summaryrefslogtreecommitdiff
path: root/assets/world/Models/FBX format/wall-doorway-square-wide-curved.fbx
blob: 4c167cbb51965832662090e63cf0c7b071e3854d (plain)
ofshex dumpascii
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14c0 65 55 2b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 eU+.......................Proper
14e0 74 69 65 73 37 30 32 15 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 ties702...............2........P
1500 53 15 00 00 00 51 75 61 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 S....QuaternionInterpolateS....e
1520 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 97 15 00 00 00 00 00 00 07 00 00 00 00 00 numS....S....I..................
1540 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 ..K........PS....RotationOffsetS
1560 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1580 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fb 15 00 00 00 00 00 00 07 .....D........D.................
15a0 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 .......J........PS....RotationPi
15c0 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 votS....Vector3DS....VectorS....
15e0 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5f 16 00 00 00 D........D........D........_....
1600 00 00 00 07 00 00 00 00 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e ...........J........PS....Scalin
1620 67 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 gOffsetS....Vector3DS....VectorS
1640 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c2 ....D........D........D.........
1660 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 ...............I........PS....Sc
1680 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 alingPivotS....Vector3DS....Vect
16a0 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
16c0 00 00 0a 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 ...........................PS...
16e0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 .TranslationActiveS....boolS....
1700 53 00 00 00 00 49 00 00 00 00 6f 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 S....I....o...............K.....
1720 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 ...PS....TranslationMinS....Vect
1740 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
1760 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d4 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b ......D........................K
1780 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 ........PS....TranslationMaxS...
17a0 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
17c0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 1a 18 00 00 00 00 00 00 05 00 00 00 ..D........D....................
17e0 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 ....,........PS....TranslationMi
1800 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 60 18 00 00 00 00 nXS....boolS....S....I....`.....
1820 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 ..........,........PS....Transla
1840 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 tionMinYS....boolS....S....I....
1860 a6 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 ................,........PS....T
1880 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ranslationMinZS....boolS....S...
18a0 00 49 00 00 00 00 ec 18 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 .I....................,........P
18c0 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 S....TranslationMaxXS....boolS..
18e0 00 00 53 00 00 00 00 49 00 00 00 00 32 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ..S....I....2...............,...
1900 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 .....PS....TranslationMaxYS....b
1920 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 78 19 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I....x.............
1940 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a ..,........PS....TranslationMaxZ
1960 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 bc 19 00 00 00 00 00 00 S....boolS....S....I............
1980 05 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f ........*........PS....RotationO
19a0 72 64 65 72 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 0c 1a 00 00 rderS....enumS....S....I........
19c0 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 ............6........PS....Rotat
19e0 69 6f 6e 53 70 61 63 65 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 ionSpaceForLimitOnlyS....boolS..
1a00 00 00 53 00 00 00 00 49 00 00 00 00 61 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 ..S....I....a...............;...
1a20 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 .....PS....RotationStiffnessXS..
1a40 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
1a60 00 b6 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 .................;........PS....
1a80 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 RotationStiffnessYS....doubleS..
1aa0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0b 1b 00 00 00 00 00 00 05 00 ..NumberS....D..................
1ac0 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 ......;........PS....RotationSti
1ae0 66 66 6e 65 73 73 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 ffnessZS....doubleS....NumberS..
1b00 00 00 44 00 00 00 00 00 00 00 00 55 1b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 ..D........U...............0....
1b20 00 00 00 01 50 53 07 00 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 ....PS....AxisLenS....doubleS...
1b40 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 24 40 b7 1b 00 00 00 00 00 00 07 00 00 .NumberS....D......$@...........
1b60 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 .....H........PS....PreRotationS
1b80 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
1ba0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 1a 1c 00 00 00 00 00 00 07 .....D........D.................
1bc0 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 .......I........PS....PostRotati
1be0 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 onS....Vector3DS....VectorS....D
1c00 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5f 1c 00 00 00 00 ........D........D........_.....
1c20 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f ..........+........PS....Rotatio
1c40 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 c1 nActiveS....boolS....S....I.....
1c60 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f ...............H........PS....Ro
1c80 74 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f tationMinS....Vector3DS....Vecto
1ca0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 rS....D........D........D.......
1cc0 00 23 1d 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .#...............H........PS....
1ce0 52 6f 74 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 RotationMaxS....Vector3DS....Vec
1d00 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 torS....D........D........D.....
1d20 00 00 00 66 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 ...f...............)........PS..
1d40 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 ..RotationMinXS....boolS....S...
1d60 00 49 00 00 00 00 a9 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 .I....................)........P
1d80 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 S....RotationMinYS....boolS....S
1da0 00 00 00 00 49 00 00 00 00 ec 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 ....I....................)......
1dc0 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 ..PS....RotationMinZS....boolS..
1de0 00 00 53 00 00 00 00 49 00 00 00 00 2f 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 ..S....I..../...............)...
1e00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c .....PS....RotationMaxXS....bool
1e20 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 72 1e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 S....S....I....r...............)
1e40 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 ........PS....RotationMaxYS....b
1e60 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b5 1e 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I..................
1e80 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 ..)........PS....RotationMaxZS..
1ea0 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f7 1e 00 00 00 00 00 00 05 00 00 ..boolS....S....I...............
1ec0 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 .....(........PS....InheritTypeS
1ee0 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3b 1f 00 00 00 00 00 00 05 ....enumS....S....I....;........
1f00 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 .......*........PS....ScalingAct
1f20 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 9c 1f 00 00 00 iveS....boolS....S....I.........
1f40 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e ...........G........PS....Scalin
1f60 67 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 gMinS....Vector3DS....VectorS...
1f80 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 fd 1f 00 00 .D........D........D............
1fa0 00 00 00 00 07 00 00 00 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 ............G........PS....Scali
1fc0 6e 67 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 ngMaxS....Vector3DS....VectorS..
1fe0 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 3f 20 00 ..D.......?D.......?D.......??..
2000 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
2020 69 6e 67 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 81 ingMinXS....boolS....S....I.....
2040 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 ...............(........PS....Sc
2060 61 6c 69 6e 67 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMinYS....boolS....S....I...
2080 00 c3 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 .................(........PS....
20a0 53 63 61 6c 69 6e 67 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 ScalingMinZS....boolS....S....I.
20c0 00 00 00 05 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 ....!..............(........PS..
20e0 00 00 53 63 61 6c 69 6e 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 ..ScalingMaxXS....boolS....S....
2100 49 00 00 00 00 47 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 I....G!..............(........PS
2120 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ....ScalingMaxYS....boolS....S..
2140 00 00 49 00 00 00 00 89 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 ..I.....!..............(........
2160 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....ScalingMaxZS....boolS....S
2180 00 00 00 00 49 00 00 00 00 f4 21 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 ....I.....!..............Q......
21a0 00 01 50 53 14 00 00 00 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 ..PS....GeometricTranslationS...
21c0 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
21e0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5c 22 00 00 00 00 00 00 07 00 00 00 ..D........D........\"..........
2200 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 ....N........PS....GeometricRota
2220 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 tionS....Vector3DS....VectorS...
2240 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 c3 22 00 00 .D........D........D........."..
2260 00 00 00 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 ............M........PS....Geome
2280 74 72 69 63 53 63 61 6c 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 tricScalingS....Vector3DS....Vec
22a0 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 torS....D.......?D.......?D.....
22c0 00 f0 3f 13 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ..?.#..............6........PS..
22e0 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MinDampRangeXS....doubleS....N
2300 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 63 23 00 00 00 00 00 00 05 00 00 00 00 umberS....D........c#...........
2320 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 ...6........PS....MinDampRangeYS
2340 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2360 00 00 00 b3 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ....#..............6........PS..
2380 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MinDampRangeZS....doubleS....N
23a0 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 03 24 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........$...........
23c0 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 ...6........PS....MaxDampRangeXS
23e0 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2400 00 00 00 53 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 ...S$..............6........PS..
2420 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e ..MaxDampRangeYS....doubleS....N
2440 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 a3 24 00 00 00 00 00 00 05 00 00 00 00 umberS....D.........$...........
2460 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 ...6........PS....MaxDampRangeZS
2480 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
24a0 00 00 00 f6 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 ....$..............9........PS..
24c0 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 ..MinDampStrengthXS....doubleS..
24e0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 49 25 00 00 00 00 00 00 05 00 ..NumberS....D........I%........
2500 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 ......9........PS....MinDampStre
2520 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 ngthYS....doubleS....NumberS....
2540 44 00 00 00 00 00 00 00 00 9c 25 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 D.........%..............9......
2560 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 ..PS....MinDampStrengthZS....dou
2580 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ef 25 00 00 bleS....NumberS....D.........%..
25a0 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 ............9........PS....MaxDa
25c0 6d 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 mpStrengthXS....doubleS....Numbe
25e0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 42 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 rS....D........B&..............9
2600 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 ........PS....MaxDampStrengthYS.
2620 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 ...doubleS....NumberS....D......
2640 00 00 95 26 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 ...&..............9........PS...
2660 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 .MaxDampStrengthZS....doubleS...
2680 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 e6 26 00 00 00 00 00 00 05 00 00 .NumberS....D.........&.........
26a0 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c .....7........PS....PreferedAngl
26c0 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 eXS....doubleS....NumberS....D..
26e0 00 00 00 00 00 00 37 27 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 ......7'..............7........P
2700 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 S....PreferedAngleYS....doubleS.
2720 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 88 27 00 00 00 00 00 00 05 ...NumberS....D.........'.......
2740 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e .......7........PS....PreferedAn
2760 67 6c 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 gleZS....doubleS....NumberS....D
2780 00 00 00 00 00 00 00 00 ca 27 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 .........'..............(.......
27a0 01 50 53 0e 00 00 00 4c 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 .PS....LookAtPropertyS....object
27c0 53 00 00 00 00 53 00 00 00 00 0e 28 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 S....S.....(..............*.....
27e0 00 00 01 50 53 10 00 00 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 ...PS....UpVectorPropertyS....ob
2800 6a 65 63 74 53 00 00 00 00 53 00 00 00 00 49 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 jectS....S....I(..............!.
2820 00 00 00 00 00 00 01 50 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 .......PS....ShowS....boolS....S
2840 00 00 00 00 49 01 00 00 00 9b 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 ....I.....(..............8......
2860 00 01 50 53 1b 00 00 00 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 ..PS....NegativePercentShapeSupp
2880 6f 72 74 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 ed 28 00 00 00 ortS....boolS....S....I.....(...
28a0 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c ...........8........PS....Defaul
28c0 74 41 74 74 72 69 62 75 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 tAttributeIndexS....intS....Inte
28e0 67 65 72 53 00 00 00 00 49 ff ff ff ff 2a 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 gerS....I....*)..............#..
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29a0 61 6e 73 6c 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 anslationS....S....AD........D..
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29e0 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c ........PS....Lcl.RotationS....L
2a00 63 6c 20 52 6f 74 61 74 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 cl.RotationS....S....AD........D
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2a40 00 46 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 .F........PS....Lcl.ScalingS....
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2ca0 00 00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 ........PS....BBoxMinS....Vector
2cc0 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
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2d00 00 00 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 ......PS....BBoxMaxS....Vector3D
2d20 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 S....VectorS....D........D......
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2d60 00 00 00 01 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 ....PS....Primary.VisibilityS...
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2da0 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 ....*........PS....Casts.Shadows
2dc0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 1e 2e 00 00 00 00 00 00 S....boolS....S....I............
2de0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 ........,........PS....Receive.S
2e00 68 61 64 6f 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 hadowsS....boolS....S....I......
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2ea0 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 0f 35 00 00 ..................CountI.....5..
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2ee0 70 6c 61 74 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 f6 34 00 00 00 plateS....FbxSurfaceLambert.4...
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2f60 00 53 07 00 00 00 4c 61 6d 62 65 72 74 ae 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 .S....Lambert./..............'..
2f80 00 00 00 00 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 ......PS....MultiLayerS....boolS
2fa0 00 00 00 00 53 00 00 00 00 49 00 00 00 00 0a 30 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 ....S....I.....0..............B.
2fc0 00 00 00 00 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 .......PS....EmissiveColorS....C
2fe0 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 olorS....S....AD........D.......
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3020 00 00 01 50 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 ...PS....EmissiveFactorS....Numb
3040 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f b1 30 00 00 00 00 00 00 07 00 erS....S....AD.......?.0........
3060 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f ......A........PS....AmbientColo
3080 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 rS....ColorS....S....AD.......?D
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30c0 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 .1........PS....AmbientFactorS..
30e0 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 57 31 00 00 ..NumberS....S....AD.......?W1..
3100 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 ............A........PS....Diffu
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3160 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 .......1........PS....DiffuseFac
3180 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 torS....NumberS....S....AD......
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31c0 00 42 75 6d 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 .BumpS....Vector3DS....VectorS..
31e0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 5d 32 00 ..D........D........D........]2.
3200 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d .............F........PS....Norm
3220 61 6c 4d 61 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 alMapS....Vector3DS....VectorS..
3240 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 aa 32 00 ..D........D........D.........2.
3260 00 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 .............3........PS....Bump
3280 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 FactorS....doubleS....NumberS...
32a0 00 44 00 00 00 00 00 00 f0 3f 09 33 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 .D.......?.3..............E.....
32c0 00 00 01 50 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f ...PS....TransparentColorS....Co
32e0 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 lorS....S....AD........D........
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3320 00 01 50 53 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e ..PS....TransparencyFactorS....N
3340 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 c0 33 00 00 00 00 00 umberS....S....AD.........3.....
3360 00 07 00 00 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 .........M........PS....Displace
3380 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 mentColorS....ColorRGBS....Color
33a0 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 S....D........D........D........
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3420 00 00 00 00 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 .....S........PS....VectorDispla
3440 63 65 6d 65 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c cementColorS....ColorRGBS....Col
3460 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 orS....D........D........D......
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34a0 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f .VectorDisplacementFactorS....do
34c0 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 ubleS....NumberS....D.......?...
34e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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3560 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 df 3a 00 00 00 00 ................CountI.....:....
3580 00 00 01 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c ...................PropertyTempl
35a0 61 74 65 53 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 c6 3a 00 00 00 00 00 00 00 00 ateS....FbxFileTexture.:........
35c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 20 36 00 00 00 ...............Properties70.6...
35e0 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 ...........+........PS....Textur
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3620 6b 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 k6..............1........PS....T
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3660 00 41 44 00 00 00 00 00 00 f0 3f b4 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 .AD.......?.6............../....
3680 00 00 00 01 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 ....PS....CurrentMappingTypeS...
36a0 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f4 36 00 00 00 00 00 00 05 00 00 00 .enumS....S....I.....6..........
36c0 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 ....&........PS....WrapModeUS...
36e0 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 34 37 00 00 00 00 00 00 05 00 00 00 .enumS....S....I....47..........
3700 00 00 00 00 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 ....&........PS....WrapModeVS...
3720 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 71 37 00 00 00 00 00 00 05 00 00 00 .enumS....S....I....q7..........
3740 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f ....#........PS....UVSwapS....bo
3760 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b8 37 00 00 00 00 00 00 05 00 00 00 00 00 00 olS....S....I.....7.............
3780 00 2d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 .-........PS....PremultiplyAlpha
37a0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 13 38 00 00 00 00 00 00 S....boolS....S....I.....8......
37c0 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 ........A........PS....Translati
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3880 00 00 00 01 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 ....PS....ScalingS....VectorS...
38a0 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 .S....AD.......?D.......?D......
38c0 f0 3f 2d 39 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 .?-9..............Q........PS...
38e0 00 54 65 78 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 .TextureRotationPivotS....Vector
3900 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 3DS....VectorS....D........D....
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3940 00 00 00 00 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 ......PS....TextureScalingPivotS
3960 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
3980 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 e5 39 00 00 00 00 00 00 05 .....D........D.........9.......
39a0 00 00 00 00 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 .......4........PS....CurrentTex
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39e0 49 01 00 00 00 2b 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 I....+:..............,........PS
3a00 05 00 00 00 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 ....UVSetS....KStringS....S....S
3a20 07 00 00 00 64 65 66 61 75 6c 74 6d 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 ....defaultm:..............(....
3a40 00 00 00 01 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 ....PS....UseMaterialS....boolS.
3a60 00 00 00 53 00 00 00 00 49 00 00 00 00 ad 3a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 ...S....I.....:..............&..
3a80 00 00 00 00 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 ......PS....UseMipMapS....boolS.
3aa0 00 00 00 53 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ...S....I.......................
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3b60 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 56 69 64 65 6f 38 41 .PropertyTemplateS....FbxVideo8A
3b80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 .......................Propertie
3ba0 73 37 30 e8 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 04 00 s70.;..............+........PS..
3bc0 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 ..PathS....KStringS....XRefUrlS.
3be0 00 00 00 53 00 00 00 00 30 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 ...S....0<......................
3c00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 .PS....RelPathS....KStringS....X
3c20 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 8b 3c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 RefUrlS....S.....<..............
3c40 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 A........PS....ColorS....ColorRG
3c60 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 BS....ColorS....D.......?D......
3c80 e9 3f 44 9a 99 99 99 99 99 e9 3f d1 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 .?D.......?.<..............,....
3ca0 00 00 00 01 50 53 06 00 00 00 43 6c 69 70 49 6e 53 05 00 00 00 4b 54 69 6d 65 53 04 00 00 00 54 ....PS....ClipInS....KTimeS....T
3cc0 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 18 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 imeS....L.........=.............
3ce0 00 2d 00 00 00 00 00 00 00 01 50 53 07 00 00 00 43 6c 69 70 4f 75 74 53 05 00 00 00 4b 54 69 6d .-........PS....ClipOutS....KTim
3d00 65 53 04 00 00 00 54 69 6d 65 53 00 00 00 00 4c 00 00 00 00 00 00 00 00 5e 3d 00 00 00 00 00 00 eS....TimeS....L........^=......
3d20 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 06 00 00 00 4f 66 66 73 65 74 53 05 00 ........,........PS....OffsetS..
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