 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9e 37 00 00 00 00 00 00 05 ....boolS....S....I.....7.......
3760 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c .......-........PS....Premultipl
3780 79 41 6c 70 68 61 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 f9 37 yAlphaS....boolS....S....I.....7
37a0 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 ..............A........PS....Tra
37c0 6e 73 6c 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 nslationS....VectorS....S....AD.
37e0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 51 38 00 00 00 00 00 .......D........D........Q8.....
3800 00 07 00 00 00 00 00 00 00 3e 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e .........>........PS....Rotation
3820 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 S....VectorS....S....AD........D
3840 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a8 38 00 00 00 00 00 00 07 00 00 00 00 00 00 ........D.........8.............
3860 00 3d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 .=........PS....ScalingS....Vect
3880 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 orS....S....AD.......?D.......?D
38a0 00 00 00 00 00 00 f0 3f 13 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 .......?.9..............Q.......
38c0 01 50 53 14 00 00 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 .PS....TextureRotationPivotS....
38e0 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
3900 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 7d 39 00 00 00 00 00 00 07 00 00 00 00 .D........D........}9...........
3920 00 00 00 50 00 00 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 ...P........PS....TextureScaling
3940 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 PivotS....Vector3DS....VectorS..
3960 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 cb 39 00 ..D........D........D.........9.
3980 00 00 00 00 00 05 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 .............4........PS....Curr
39a0 65 6e 74 54 65 78 74 75 72 65 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 entTextureBlendModeS....enumS...
39c0 00 53 00 00 00 00 49 01 00 00 00 11 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 .S....I.....:..............,....
39e0 00 00 00 01 50 53 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 ....PS....UVSetS....KStringS....
3a00 53 00 00 00 00 53 07 00 00 00 64 65 66 61 75 6c 74 53 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 S....S....defaultS:.............
3a20 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 .(........PS....UseMaterialS....
3a40 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 93 3a 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I.....:...........
3a60 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 ...&........PS....UseMipMapS....
3a80 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 boolS....S....I.................
3aa0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 41 ..............................PA
3ae0 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 .......................ObjectTyp
3b00 65 53 05 00 00 00 56 69 64 65 6f 2e 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 eS....Video.;...................
3b20 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 37 41 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 ....CountI....7A................
3b40 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 .......PropertyTemplateS....FbxV
3b60 69 64 65 6f 1e 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f ideo.A.......................Pro
3b80 70 65 72 74 69 65 73 37 30 ce 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 perties70.;..............+......
3ba0 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 ..PS....PathS....KStringS....XRe
3bc0 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 16 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 fUrlS....S.....<................
3be0 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 .......PS....RelPathS....KString
3c00 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 71 3c 00 00 00 00 00 00 07 00 S....XRefUrlS....S....q<........
3c20 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 ......A........PS....ColorS....C
3c40 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 olorRGBS....ColorS....D.......?D
3c60 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f b7 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 .......?D.......?.<.............
3c80 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 .,........PS....ClipInS....KTime
3ca0 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 fe 3c 00 00 00 00 00 00 05 S....TimeS....L.........<.......
3cc0 00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 .......-........PS....ClipOutS..
3ce0 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 44 3d ..KTimeS....TimeS....L........D=
3d00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 ..............,........PS....Off
3d20 73 65 74 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 setS....KTimeS....TimeS....L....
3d40 00 00 00 00 90 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 09 .....=..............2........PS.
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